Merge pull request #10161 from jaZzKCS/patch-1
Updated music.yaml files (RA/TD/D2k)
This commit is contained in:
@@ -1,68 +1,72 @@
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aoi: Act on Instinct
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aoi2: Act on Instinct (Voiced)
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Filename: aoi
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Extension: var
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aoi: Act On Instinct
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airstrik: Air Strike
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befeared: To be Feared
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befeared2: To be Feared (Voiced)
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Filename: befeared
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Extension: var
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80mx226m: C&C 80's mix
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ccthang: C&C Thang
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ind2: Canyon Chase
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chrg226m: Depth Charge
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crep226m: Creeping Upon
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stopthem: Deception (Stop Them)
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deception: Deception (Stop Them) (Voiced)
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Filename: stopthem
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Extension: var
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ind2: Canyon Chase (Industrial 2)
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heavyg: Demolition (Heavy Gear)
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die: Die
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dril225m: Drill
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dron226m: Drone
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fwp: Fight Win Prevail
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fist226m: Iron Fist
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warfare: Warfare (Full Stop)
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warfare: Full Stop (Warfare)
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win1: Great Shot!
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Hidden: true
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win2: Great Shot! (Voiced)
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Filename: win2
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win2: Great Shot! (SFX)
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Filename: win1
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Extension: var
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heart: Heartbreak (Voiced)
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Extension: var
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iam: I Am - Destructible Times (Voiced)
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Hidden: true
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iam: I Am - Times (Credits)
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ind: Industrial
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linefire: In the Line of Fire
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linefire: In The Line Of Fire
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trouble: In Trouble
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trouble2: In Trouble (Voiced)
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Filename: trouble
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Extension: var
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justdoit: Just Do it Up
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justdoit2: Just Do it Up (Voiced)
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justdoit: Just Do It Up
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justdoit2: Just Do It Up (SFX)
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Filename: justdoit
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Extension: var
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jdi_v2: Just Do It Up 2 (Take 'Em out)
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map1: Map Theme
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Hidden: true
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march: March to Doom
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nomercy: No Mercy
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nomercy2: No Mercy (Voiced)
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Filename: nomercy
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Extension: var
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otp: On the Prowl
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prp: Prepare for Battle
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radio: Radio
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rain: Rain in the Night
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rout: Reaching out (Voiced)
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Extension: var
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recn226m: Recon
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jdi_v2: Just Do it Up 2 (Take em' out)
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target: Target (Mechanical Man)
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j1: Untamed Land
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valkyrie: Ride of the Valkyries
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voic226m: Voice Rhythm
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outtakes: Outtakes
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Hidden: true
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march: March To Doom
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nod_map1: Nod Map Theme
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Hidden: true
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nod_win1: Nod Win Theme
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Hidden: true
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nomercy: No Mercy
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nomercy2: No Mercy (SFX)
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Filename: nomercy
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Extension: var
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otp: On The Prowl
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outtakes: Outtakes (Censored)
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Hidden: true
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prp: Prepare For Battle
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radio: Radio
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rain: Rain In The Night
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target: Target (Mechanical Man)
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j1: Untamed Land (Jungle)
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valkyrie: Ride Of The Valkyries
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Hidden: true
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stopthem: We Will Stop Them (Deception)
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deception: We Will Stop Them (SFX)
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Filename: stopthem
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Extension: var
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# Covert Operations tracks
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aoi2: Act On Instinct (SFX)
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Filename: aoi
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Extension: var
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befeared: To Be Feared
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befeared2: To Be Feared (SFX)
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Filename: befeared
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Extension: var
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80mx226m: C&C 80's Mix
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crep226m: Creeping Upon
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chrg226m: Depth Charge
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die: Die
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dril225m: Drill
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dron226m: Drone
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fist226m: Iron Fist
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heart: Heartbreak
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Extension: var
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trouble2: In Trouble (SFX)
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Filename: trouble
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Extension: var
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rout: Reaching Out
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Extension: var
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recn226m: Recon
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voic226m: Voice Rhythm
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@@ -1,16 +1,10 @@
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# requires Dune 2000/DATA/Music copied to OpenRA/Content/d2k
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AMBUSH: The Ambush
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Extension: AUD
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# requires Dune 2000/DATA/Music copied to OpenRA/Content/d2k/Music
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ARAKATAK: Attack on Arrakis
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Extension: AUD
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ATREGAIN: The Atreides Gain
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Extension: AUD
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ENTORDOS: Enter the Ordos
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Extension: AUD
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FIGHTPWR: Fight for Power
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Extension: AUD
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FREMEN: The Fremen
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Extension: AUD
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HARK_BAT: Harkonnen Battle
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Extension: AUD
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LANDSAND: Land of Sand
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@@ -27,11 +21,17 @@ ROBOTIX: Robotix
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SCORE: Score
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Extension: AUD
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Hidden: true
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SPICESCT: Spice Scouting
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Extension: AUD
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AMBUSH: The Ambush
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Extension: AUD
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ATREGAIN: The Atreides Gain
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Extension: AUD
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FREMEN: The Fremen
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Extension: AUD
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SOLDAPPR: The Soldiers Approach
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Extension: AUD
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SPICESCT: Spice Scouting
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WAITGAME: The Waiting Game
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Extension: AUD
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UNDERCON: Under Construction
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Extension: AUD
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WAITGAME: The Waiting Game
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Extension: AUD
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@@ -1,22 +1,22 @@
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intro: Intro
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Hidden: true
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map: Map
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Hidden: true
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score: Militant Force
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Hidden: true
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await_r: Await
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await_r: Afterlife (Await)
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bigf226m: Bigfoot
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credits: Reload Fire
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crus226m: Crush
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dense_r: Dense
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fac1226m: Face to the Enemy 1
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fac2226m: Face to the Enemy 2
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fogger1a: Fogger
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hell226m: Hell March
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intro: Intro
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Hidden: true
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map: Map
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Hidden: true
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mud1a: Mud
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radio2: Radio 2
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credits: Reload Fire (Credits)
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rollout: Roll Out
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run1226m: Run for your Life
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run1226m: Run (For Your Life)
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score: Militant Force (Scores)
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Hidden: true
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smsh226m: Smash
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snake: Snake
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terminat: Terminate
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@@ -26,21 +26,22 @@ vector1a: Vector
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work226m: Workmen
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# Counterstrike tracks
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2nd_hand: The Second Hand
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backstab: Backstab
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shut_it: Shut It
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under3: Underlying Thoughts
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chaos2: Chaos
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twinmix1: Twin Cannon Remix
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vr2: Voice Rhythm 2
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araziod: Arazoid
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backstab: Backstab
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chaos2: Chaos
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shut_it: Shut It
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2nd_hand: The Second Hand
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twinmix1: Twin Cannon (Remix)
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under3: Underlying Thoughts
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vr2: Voice Rhythm 2
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# Aftermath tracks
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await: Afterlife (Await)
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bog: Bog
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gloom: Gloom
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rpt: Running through Pipes (Mech Man 2)
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traction: Traction
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float_v2: Floating
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grndwire: Ground Wire
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gloom: Gloom
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grndwire: Groundwire
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rpt: Running Through Pipes
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search: The Search
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traction: Traction
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wastelnd: Wasteland
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