Update cnc AutoTarget definitions.

This commit is contained in:
Paul Chote
2017-05-28 20:16:49 +01:00
committed by atlimit8
parent b613b1b2e0
commit d7f9c2f852
10 changed files with 59 additions and 19 deletions

View File

@@ -82,6 +82,7 @@ APC:
Inherits: ^Tank
Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetAll
Valued:
Cost: 550
Tooltip:
@@ -119,7 +120,6 @@ APC:
AttackTurreted:
WithMuzzleOverlay:
WithSpriteTurret:
AutoTarget:
Cargo:
Types: Infantry
MaxWeight: 5
@@ -132,6 +132,7 @@ ARTY:
Inherits: ^Tank
Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetGround
Valued:
Cost: 600
Tooltip:
@@ -169,6 +170,7 @@ FTNK:
Inherits: ^Tank
Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetGround
Valued:
Cost: 600
Tooltip:
@@ -192,7 +194,6 @@ FTNK:
LocalOffset: 512,128,42, 512,-128,42
MuzzleSequence: muzzle
AttackFrontal:
AutoTarget:
WithMuzzleOverlay:
Explodes:
Weapon: FlametankExplode
@@ -204,6 +205,7 @@ BGGY:
Inherits: ^Vehicle
Inherits@@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetGround
Valued:
Cost: 300
Tooltip:
@@ -232,7 +234,6 @@ BGGY:
AttackTurreted:
WithMuzzleOverlay:
WithSpriteTurret:
AutoTarget:
SpawnActorOnDeath:
Actor: BGGY.Husk
@@ -240,6 +241,7 @@ BIKE:
Inherits: ^Vehicle
Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetAll
Valued:
Cost: 500
Tooltip:
@@ -270,7 +272,6 @@ BIKE:
LocalOffset: -128, -170, 170, -128, 170, 170
LocalYaw: 100, -100
AttackFrontal:
AutoTarget:
SpawnActorOnDeath:
Actor: BIKE.Husk
@@ -278,6 +279,7 @@ JEEP:
Inherits: ^Vehicle
Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetGround
Valued:
Cost: 400
Tooltip:
@@ -306,7 +308,6 @@ JEEP:
AttackTurreted:
WithMuzzleOverlay:
WithSpriteTurret:
AutoTarget:
SpawnActorOnDeath:
Actor: JEEP.Husk
@@ -314,6 +315,7 @@ LTNK:
Inherits: ^Tank
Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetGround
Valued:
Cost: 650
Tooltip:
@@ -345,7 +347,6 @@ LTNK:
AttackTurreted:
WithMuzzleOverlay:
WithSpriteTurret:
AutoTarget:
SpawnActorOnDeath:
Actor: LTNK.Husk
@@ -353,6 +354,7 @@ MTNK:
Inherits: ^Tank
Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetGround
Valued:
Cost: 800
Tooltip:
@@ -381,7 +383,6 @@ MTNK:
AttackTurreted:
WithMuzzleOverlay:
WithSpriteTurret:
AutoTarget:
SpawnActorOnDeath:
Actor: MTNK.Husk
SelectionDecorations:
@@ -391,6 +392,7 @@ HTNK:
Inherits: ^Tank
Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetAll
Valued:
Cost: 1500
Tooltip:
@@ -428,7 +430,6 @@ HTNK:
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleOverlay:
AutoTarget:
SelfHealing:
Delay: 10
HealIfBelow: 50
@@ -442,6 +443,7 @@ MSAM:
Inherits: ^Tank
Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetAir
Valued:
Cost: 1000
Tooltip:
@@ -472,7 +474,6 @@ MSAM:
AttackFrontal:
WithSpriteTurret:
AimSequence: aim
AutoTarget:
SpawnActorOnDeath:
Actor: MSAM.Husk
@@ -480,6 +481,7 @@ MLRS:
Inherits: ^Tank
Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetGround
Valued:
Cost: 600
Tooltip:
@@ -523,6 +525,7 @@ MLRS:
STNK:
Inherits: ^Vehicle
Inherits@EXPERIENCE: ^GainsExperience
Inherits@AUTOTARGET: ^AutoTargetAll
Valued:
Cost: 900
Tooltip: