Merge pull request #10161 from jaZzKCS/patch-1

Updated music.yaml files (RA/TD/D2k)
This commit is contained in:
Oliver Brakmann
2015-12-25 18:31:48 +01:00
3 changed files with 86 additions and 81 deletions

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@@ -1,68 +1,72 @@
aoi: Act on Instinct
aoi2: Act on Instinct (Voiced)
Filename: aoi
Extension: var
aoi: Act On Instinct
airstrik: Air Strike
befeared: To be Feared
befeared2: To be Feared (Voiced)
Filename: befeared
Extension: var
80mx226m: C&C 80's mix
ccthang: C&C Thang
ind2: Canyon Chase
chrg226m: Depth Charge
crep226m: Creeping Upon
stopthem: Deception (Stop Them)
deception: Deception (Stop Them) (Voiced)
Filename: stopthem
Extension: var
ind2: Canyon Chase (Industrial 2)
heavyg: Demolition (Heavy Gear)
die: Die
dril225m: Drill
dron226m: Drone
fwp: Fight Win Prevail
fist226m: Iron Fist
warfare: Warfare (Full Stop)
warfare: Full Stop (Warfare)
win1: Great Shot!
Hidden: true
win2: Great Shot! (Voiced)
Filename: win2
win2: Great Shot! (SFX)
Filename: win1
Extension: var
heart: Heartbreak (Voiced)
Extension: var
iam: I Am - Destructible Times (Voiced)
Hidden: true
iam: I Am - Times (Credits)
ind: Industrial
linefire: In the Line of Fire
linefire: In The Line Of Fire
trouble: In Trouble
trouble2: In Trouble (Voiced)
Filename: trouble
Extension: var
justdoit: Just Do it Up
justdoit2: Just Do it Up (Voiced)
justdoit: Just Do It Up
justdoit2: Just Do It Up (SFX)
Filename: justdoit
Extension: var
jdi_v2: Just Do It Up 2 (Take 'Em out)
map1: Map Theme
Hidden: true
march: March to Doom
nomercy: No Mercy
nomercy2: No Mercy (Voiced)
Filename: nomercy
Extension: var
otp: On the Prowl
prp: Prepare for Battle
radio: Radio
rain: Rain in the Night
rout: Reaching out (Voiced)
Extension: var
recn226m: Recon
jdi_v2: Just Do it Up 2 (Take em' out)
target: Target (Mechanical Man)
j1: Untamed Land
valkyrie: Ride of the Valkyries
voic226m: Voice Rhythm
outtakes: Outtakes
Hidden: true
march: March To Doom
nod_map1: Nod Map Theme
Hidden: true
nod_win1: Nod Win Theme
Hidden: true
nomercy: No Mercy
nomercy2: No Mercy (SFX)
Filename: nomercy
Extension: var
otp: On The Prowl
outtakes: Outtakes (Censored)
Hidden: true
prp: Prepare For Battle
radio: Radio
rain: Rain In The Night
target: Target (Mechanical Man)
j1: Untamed Land (Jungle)
valkyrie: Ride Of The Valkyries
Hidden: true
stopthem: We Will Stop Them (Deception)
deception: We Will Stop Them (SFX)
Filename: stopthem
Extension: var
# Covert Operations tracks
aoi2: Act On Instinct (SFX)
Filename: aoi
Extension: var
befeared: To Be Feared
befeared2: To Be Feared (SFX)
Filename: befeared
Extension: var
80mx226m: C&C 80's Mix
crep226m: Creeping Upon
chrg226m: Depth Charge
die: Die
dril225m: Drill
dron226m: Drone
fist226m: Iron Fist
heart: Heartbreak
Extension: var
trouble2: In Trouble (SFX)
Filename: trouble
Extension: var
rout: Reaching Out
Extension: var
recn226m: Recon
voic226m: Voice Rhythm

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@@ -1,16 +1,10 @@
# requires Dune 2000/DATA/Music copied to OpenRA/Content/d2k
AMBUSH: The Ambush
Extension: AUD
# requires Dune 2000/DATA/Music copied to OpenRA/Content/d2k/Music
ARAKATAK: Attack on Arrakis
Extension: AUD
ATREGAIN: The Atreides Gain
Extension: AUD
ENTORDOS: Enter the Ordos
Extension: AUD
FIGHTPWR: Fight for Power
Extension: AUD
FREMEN: The Fremen
Extension: AUD
HARK_BAT: Harkonnen Battle
Extension: AUD
LANDSAND: Land of Sand
@@ -27,11 +21,17 @@ ROBOTIX: Robotix
SCORE: Score
Extension: AUD
Hidden: true
SPICESCT: Spice Scouting
Extension: AUD
AMBUSH: The Ambush
Extension: AUD
ATREGAIN: The Atreides Gain
Extension: AUD
FREMEN: The Fremen
Extension: AUD
SOLDAPPR: The Soldiers Approach
Extension: AUD
SPICESCT: Spice Scouting
WAITGAME: The Waiting Game
Extension: AUD
UNDERCON: Under Construction
Extension: AUD
WAITGAME: The Waiting Game
Extension: AUD

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@@ -1,22 +1,22 @@
intro: Intro
Hidden: true
map: Map
Hidden: true
score: Militant Force
Hidden: true
await_r: Await
await_r: Afterlife (Await)
bigf226m: Bigfoot
credits: Reload Fire
crus226m: Crush
dense_r: Dense
fac1226m: Face to the Enemy 1
fac2226m: Face to the Enemy 2
fogger1a: Fogger
hell226m: Hell March
intro: Intro
Hidden: true
map: Map
Hidden: true
mud1a: Mud
radio2: Radio 2
credits: Reload Fire (Credits)
rollout: Roll Out
run1226m: Run for your Life
run1226m: Run (For Your Life)
score: Militant Force (Scores)
Hidden: true
smsh226m: Smash
snake: Snake
terminat: Terminate
@@ -26,21 +26,22 @@ vector1a: Vector
work226m: Workmen
# Counterstrike tracks
2nd_hand: The Second Hand
backstab: Backstab
shut_it: Shut It
under3: Underlying Thoughts
chaos2: Chaos
twinmix1: Twin Cannon Remix
vr2: Voice Rhythm 2
araziod: Arazoid
backstab: Backstab
chaos2: Chaos
shut_it: Shut It
2nd_hand: The Second Hand
twinmix1: Twin Cannon (Remix)
under3: Underlying Thoughts
vr2: Voice Rhythm 2
# Aftermath tracks
await: Afterlife (Await)
bog: Bog
gloom: Gloom
rpt: Running through Pipes (Mech Man 2)
traction: Traction
float_v2: Floating
grndwire: Ground Wire
gloom: Gloom
grndwire: Groundwire
rpt: Running Through Pipes
search: The Search
traction: Traction
wastelnd: Wasteland