Fixes offsets for all civilian structures

Adds critical damage stage to snow-exclusive aban** buildings (the art isn't really suited for damaged/50% damage stage)
This commit is contained in:
reaperrr
2015-06-21 20:25:21 +02:00
parent 01a241d394
commit c2aa0983a8

View File

@@ -1,80 +1,173 @@
ammocrat:
idle: ammo01
ShadowStart: 2
Offset: 0, -12
aban01:
Defaults:
Offset: 42, -42
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban02:
Defaults:
Offset: -30, -48
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban03:
Defaults:
Offset: 48, -42
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban04:
Defaults:
Offset: -24, -30
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban05:
Defaults:
Offset: -24, -33
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban06:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban07:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban08:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban09:
Defaults:
Offset: 0, -18
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban10:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban11:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban12:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban13:
Defaults:
Offset: 0, -6
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban14:
Defaults:
Offset: 0, -9
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban15:
Defaults:
Offset: 0, -6
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban16:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban17:
Defaults:
Offset: 0, -9
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban18:
Defaults:
Offset: 0, -9
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
bboard01:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -82,6 +175,8 @@ bboard01:
ShadowStart: 3
bboard02:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -89,6 +184,8 @@ bboard02:
ShadowStart: 3
bboard03:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -96,6 +193,8 @@ bboard03:
ShadowStart: 3
bboard04:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -103,6 +202,8 @@ bboard04:
ShadowStart: 3
bboard05:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -110,6 +211,8 @@ bboard05:
ShadowStart: 3
bboard06:
Defaults:
Offset: -12, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -117,6 +220,8 @@ bboard06:
ShadowStart: 3
bboard07:
Defaults:
Offset: -12, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -124,6 +229,8 @@ bboard07:
ShadowStart: 3
bboard08:
Defaults:
Offset: -12, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -131,6 +238,8 @@ bboard08:
ShadowStart: 3
bboard09:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -138,6 +247,8 @@ bboard09:
ShadowStart: 3
bboard10:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -145,6 +256,8 @@ bboard10:
ShadowStart: 3
bboard11:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -152,6 +265,8 @@ bboard11:
ShadowStart: 3
bboard12:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -159,6 +274,8 @@ bboard12:
ShadowStart: 3
bboard13:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -166,6 +283,8 @@ bboard13:
ShadowStart: 3
bboard14:
Defaults:
Offset: 12, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -173,6 +292,8 @@ bboard14:
ShadowStart: 3
bboard15:
Defaults:
Offset: 12, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -180,6 +301,8 @@ bboard15:
ShadowStart: 3
bboard16:
Defaults:
Offset: 12, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -189,6 +312,7 @@ bboard16:
ca0001:
Defaults:
UseTilesetCode: true
Offset: 0, -36
idle:
ShadowStart: 2
damaged-idle:
@@ -198,6 +322,7 @@ ca0001:
ca0002:
Defaults:
UseTilesetCode: true
Offset: 0, -36
idle:
ShadowStart: 2
damaged-idle:
@@ -207,6 +332,7 @@ ca0002:
ca0003:
Defaults:
UseTilesetCode: true
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
@@ -216,6 +342,7 @@ ca0003:
ca0004:
Defaults:
UseTilesetCode: true
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
@@ -225,6 +352,7 @@ ca0004:
ca0005:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
@@ -234,6 +362,7 @@ ca0005:
ca0006:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
@@ -243,6 +372,7 @@ ca0006:
ca0007:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
@@ -252,6 +382,7 @@ ca0007:
ca0008:
Defaults:
UseTilesetCode: true
Offset: 6, -24
idle:
ShadowStart: 2
damaged-idle:
@@ -261,6 +392,7 @@ ca0008:
ca0009:
Defaults:
UseTilesetCode: true
Offset: 6, -24
idle:
ShadowStart: 2
damaged-idle:
@@ -270,6 +402,7 @@ ca0009:
ca0010:
Defaults:
UseTilesetCode: true
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
