Fix Nuke
Nuke was nerfed into oblivion. Bringing it back. These values are approximately right. One might ask how much the nuke should be able to destroy adjacent buildings, rather than ones it doesn't hit.
This commit is contained in:
@@ -63,39 +63,39 @@ Atomic:
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ValidTargets: Ground, Air
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Report: nukemisl.aud
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Warhead@impact:
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Damage: 1000
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Spread: 640
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Damage: 1500 #1000
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Spread: 1c0
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Versus:
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None: 90%
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Wood: 60%
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None: 100%
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Wood: 100%
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Light: 60%
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Heavy: 50%
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Explosion: 6
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InfDeath: 5
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ImpactSound: nukexplo.aud
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Warhead@areanukea:
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Damage: 200
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Damage: 1000 #200
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SmudgeType: Scorch
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Spread: 2c512
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Size: 3
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Ore: true
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Versus:
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None: 90%
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Wood: 60%
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None: 100%
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Wood: 100%
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Light: 60%
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Heavy: 50%
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Delay: 3
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InfDeath: 5
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ImpactSound: xplobig4.aud
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Warhead@areanukeb:
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Damage: 200
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Damage: 500 #200
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SmudgeType: Scorch
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Spread: 3c768
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Size: 4
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Ore: true
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Versus:
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None: 90%
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Wood: 60%
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None: 100%
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Wood: 100%
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Light: 60%
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Heavy: 50%
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Delay: 6
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@@ -107,25 +107,12 @@ Atomic:
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Size: 5
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Ore: true
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Versus:
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None: 90%
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Wood: 60%
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None: 100%
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Wood: 100%
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Light: 60%
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Heavy: 50%
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Delay: 9
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InfDeath: 5
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Warhead@areanuke:
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Damage: 200
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SmudgeType: Scorch
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Spread: 6c256
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Size: 6
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Ore: true
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Versus:
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None: 90%
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Wood: 60%
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Light: 60%
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Heavy: 50%
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Delay: 12
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InfDeath: 5
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IonCannon:
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ValidTargets: Ground, Air
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