Fixes offsets for all civilian structures

Adds critical damage stage to snow-exclusive aban** buildings (the art isn't really suited for damaged/50% damage stage)
This commit is contained in:
reaperrr
2015-06-21 20:25:21 +02:00
parent 01a241d394
commit c2aa0983a8

View File

@@ -1,80 +1,173 @@
ammocrat: ammocrat:
idle: ammo01 idle: ammo01
ShadowStart: 2 ShadowStart: 2
Offset: 0, -12
aban01: aban01:
Defaults:
Offset: 42, -42
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban02: aban02:
Defaults:
Offset: -30, -48
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban03: aban03:
Defaults:
Offset: 48, -42
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban04: aban04:
Defaults:
Offset: -24, -30
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban05: aban05:
Defaults:
Offset: -24, -33
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban06: aban06:
Defaults:
Offset: 0, -21
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban07: aban07:
Defaults:
Offset: 0, -21
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban08: aban08:
Defaults:
Offset: 0, -21
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban09: aban09:
Defaults:
Offset: 0, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban10: aban10:
Defaults:
Offset: 0, -21
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban11: aban11:
Defaults:
Offset: 0, -21
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban12: aban12:
Defaults:
Offset: 0, -21
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban13: aban13:
Defaults:
Offset: 0, -6
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban14: aban14:
Defaults:
Offset: 0, -9
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban15: aban15:
Defaults:
Offset: 0, -6
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban16: aban16:
Defaults:
Offset: 0, -21
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban17: aban17:
Defaults:
Offset: 0, -9
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban18: aban18:
Defaults:
Offset: 0, -9
idle: idle:
ShadowStart: 2 ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
bboard01: bboard01:
Defaults:
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -82,6 +175,8 @@ bboard01:
ShadowStart: 3 ShadowStart: 3
bboard02: bboard02:
Defaults:
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -89,6 +184,8 @@ bboard02:
ShadowStart: 3 ShadowStart: 3
bboard03: bboard03:
Defaults:
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -96,6 +193,8 @@ bboard03:
ShadowStart: 3 ShadowStart: 3
bboard04: bboard04:
Defaults:
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -103,6 +202,8 @@ bboard04:
ShadowStart: 3 ShadowStart: 3
bboard05: bboard05:
Defaults:
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -110,6 +211,8 @@ bboard05:
ShadowStart: 3 ShadowStart: 3
bboard06: bboard06:
Defaults:
Offset: -12, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -117,6 +220,8 @@ bboard06:
ShadowStart: 3 ShadowStart: 3
bboard07: bboard07:
Defaults:
Offset: -12, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -124,6 +229,8 @@ bboard07:
ShadowStart: 3 ShadowStart: 3
bboard08: bboard08:
Defaults:
Offset: -12, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -131,6 +238,8 @@ bboard08:
ShadowStart: 3 ShadowStart: 3
bboard09: bboard09:
Defaults:
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -138,6 +247,8 @@ bboard09:
ShadowStart: 3 ShadowStart: 3
bboard10: bboard10:
Defaults:
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -145,6 +256,8 @@ bboard10:
ShadowStart: 3 ShadowStart: 3
bboard11: bboard11:
Defaults:
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -152,6 +265,8 @@ bboard11:
ShadowStart: 3 ShadowStart: 3
bboard12: bboard12:
Defaults:
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -159,6 +274,8 @@ bboard12:
ShadowStart: 3 ShadowStart: 3
bboard13: bboard13:
Defaults:
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -166,6 +283,8 @@ bboard13:
ShadowStart: 3 ShadowStart: 3
bboard14: bboard14:
Defaults:
Offset: 12, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -173,6 +292,8 @@ bboard14:
ShadowStart: 3 ShadowStart: 3
bboard15: bboard15:
Defaults:
Offset: 12, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -180,6 +301,8 @@ bboard15:
ShadowStart: 3 ShadowStart: 3
bboard16: bboard16:
Defaults:
Offset: 12, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -189,6 +312,7 @@ bboard16:
ca0001: ca0001:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -36
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -198,6 +322,7 @@ ca0001:
ca0002: ca0002:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -36
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -207,6 +332,7 @@ ca0002:
ca0003: ca0003:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -216,6 +342,7 @@ ca0003:
ca0004: ca0004:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -225,6 +352,7 @@ ca0004:
ca0005: ca0005:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 12, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -234,6 +362,7 @@ ca0005:
ca0006: ca0006:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 12, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -243,6 +372,7 @@ ca0006:
ca0007: ca0007:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 12, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -252,6 +382,7 @@ ca0007:
ca0008: ca0008:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 6, -24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -261,6 +392,7 @@ ca0008:
ca0009: ca0009:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 6, -24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -270,6 +402,7 @@ ca0009:
ca0010: ca0010:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -279,6 +412,7 @@ ca0010:
ca0011: ca0011:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 12, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -288,6 +422,7 @@ ca0011:
ca0012: ca0012:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 12, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -297,6 +432,7 @@ ca0012:
