Remove super-spammy debug messages.
This commit is contained in:
@@ -579,7 +579,6 @@ namespace OpenRA.Mods.RA.AI
|
|||||||
|
|
||||||
foreach (var a in newUnits)
|
foreach (var a in newUnits)
|
||||||
{
|
{
|
||||||
BotDebug("AI: Found a newly built unit");
|
|
||||||
if (a.HasTrait<Harvester>())
|
if (a.HasTrait<Harvester>())
|
||||||
world.IssueOrder(new Order("Harvest", a, false));
|
world.IssueOrder(new Order("Harvest", a, false));
|
||||||
else
|
else
|
||||||
@@ -676,10 +675,6 @@ namespace OpenRA.Mods.RA.AI
|
|||||||
.Where(rp => rp.Actor.Owner == p &&
|
.Where(rp => rp.Actor.Owner == p &&
|
||||||
!IsRallyPointValid(rp.Trait.Location, rp.Actor.Info.Traits.GetOrDefault<BuildingInfo>())).ToArray();
|
!IsRallyPointValid(rp.Trait.Location, rp.Actor.Info.Traits.GetOrDefault<BuildingInfo>())).ToArray();
|
||||||
|
|
||||||
if (buildings.Length > 0)
|
|
||||||
BotDebug("Bot {0} needs to find rallypoints for {1} buildings.",
|
|
||||||
p.PlayerName, buildings.Length);
|
|
||||||
|
|
||||||
foreach (var a in buildings)
|
foreach (var a in buildings)
|
||||||
world.IssueOrder(new Order("SetRallyPoint", a.Actor, false) { TargetLocation = ChooseRallyLocationNear(a.Actor), SuppressVisualFeedback = true });
|
world.IssueOrder(new Order("SetRallyPoint", a.Actor, false) { TargetLocation = ChooseRallyLocationNear(a.Actor), SuppressVisualFeedback = true });
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user