Tweak sprite offsets of some TS aban civ buildings

In cases where the sprite has enough margin to the footprint cell edges, moving down the sprite a bit is much easier than manually setting up custom targetable offsets.
This commit is contained in:
reaperrr
2017-06-07 21:15:11 +02:00
committed by Paul Chote
parent 94a386eda8
commit c40ec62511

View File

@@ -79,24 +79,34 @@ aban08:
aban09: aban09:
Inherits: ^aban2x2 Inherits: ^aban2x2
Defaults:
Offset: 2, -20, 24
aban10: aban10:
Inherits: ^aban2x2 Inherits: ^aban2x2
aban11: aban11:
Inherits: ^aban2x2 Inherits: ^aban2x2
Defaults:
Offset: 0, -20, 24
aban12: aban12:
Inherits: ^aban2x2 Inherits: ^aban2x2
Defaults:
Offset: 2, -22, 24
aban13: aban13:
Inherits: ^aban1x1 Inherits: ^aban1x1
Defaults:
Offset: 0, -10, 12
aban14: aban14:
Inherits: ^aban1x1 Inherits: ^aban1x1
aban15: aban15:
Inherits: ^aban1x1 Inherits: ^aban1x1
Defaults:
Offset: 0, -10, 12
aban16: aban16:
Inherits: ^aban2x2 Inherits: ^aban2x2