Move the hard-coded shroud palette to the C&C folder.

This commit is contained in:
Matthias Mailänder
2020-01-12 17:49:13 +01:00
committed by Paul Chote
parent cc05621c10
commit c95216cd19

View File

@@ -12,10 +12,11 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Cnc.Traits
{ {
[Desc("Adds the hard-coded shroud palette to the game")] [Desc("Adds the hard-coded shroud palette to the game")]
class ShroudPaletteInfo : ITraitInfo class ShroudPaletteInfo : ITraitInfo