Add terrain lighting definitions to TS.
This commit is contained in:
@@ -1470,6 +1470,7 @@ GALITE:
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Tooltip:
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Name: Light Post
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RenderSprites:
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Image: galite
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Palette: terraindecoration
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-WithMakeAnimation:
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-WithDeathAnimation:
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@@ -1484,10 +1485,12 @@ GALITE:
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MaxHeightDelta: 3
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Power:
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Amount: 0
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# TODO: should use terrain lighting instead, depends on https://github.com/OpenRA/OpenRA/issues/3605
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WithIdleOverlay@LIGHTING:
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Sequence: lighting
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Palette: alpha
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TerrainLightSource:
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Range: 19c544
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Intensity: 0.2
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RedTint: 0.05
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GreenTint: 0.05
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BlueTint: 0.01
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-Cloak@EXTERNALCLOAK:
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-ExternalCondition@CLOAKGENERATOR:
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-ExternalCondition@CRATE-CLOAK:
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@@ -1496,11 +1499,179 @@ GALITE:
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Capturable:
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-RequiresCondition:
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INGALITE:
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Interactable:
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EditorOnlyTooltip:
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Name: (Invisible Light Post)
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AlwaysVisible:
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Immobile:
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OccupiesSpace: false
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RenderSpritesEditorOnly:
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Image: galite
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Palette: terrainalpha
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WithSpriteBody:
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BodyOrientation:
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QuantizedFacings: 1
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MapEditorData:
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Categories: System
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RequiresSpecificOwners:
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ValidOwnerNames: Neutral
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TerrainLightSource:
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Range: 19c544
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Intensity: 0.2
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RedTint: 0.05
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GreenTint: 0.05
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BlueTint: 0.01
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NEGLAMP:
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Inherits: INGALITE
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EditorOnlyTooltip:
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Name: (Invisible Negative Light Post)
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TerrainLightSource:
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Range: 13c688
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Intensity: -0.15
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RedTint: 0.03
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GreenTint: 0.04
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BlueTint: 0.04
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REDLAMP:
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Inherits: GALITE
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Tooltip:
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Name: Red Light Post
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TerrainLightSource:
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Range: 15c640
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Intensity: 0.01
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RedTint: 1.5
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GreenTint: 0.01
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BlueTint: 0.01
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NEGRED:
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Inherits: GALITE
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Tooltip:
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Name: Negative Red Light Post
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TerrainLightSource:
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Range: 15c640
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Intensity: -0.05
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RedTint: -1.5
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GreenTint: 0.01
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BlueTint: 0.01
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GRENLAMP:
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Inherits: GALITE
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Tooltip:
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Name: Green Light Post
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TerrainLightSource:
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Range: 15c640
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Intensity: 0.01
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RedTint: 0.01
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GreenTint: 1.5
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BlueTint: 0.01
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BLUELAMP:
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Inherits: GALITE
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Tooltip:
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Name: Blue Light Post
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TerrainLightSource:
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Range: 15c640
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Intensity: 0.01
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RedTint: 0.01
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GreenTint: 0.01
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BlueTint: 0.7
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YELWLAMP:
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Inherits: GALITE
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Tooltip:
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Name: Yellow Light Post
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TerrainLightSource:
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Range: 15c640
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Intensity: 0.01
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RedTint: 1.5
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GreenTint: 1.5
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BlueTint: 0.01
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INYELWLAMP:
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Inherits: INGALITE
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EditorOnlyTooltip:
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Name: (Invisible Yellow Light Post)
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TerrainLightSource:
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Range: 15c640
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Intensity: 0.01
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RedTint: 1.5
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GreenTint: 1.5
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BlueTint: 0.01
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PURPLAMP:
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Inherits: GALITE
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Tooltip:
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Name: Purple Light Post
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TerrainLightSource:
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Range: 11c736
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Intensity: 0.01
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RedTint: 2.0
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GreenTint: 0.01
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BlueTint: 2.0
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INPURPLAMP:
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Inherits: INGALITE
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EditorOnlyTooltip:
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Name: (Invisible Purple Light Post)
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TerrainLightSource:
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Range: 11c736
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Intensity: 0.01
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RedTint: 2.0
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GreenTint: 0.01
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BlueTint: 2.0
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INORANLAMP:
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Inherits: INGALITE
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EditorOnlyTooltip:
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Name: (Invisible Orange Light Post)
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TerrainLightSource:
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Range: 11c736
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Intensity: 0.01
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RedTint: 2.0
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GreenTint: 1.4
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BlueTint: 0.3
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INGRNLMP:
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Inherits: INGALITE
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EditorOnlyTooltip:
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Name: (Invisible Green Light Post)
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TerrainLightSource:
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Range: 15c640
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Intensity: 0.01
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RedTint: 0.01
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GreenTint: 1.5
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BlueTint: 0.01
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INREDLMP:
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Inherits: INGALITE
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EditorOnlyTooltip:
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Name: (Invisible Red Light Post)
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TerrainLightSource:
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Range: 15c640
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Intensity: 0.01
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RedTint: 1.5
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GreenTint: 0.01
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BlueTint: 0.01
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INBLULMP:
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Inherits: INGALITE
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EditorOnlyTooltip:
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Name: (Invisible Blue Light Post)
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TerrainLightSource:
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Range: 15c640
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Intensity: 0.01
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RedTint: 0.01
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GreenTint: 0.01
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BlueTint: 0.7
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TSTLAMP:
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Inherits: GALITE
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RenderSprites:
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Image: galite
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Tooltip:
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-TerrainLightSource:
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WithIdleOverlay@LIGHTING:
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Sequence: lighting
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Palette: alpha
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GAICBM:
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Inherits: ^Building
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@@ -8,6 +8,7 @@
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VictoryMusic: score
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DefeatMusic: maps
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TerrainRenderer:
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TerrainLighting:
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ShroudRenderer:
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Index: 255, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 20, 40, 56, 65, 97, 130, 148, 194, 24, 33, 66, 132, 28, 41, 67, 134, 1, 2, 4, 8, 3, 6, 12, 9, 7, 14, 13, 11, 5, 10, 15, 255
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UseExtendedIndex: true
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@@ -653,9 +653,11 @@ galite:
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lighting: alphatst
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BlendMode: DoubleMultiplicative
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UseTilesetCode: false
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IgnoreWorldTint: true
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-DepthSprite:
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Offset: 0, 0, 0.5
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Offset: 0, 0, 240
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ZRamp: 1
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ZOffset: 10240
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emp-overlay: emp_fx01
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Length: *
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Offset: 0, 0
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@@ -344,6 +344,7 @@ resources:
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ShadowStart: 12
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Offset: 0, -12, 1.5
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ZRamp: 1
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IgnoreWorldTint: true
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tib01: tib01
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tib02: tib02
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tib03: tib03
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@@ -370,6 +371,7 @@ resources:
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ShadowStart: -1
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Tick: 180
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Offset: 0, -12, 2.5
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IgnoreWorldTint: false
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veins:
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idle: veinatac
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