changing name of big_poof, for consistency

Changed "big_poof" to simply "poof". 

The word "big" will only appear if there are small, medium and large versions of the explosion.
Otherwise, it will just be "explosion" and "small_explosion".
This commit is contained in:
psydev
2013-02-09 15:26:41 -08:00
parent f1019ab332
commit d0669823a2

View File

@@ -121,7 +121,7 @@ explosion:
small_poof: veh-hit2 #for Grenades; tower missiles; boat missiles; APC AA gun.
Start: 0
Length: *
big_poof: art-exp1 #For UnitExplode (artillery); artillery shell hit; GrenadierExplode,
poof: art-exp1 #For UnitExplode (artillery); artillery shell hit; GrenadierExplode,
Start: 0
Length: *
small_building: veh-hit1 #like "building' explosion, but much smaller. (Used for heli-explosion in C&C Gold?)