Merge pull request #12171 from cjshmyr/minelayer-cloak-delay

Fix AP/AT mines being visible under fog
This commit is contained in:
Paul Chote
2016-10-16 05:25:12 +01:00
committed by GitHub

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@@ -828,8 +828,7 @@
^Mine: ^Mine:
Inherits: ^SpriteActor Inherits: ^SpriteActor
WithSpriteBody: WithSpriteBody:
HiddenUnderShroud: HiddenUnderFog:
Type: CenterPosition
Mine: Mine:
CrushClasses: mine CrushClasses: mine
DetonateClasses: mine DetonateClasses: mine
@@ -844,6 +843,7 @@
UncloakSound: UncloakSound:
Palette: Palette:
CloakTypes: Mine CloakTypes: Mine
InitialDelay: 0
Tooltip: Tooltip:
Name: Mine Name: Mine
Targetable: Targetable: