Added ExplosionPalette and WaterExplosionPalette traits to Warheads.
This is needed for TS water splashes, for example (they use unit*.pal instead of anim.pal). Defaults to "effect".
This commit is contained in:
@@ -147,6 +147,7 @@ NEW:
|
|||||||
Added HackyAI settings: ExcessPowerFactor, MinimumExcessPower, IdleBaseUnitsMaximum, RushAttackScanRadius, ProtectUnitScanRadius, RallyPointScanRadius. See the traits documentation for more information.
|
Added HackyAI settings: ExcessPowerFactor, MinimumExcessPower, IdleBaseUnitsMaximum, RushAttackScanRadius, ProtectUnitScanRadius, RallyPointScanRadius. See the traits documentation for more information.
|
||||||
Added HitAnimPalette trait for LaserZap projectiles. Laser hit animations can now specify individual palettes. Defaults to effect palette.
|
Added HitAnimPalette trait for LaserZap projectiles. Laser hit animations can now specify individual palettes. Defaults to effect palette.
|
||||||
Added RenderNameTag trait to show the player's name above an actor.
|
Added RenderNameTag trait to show the player's name above an actor.
|
||||||
|
Added ExplosionPalette and WaterExplosionPalette traits to Warheads to allow custom explosion palettes. Defaults to effect palette.
|
||||||
Fixed performance issues with units pathing to naval transports.
|
Fixed performance issues with units pathing to naval transports.
|
||||||
Fixed unit moving to transports that have moved.
|
Fixed unit moving to transports that have moved.
|
||||||
Updated shroud-based traits to use world units.
|
Updated shroud-based traits to use world units.
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#region Copyright & License Information
|
#region Copyright & License Information
|
||||||
/*
|
/*
|
||||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||||
* This file is part of OpenRA, which is free software. It is made
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
* available to you under the terms of the GNU General Public License
|
* available to you under the terms of the GNU General Public License
|
||||||
* as published by the Free Software Foundation. For more information,
|
* as published by the Free Software Foundation. For more information,
|
||||||
@@ -27,8 +27,12 @@ namespace OpenRA.GameRules
|
|||||||
public readonly bool Ore = false;
|
public readonly bool Ore = false;
|
||||||
[Desc("Explosion effect to use.")]
|
[Desc("Explosion effect to use.")]
|
||||||
public readonly string Explosion = null;
|
public readonly string Explosion = null;
|
||||||
|
[Desc("Palette to use for explosion effect.")]
|
||||||
|
public readonly string ExplosionPalette = "effect";
|
||||||
[Desc("Explosion effect on hitting water (usually a splash).")]
|
[Desc("Explosion effect on hitting water (usually a splash).")]
|
||||||
public readonly string WaterExplosion = null;
|
public readonly string WaterExplosion = null;
|
||||||
|
[Desc("Palette to use for effect on hitting water (usually a splash).")]
|
||||||
|
public readonly string WaterExplosionPalette = "effect";
|
||||||
[Desc("Type of smudge to apply to terrain.")]
|
[Desc("Type of smudge to apply to terrain.")]
|
||||||
public readonly string[] SmudgeType = { };
|
public readonly string[] SmudgeType = { };
|
||||||
[Desc("Size of the explosion. provide 2 values for a ring effect (outer/inner).")]
