bleh, tabify

This commit is contained in:
Scott_NZ
2012-08-08 10:38:53 +12:00
parent d5279d123f
commit c505954b07

View File

@@ -13,35 +13,35 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Missions namespace OpenRA.Mods.RA.Missions
{ {
class Allies02ScriptInfo : TraitInfo<Allies02Script>, Requires<SpawnMapActorsInfo> { } class Allies02ScriptInfo : TraitInfo<Allies02Script>, Requires<SpawnMapActorsInfo> { }
class Allies02Script : IWorldLoaded, ITick class Allies02Script : IWorldLoaded, ITick
{ {
Actor chinookHusk; Actor chinookHusk;
Actor sam1; Actor sam1;
Actor sam2; Actor sam2;
Actor sam3; Actor sam3;
Player allies; Player allies;
Player soviets; Player soviets;
public void Tick(Actor self) public void Tick(Actor self)
{ {
} }
public void WorldLoaded(World w) public void WorldLoaded(World w)
{ {
allies = w.Players.Single(p => p.InternalName == "Allies"); allies = w.Players.Single(p => p.InternalName == "Allies");
soviets = w.Players.Single(p => p.InternalName == "Soviets"); soviets = w.Players.Single(p => p.InternalName == "Soviets");
var actors = w.WorldActor.Trait<SpawnMapActors>().Actors; var actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
chinookHusk = actors["ChinookHusk"]; chinookHusk = actors["ChinookHusk"];
sam1 = actors["SAM1"]; sam1 = actors["SAM1"];
sam2 = actors["SAM2"]; sam2 = actors["SAM2"];
sam3 = actors["SAM3"]; sam3 = actors["SAM3"];
w.WorldActor.Trait<Shroud>().Explore(w, sam1.Location, 3); w.WorldActor.Trait<Shroud>().Explore(w, sam1.Location, 3);
w.WorldActor.Trait<Shroud>().Explore(w, sam2.Location, 3); w.WorldActor.Trait<Shroud>().Explore(w, sam2.Location, 3);
w.WorldActor.Trait<Shroud>().Explore(w, sam3.Location, 3); w.WorldActor.Trait<Shroud>().Explore(w, sam3.Location, 3);
} }
} }
} }