Merge pull request #3828 from pchote/fbo-fixup

Request a more general FBO depth format.
This commit is contained in:
Chris Forbes
2013-09-13 23:27:08 -07:00

View File

@@ -49,7 +49,7 @@ namespace OpenRA.Renderer.SdlCommon
Gl.glBindRenderbufferEXT(Gl.GL_RENDERBUFFER_EXT, depth);
ErrorHandler.CheckGlError();
Gl.glRenderbufferStorageEXT(Gl.GL_RENDERBUFFER_EXT, Gl.GL_DEPTH_COMPONENT16, size.Width, size.Height);
Gl.glRenderbufferStorageEXT(Gl.GL_RENDERBUFFER_EXT, Gl.GL_DEPTH_COMPONENT, size.Width, size.Height);
ErrorHandler.CheckGlError();
Gl.glFramebufferRenderbufferEXT(Gl.GL_FRAMEBUFFER_EXT, Gl.GL_DEPTH_ATTACHMENT_EXT, Gl.GL_RENDERBUFFER_EXT, depth);