@@ -279,6 +412,7 @@ ca0010:
ca0011:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
@@ -288,6 +422,7 @@ ca0011:
ca0012:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
@@ -297,6 +432,7 @@ ca0012:
ca0013:
Defaults:
UseTilesetCode: true
Offset: -12, -18
idle:
ShadowStart: 2
damaged-idle:
@@ -306,6 +442,7 @@ ca0013:
ca0014:
Defaults:
UseTilesetCode: true
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -315,6 +452,7 @@ ca0014:
ca0015:
Defaults:
UseTilesetCode: true
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -324,6 +462,7 @@ ca0015:
ca0016:
Defaults:
UseTilesetCode: true
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -333,6 +472,7 @@ ca0016:
ca0017:
Defaults:
UseTilesetCode: true
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
@@ -342,6 +482,7 @@ ca0017:
ca0018:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
@@ -351,6 +492,7 @@ ca0018:
ca0019:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
@@ -360,6 +502,7 @@ ca0019:
ca0020:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
@@ -369,6 +512,7 @@ ca0020:
ca0021:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
@@ -376,6 +520,8 @@ ca0021:
ShadowStart: 3
caarmr:
Defaults:
Offset: 0,-48
idle: ctarmr
ShadowStart: 3
damaged-idle: ctarmr
@@ -386,6 +532,8 @@ caarmr:
ShadowStart: 5
caaray:
Defaults:
Offset: 0,-24
idle: ctaray
ShadowStart: 3
damaged-idle: ctaray
@@ -398,272 +546,265 @@ caaray:
cabhut:
idle:
UseTilesetCode: true
Offset: 0,-12
cacrsh01:
idle:
UseTilesetCode: true
Offset: 0,-12
cacrsh02:
idle:
UseTilesetCode: true
Offset: 0,-12
cacrsh03:
idle:
UseTilesetCode: true
Offset: 0,-12
cacrsh04:
idle:
UseTilesetCode: true
Offset: 0,-12
cacrsh05:
idle:
UseTilesetCode: true
Offset: 0,-12
cahosp:
Defaults:
UseTilesetCode: true
Offset: 12, -36
idle:
ShadowStart: 2
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 3
ShadowStart: 4
critical-idle:
Start: 2
ShadowStart: 5
capyr01:
idle: ctpyr01
ShadowStart: 1
Offset: 0,-24
capyr02:
idle: ctpyr02
ShadowStart: 1
Offset: 0,-48
capyr03:
idle: ctpyr03
ShadowStart: 1
Offset: 0,-48
city01:
Defaults:
Offset: -12, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city02:
Defaults:
Offset: 6, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city03:
Defaults:
Offset: -12, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city04:
Defaults:
Offset: -12, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city05:
Defaults:
Offset: -12, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city06:
Defaults:
Offset: -18, -36
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city07:
Defaults:
Offset: -12, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city08:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city09:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city10:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city11:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city12:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city13:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city14:
Defaults:
Offset: 0,-12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city15:
Defaults:
Offset: -18, -36
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city16:
Defaults:
Offset: -18, -36
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city17:
Defaults:
Offset: -12, -42
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city18:
Defaults:
Offset: 24, -48
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city19:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city20:
Defaults:
Offset: 0,-12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city21:
Defaults:
Offset: 0,-12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city22:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
ctdam:
idle:
ctvega:
Defaults:
Offset: 0,-48
idle:
ShadowStart: 3
damaged-idle:
@@ -677,35 +818,42 @@ gaoldcc1:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gaoldcc2:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gaoldcc3:
idle: gtoldcc3
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gaoldcc4:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gaoldcc5:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gaoldcc6:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gakodk:
Defaults:
UseTilesetCode: true
Offset: -24, -36
idle:
ShadowStart: 3
damaged-idle:
@@ -761,6 +909,7 @@ galite:
namntk:
Defaults:
UseTilesetCode: true
Offset: 24, -24
idle:
ShadowStart: 3
damaged-idle:
@@ -771,6 +920,8 @@ namntk:
ShadowStart: 5
ntpyra:
Defaults:
Offset: 0,-42
idle:
ShadowStart: 3
damaged-idle: