Tweak sprite offsets of some TS aban civ buildings
In cases where the sprite has enough margin to the footprint cell edges, moving down the sprite a bit is much easier than manually setting up custom targetable offsets.
This commit is contained in:
@@ -79,24 +79,34 @@ aban08:
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aban09:
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aban09:
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Inherits: ^aban2x2
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Inherits: ^aban2x2
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Defaults:
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Offset: 2, -20, 24
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aban10:
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aban10:
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Inherits: ^aban2x2
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Inherits: ^aban2x2
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aban11:
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aban11:
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Inherits: ^aban2x2
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Inherits: ^aban2x2
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Defaults:
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Offset: 0, -20, 24
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aban12:
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aban12:
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Inherits: ^aban2x2
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Inherits: ^aban2x2
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Defaults:
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Offset: 2, -22, 24
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aban13:
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aban13:
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Inherits: ^aban1x1
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Inherits: ^aban1x1
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Defaults:
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Offset: 0, -10, 12
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aban14:
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aban14:
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Inherits: ^aban1x1
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Inherits: ^aban1x1
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aban15:
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aban15:
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Inherits: ^aban1x1
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Inherits: ^aban1x1
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Defaults:
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Offset: 0, -10, 12
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aban16:
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aban16:
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Inherits: ^aban2x2
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Inherits: ^aban2x2
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