Update cnc AutoTarget definitions.
This commit is contained in:
@@ -82,6 +82,7 @@ APC:
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Inherits: ^Tank
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetAll
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Valued:
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Cost: 550
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Tooltip:
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@@ -119,7 +120,6 @@ APC:
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AttackTurreted:
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WithMuzzleOverlay:
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WithSpriteTurret:
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AutoTarget:
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Cargo:
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Types: Infantry
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MaxWeight: 5
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@@ -132,6 +132,7 @@ ARTY:
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Inherits: ^Tank
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetGround
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Valued:
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Cost: 600
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Tooltip:
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@@ -169,6 +170,7 @@ FTNK:
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Inherits: ^Tank
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetGround
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Valued:
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Cost: 600
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Tooltip:
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@@ -192,7 +194,6 @@ FTNK:
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LocalOffset: 512,128,42, 512,-128,42
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MuzzleSequence: muzzle
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AttackFrontal:
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AutoTarget:
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WithMuzzleOverlay:
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Explodes:
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Weapon: FlametankExplode
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@@ -204,6 +205,7 @@ BGGY:
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Inherits: ^Vehicle
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Inherits@@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetGround
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Valued:
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Cost: 300
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Tooltip:
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@@ -232,7 +234,6 @@ BGGY:
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AttackTurreted:
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WithMuzzleOverlay:
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WithSpriteTurret:
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AutoTarget:
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SpawnActorOnDeath:
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Actor: BGGY.Husk
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@@ -240,6 +241,7 @@ BIKE:
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Inherits: ^Vehicle
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetAll
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Valued:
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Cost: 500
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Tooltip:
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@@ -270,7 +272,6 @@ BIKE:
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LocalOffset: -128, -170, 170, -128, 170, 170
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LocalYaw: 100, -100
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AttackFrontal:
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AutoTarget:
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SpawnActorOnDeath:
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Actor: BIKE.Husk
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@@ -278,6 +279,7 @@ JEEP:
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Inherits: ^Vehicle
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetGround
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Valued:
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Cost: 400
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Tooltip:
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@@ -306,7 +308,6 @@ JEEP:
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AttackTurreted:
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WithMuzzleOverlay:
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WithSpriteTurret:
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AutoTarget:
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SpawnActorOnDeath:
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Actor: JEEP.Husk
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@@ -314,6 +315,7 @@ LTNK:
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Inherits: ^Tank
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetGround
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Valued:
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Cost: 650
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Tooltip:
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@@ -345,7 +347,6 @@ LTNK:
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AttackTurreted:
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WithMuzzleOverlay:
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WithSpriteTurret:
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AutoTarget:
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SpawnActorOnDeath:
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Actor: LTNK.Husk
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@@ -353,6 +354,7 @@ MTNK:
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Inherits: ^Tank
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetGround
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Valued:
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Cost: 800
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Tooltip:
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@@ -381,7 +383,6 @@ MTNK:
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AttackTurreted:
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WithMuzzleOverlay:
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WithSpriteTurret:
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AutoTarget:
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SpawnActorOnDeath:
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Actor: MTNK.Husk
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SelectionDecorations:
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@@ -391,6 +392,7 @@ HTNK:
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Inherits: ^Tank
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetAll
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Valued:
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Cost: 1500
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Tooltip:
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@@ -428,7 +430,6 @@ HTNK:
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MuzzleSequence: muzzle
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AttackTurreted:
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WithMuzzleOverlay:
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AutoTarget:
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SelfHealing:
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Delay: 10
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HealIfBelow: 50
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@@ -442,6 +443,7 @@ MSAM:
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Inherits: ^Tank
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetAir
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Valued:
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Cost: 1000
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Tooltip:
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@@ -472,7 +474,6 @@ MSAM:
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AttackFrontal:
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WithSpriteTurret:
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AimSequence: aim
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AutoTarget:
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SpawnActorOnDeath:
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Actor: MSAM.Husk
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@@ -480,6 +481,7 @@ MLRS:
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Inherits: ^Tank
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@CLOAK: ^AcceptsCloakCrate
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Inherits@AUTOTARGET: ^AutoTargetGround
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Valued:
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Cost: 600
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Tooltip:
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@@ -523,6 +525,7 @@ MLRS:
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STNK:
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Inherits: ^Vehicle
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@AUTOTARGET: ^AutoTargetAll
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Valued:
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Cost: 900
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Tooltip:
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