Move the hard-coded shroud palette to the C&C folder.
This commit is contained in:
committed by
Paul Chote
parent
cc05621c10
commit
c95216cd19
@@ -12,10 +12,11 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
namespace OpenRA.Mods.Cnc.Traits
|
||||
{
|
||||
[Desc("Adds the hard-coded shroud palette to the game")]
|
||||
class ShroudPaletteInfo : ITraitInfo
|
||||
Reference in New Issue
Block a user