ca0013: ca0013:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: -12, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -306,6 +442,7 @@ ca0013:
ca0014: ca0014:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -315,6 +452,7 @@ ca0014:
ca0015: ca0015:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -324,6 +462,7 @@ ca0015:
ca0016: ca0016:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -333,6 +472,7 @@ ca0016:
ca0017: ca0017:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -342,6 +482,7 @@ ca0017:
ca0018: ca0018:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 12, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -351,6 +492,7 @@ ca0018:
ca0019: ca0019:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 12, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -360,6 +502,7 @@ ca0019:
ca0020: ca0020:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 12, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -369,6 +512,7 @@ ca0020:
ca0021: ca0021:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 12, -18
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
@@ -376,6 +520,8 @@ ca0021:
ShadowStart: 3 ShadowStart: 3
caarmr: caarmr:
Defaults:
Offset: 0,-48
idle: ctarmr idle: ctarmr
ShadowStart: 3 ShadowStart: 3
damaged-idle: ctarmr damaged-idle: ctarmr
@@ -386,6 +532,8 @@ caarmr:
ShadowStart: 5 ShadowStart: 5
caaray: caaray:
Defaults:
Offset: 0,-24
idle: ctaray idle: ctaray
ShadowStart: 3 ShadowStart: 3
damaged-idle: ctaray damaged-idle: ctaray
@@ -398,272 +546,265 @@ caaray:
cabhut: cabhut:
idle: idle:
UseTilesetCode: true UseTilesetCode: true
Offset: 0,-12
cacrsh01: cacrsh01:
idle: idle:
UseTilesetCode: true UseTilesetCode: true
Offset: 0,-12
cacrsh02: cacrsh02:
idle: idle:
UseTilesetCode: true UseTilesetCode: true
Offset: 0,-12
cacrsh03: cacrsh03:
idle: idle:
UseTilesetCode: true UseTilesetCode: true
Offset: 0,-12
cacrsh04: cacrsh04:
idle: idle:
UseTilesetCode: true UseTilesetCode: true
Offset: 0,-12
cacrsh05: cacrsh05:
idle: idle:
UseTilesetCode: true UseTilesetCode: true
Offset: 0,-12
cahosp: cahosp:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 12, -36
idle: idle:
ShadowStart: 2 ShadowStart: 3
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 4
critical-idle:
Start: 2
ShadowStart: 5
capyr01: capyr01:
idle: ctpyr01 idle: ctpyr01
ShadowStart: 1 ShadowStart: 1
Offset: 0,-24
capyr02: capyr02:
idle: ctpyr02 idle: ctpyr02
ShadowStart: 1 ShadowStart: 1
Offset: 0,-48
capyr03: capyr03:
idle: ctpyr03 idle: ctpyr03
ShadowStart: 1 ShadowStart: 1
Offset: 0,-48
city01: city01:
Defaults:
Offset: -12, -30
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city02: city02:
Defaults:
Offset: 6, -30
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city03: city03:
Defaults:
Offset: -12, -30
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city04: city04:
Defaults:
Offset: -12, -30
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city05: city05:
Defaults:
Offset: -12, -30
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city06: city06:
Defaults:
Offset: -18, -36
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city07: city07:
Defaults:
Offset: -12, -30
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city08: city08:
Defaults:
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city09: city09:
Defaults:
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city10: city10:
Defaults:
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city11: city11:
Defaults:
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city12: city12:
Defaults:
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city13: city13:
Defaults:
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city14: city14:
Defaults:
Offset: 0,-12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city15: city15:
Defaults:
Offset: -18, -36
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city16: city16:
Defaults:
Offset: -18, -36
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city17: city17:
Defaults:
Offset: -12, -42
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city18: city18:
Defaults:
Offset: 24, -48
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city19: city19:
Defaults:
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city20: city20:
Defaults:
Offset: 0,-12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city21: city21:
Defaults:
Offset: 0,-12
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
city22: city22:
Defaults:
Offset: 0,-24
idle: idle:
ShadowStart: 2 ShadowStart: 2
damaged-idle: damaged-idle:
Start: 1 Start: 1
ShadowStart: 3 ShadowStart: 3
make:
ShadowStart: 2
Tick: 80
ctdam: ctdam:
idle: idle:
ctvega: ctvega:
Defaults:
Offset: 0,-48
idle: idle:
ShadowStart: 3 ShadowStart: 3
damaged-idle: damaged-idle:
@@ -677,35 +818,42 @@ gaoldcc1:
idle: idle:
ShadowStart: 2 ShadowStart: 2
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -24
gaoldcc2: gaoldcc2:
idle: idle:
ShadowStart: 2 ShadowStart: 2
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -24
gaoldcc3: gaoldcc3:
idle: gtoldcc3 idle:
ShadowStart: 2 ShadowStart: 2
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -24
gaoldcc4: gaoldcc4:
idle: idle:
ShadowStart: 2 ShadowStart: 2
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -24
gaoldcc5: gaoldcc5:
idle: idle:
ShadowStart: 2 ShadowStart: 2
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -24
gaoldcc6: gaoldcc6:
idle: idle:
ShadowStart: 2 ShadowStart: 2
UseTilesetCode: true UseTilesetCode: true
Offset: 0, -24
gakodk: gakodk:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: -24, -36
idle: idle:
ShadowStart: 3 ShadowStart: 3
damaged-idle: damaged-idle:
@@ -761,6 +909,7 @@ galite:
namntk: namntk:
Defaults: Defaults:
UseTilesetCode: true UseTilesetCode: true
Offset: 24, -24
idle: idle:
ShadowStart: 3 ShadowStart: 3
damaged-idle: damaged-idle:
@@ -771,6 +920,8 @@ namntk:
ShadowStart: 5 ShadowStart: 5
ntpyra: ntpyra:
Defaults:
Offset: 0,-42
idle: idle:
ShadowStart: 3 ShadowStart: 3
damaged-idle: damaged-idle: