Tweak sprite offsets of some TS aban civ buildings
In cases where the sprite has enough margin to the footprint cell edges, moving down the sprite a bit is much easier than manually setting up custom targetable offsets.
This commit is contained in:
@@ -79,24 +79,34 @@ aban08:
|
||||
|
||||
aban09:
|
||||
Inherits: ^aban2x2
|
||||
Defaults:
|
||||
Offset: 2, -20, 24
|
||||
|
||||
aban10:
|
||||
Inherits: ^aban2x2
|
||||
|
||||
aban11:
|
||||
Inherits: ^aban2x2
|
||||
Defaults:
|
||||
Offset: 0, -20, 24
|
||||
|
||||
aban12:
|
||||
Inherits: ^aban2x2
|
||||
Defaults:
|
||||
Offset: 2, -22, 24
|
||||
|
||||
aban13:
|
||||
Inherits: ^aban1x1
|
||||
Defaults:
|
||||
Offset: 0, -10, 12
|
||||
|
||||
aban14:
|
||||
Inherits: ^aban1x1
|
||||
|
||||
aban15:
|
||||
Inherits: ^aban1x1
|
||||
Defaults:
|
||||
Offset: 0, -10, 12
|
||||
|
||||
aban16:
|
||||
Inherits: ^aban2x2
|
||||
|
||||
Reference in New Issue
Block a user