Merge pull request #12171 from cjshmyr/minelayer-cloak-delay
Fix AP/AT mines being visible under fog
This commit is contained in:
@@ -828,8 +828,7 @@
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^Mine:
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^Mine:
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Inherits: ^SpriteActor
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Inherits: ^SpriteActor
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WithSpriteBody:
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WithSpriteBody:
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HiddenUnderShroud:
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HiddenUnderFog:
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Type: CenterPosition
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Mine:
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Mine:
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CrushClasses: mine
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CrushClasses: mine
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DetonateClasses: mine
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DetonateClasses: mine
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@@ -844,6 +843,7 @@
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UncloakSound:
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UncloakSound:
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Palette:
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Palette:
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CloakTypes: Mine
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CloakTypes: Mine
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InitialDelay: 0
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Tooltip:
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Tooltip:
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Name: Mine
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Name: Mine
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Targetable:
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Targetable:
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