|
[Desc("Size of the explosion. provide 2 values for a ring effect (outer/inner).")]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#region Copyright & License Information
|
#region Copyright & License Information
|
||||||
/*
|
/*
|
||||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||||
* This file is part of OpenRA, which is free software. It is made
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
* available to you under the terms of the GNU General Public License
|
* available to you under the terms of the GNU General Public License
|
||||||
* as published by the Free Software Foundation. For more information,
|
* as published by the Free Software Foundation. For more information,
|
||||||
@@ -41,9 +41,10 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
var isWater = pos.Z == 0 && world.GetTerrainInfo(targetTile).IsWater;
|
var isWater = pos.Z == 0 && world.GetTerrainInfo(targetTile).IsWater;
|
||||||
var explosionType = isWater ? warhead.WaterExplosion : warhead.Explosion;
|
var explosionType = isWater ? warhead.WaterExplosion : warhead.Explosion;
|
||||||
|
var explosionTypePalette = isWater ? warhead.WaterExplosionPalette : warhead.ExplosionPalette;
|
||||||
|
|
||||||
if (explosionType != null)
|
if (explosionType != null)
|
||||||
world.AddFrameEndTask(w => w.Add(new Explosion(w, pos, explosionType)));
|
world.AddFrameEndTask(w => w.Add(new Explosion(w, pos, explosionType, explosionTypePalette)));
|
||||||
|
|
||||||
Sound.Play(GetImpactSound(warhead, isWater), pos);
|
Sound.Play(GetImpactSound(warhead, isWater), pos);
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#region Copyright & License Information
|
#region Copyright & License Information
|
||||||
/*
|
/*
|
||||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||||
* This file is part of OpenRA, which is free software. It is made
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
* available to you under the terms of the GNU General Public License
|
* available to you under the terms of the GNU General Public License
|
||||||
* as published by the Free Software Foundation. For more information,
|
* as published by the Free Software Foundation. For more information,
|
||||||
@@ -19,15 +19,17 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
World world;
|
World world;
|
||||||
WPos pos;
|
WPos pos;
|
||||||
CPos cell;
|
CPos cell;
|
||||||
|
string palette;
|
||||||
Animation anim;
|
Animation anim;
|
||||||
|
|
||||||
public Explosion(World world, WPos pos, string style)
|
public Explosion(World world, WPos pos, string sequence, string palette)
|
||||||
{
|
{
|
||||||
this.world = world;
|
this.world = world;
|
||||||
this.pos = pos;
|
this.pos = pos;
|
||||||
this.cell = pos.ToCPos();
|
this.cell = pos.ToCPos();
|
||||||
|
this.palette = palette;
|
||||||
anim = new Animation("explosion");
|
anim = new Animation("explosion");
|
||||||
anim.PlayThen(style, () => world.AddFrameEndTask(w => w.Remove(this)));
|
anim.PlayThen(sequence, () => world.AddFrameEndTask(w => w.Remove(this)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Tick(World world) { anim.Tick(); }
|
public void Tick(World world) { anim.Tick(); }
|
||||||
@@ -37,7 +39,7 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
if (world.FogObscures(cell))
|
if (world.FogObscures(cell))
|
||||||
return SpriteRenderable.None;
|
return SpriteRenderable.None;
|
||||||
|
|
||||||
return anim.Render(pos, wr.Palette("effect"));
|
return anim.Render(pos, wr.Palette(palette));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#region Copyright & License Information
|
#region Copyright & License Information
|
||||||
/*
|
/*
|
||||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||||
* This file is part of OpenRA, which is free software. It is made
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
* available to you under the terms of the GNU General Public License
|
* available to you under the terms of the GNU General Public License
|
||||||
* as published by the Free Software Foundation. For more information,
|
* as published by the Free Software Foundation. For more information,
|
||||||
@@ -19,10 +19,11 @@ namespace OpenRA.Mods.RA.Render
|
|||||||
{
|
{
|
||||||
public void Killed(Actor self, AttackInfo e)
|
public void Killed(Actor self, AttackInfo e)
|
||||||
{
|
{
|
||||||
|
//TODO: Make palette for this customizable as well
|
||||||
var bi = self.Info.Traits.Get<BuildingInfo>();
|
var bi = self.Info.Traits.Get<BuildingInfo>();
|
||||||
FootprintUtils.UnpathableTiles(self.Info.Name, bi, self.Location).Do(
|
FootprintUtils.UnpathableTiles(self.Info.Name, bi, self.Location).Do(
|
||||||
t => self.World.AddFrameEndTask(
|
t => self.World.AddFrameEndTask(
|
||||||
w => w.Add(new Explosion(w, t.CenterPosition, "building"))));
|
w => w.Add(new Explosion(w, t.CenterPosition, "building", "effect"))));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user