git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1155 993157c7-ee19-0410-b2c4-bb4e9862e678

This commit is contained in:
chrisf
2007-07-10 05:22:05 +00:00
parent 1fdb8b5402
commit d10f9eab9a

View File

@@ -32,8 +32,6 @@ namespace OpenRa.Game
Effect effect;
IntPtr texture, scroll;
SpriteHelper spriteHelper;
FontHelper fontHelper;
void LoadTextures()
{
@@ -50,10 +48,10 @@ namespace OpenRa.Game
TileSheetBuilder<Sheet> builder = new TileSheetBuilder<Sheet>( pageSize, sheetProvider );
for( int i = 0; i < 128; i++ )
for (int j = 0; j < 128; j++)
for( int i = 0; i < map.Width; i++ )
for (int j = 0; j < map.Height; j++)
{
TileReference tileRef = map.MapTiles[i, j];
TileReference tileRef = map.MapTiles[i + map.XOffset, j + map.YOffset];
if (!tileMapping.ContainsKey(tileRef))
{
@@ -92,7 +90,7 @@ namespace OpenRa.Game
List<Vertex> vertices = new List<Vertex>();// Vertex[] vertices = new Vertex[4 * 128 * 128];
for (int j = 0; j < map.Height; j++)
for( int i = 0; i < map.Width; i++ )
for (int i = 0; i < map.Width; i++)
{
SheetRectangle<Sheet> tile = tileMapping[map.MapTiles[i + map.XOffset, j + map.YOffset]];