Make Exit’s descs more informative.

This commit is contained in:
Taryn Hill
2015-03-04 09:15:09 -06:00
parent 43c3621ef6
commit d6da7d54e4

View File

@@ -17,10 +17,10 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Where the unit should leave the building. Multiples are allowed if IDs are added: Exit@2, ...")]
public class ExitInfo : TraitInfo<Exit>
{
[Desc("Offset at which that the exiting actor is spawned")]
[Desc("Offset at which that the exiting actor is spawned relative to the center of the producing actor.")]
public readonly WVec SpawnOffset = WVec.Zero;
[Desc("Cell offset where the exiting actor enters the ActorMap")]
[Desc("Cell offset where the exiting actor enters the ActorMap relative to the topleft cell of the producting actor.")]
public readonly CVec ExitCell = CVec.Zero;
public readonly int Facing = -1;