infantry detect cloaked; grenadierexplode fixed

This commit is contained in:
psydev
2013-04-06 03:52:29 -07:00
parent ab72262d25
commit d16d736489

View File

@@ -20,6 +20,8 @@ E1:
AttackFrontal: AttackFrontal:
RenderInfantryProne: RenderInfantryProne:
IdleAnimations: idle1,idle2,idle3,idle4 IdleAnimations: idle1,idle2,idle3,idle4
DetectCloaked:
Range: 2
E2: E2:
Inherits: ^Infantry Inherits: ^Infantry
@@ -48,7 +50,10 @@ E2:
IdleAnimations: idle1,idle2 IdleAnimations: idle1,idle2
Explodes: Explodes:
Weapon: GrenadierExplode Weapon: GrenadierExplode
EmptyWeapon: GrenadierExplode
Chance: 50 Chance: 50
DetectCloaked:
Range: 2
E3: E3:
Inherits: ^Infantry Inherits: ^Infantry
@@ -86,6 +91,8 @@ E3:
AttackFrontal: AttackFrontal:
RenderInfantryProne: RenderInfantryProne:
IdleAnimations: idle1,idle2 IdleAnimations: idle1,idle2
DetectCloaked:
Range: 2
E4: E4:
Inherits: ^Infantry Inherits: ^Infantry
@@ -114,6 +121,8 @@ E4:
RenderInfantryProne: RenderInfantryProne:
IdleAnimations: idle1,idle2 IdleAnimations: idle1,idle2
#explodes somehow #explodes somehow
DetectCloaked:
Range: 2
E5: E5:
Inherits: ^Infantry Inherits: ^Infantry
@@ -147,6 +156,8 @@ E5:
-PoisonedByTiberium: -PoisonedByTiberium:
RenderInfantryProne: RenderInfantryProne:
IdleAnimations: idle1,idle2 IdleAnimations: idle1,idle2
DetectCloaked:
Range: 2
E6: E6:
Inherits: ^Infantry Inherits: ^Infantry
@@ -178,6 +189,8 @@ E6:
JustMove: true JustMove: true
RenderInfantryProne: RenderInfantryProne:
IdleAnimations: idle1,idle2 IdleAnimations: idle1,idle2
DetectCloaked:
Range: 2
RMBO: RMBO:
Inherits: ^Infantry Inherits: ^Infantry
@@ -214,3 +227,5 @@ RMBO:
IdleAnimations: idle1,idle2,idle3 IdleAnimations: idle1,idle2,idle3
AnnounceOnBuild: AnnounceOnBuild:
AnnounceOnKill: AnnounceOnKill:
DetectCloaked:
Range: 2