Merge pull request #12352 from abc013/EmitCivs
Let civilian buildings spawn civilians on death
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@@ -616,6 +616,17 @@
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Palette: terrain
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EditorTilesetFilter:
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ExcludeTilesets: INTERIOR
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SpawnActorOnDeath@1:
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Actor: c1
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Probability: 40
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SpawnActorOnDeath@2:
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Actor: c4
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Probability: 20
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SpawnActorOnDeath@3:
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Actor: c3
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Probability: 15
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Explodes:
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Weapon: CivBuildingExplosion
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^CivField:
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Inherits: ^CivBuilding
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@@ -212,6 +212,13 @@ UnitExplodeSmall:
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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# Used to panic civilians which are emitted from a killed CivBuilding
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CivBuildingExplosion:
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Warhead@1Dam: SpreadDamage
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Spread: 64
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Damage: 1
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Delay: 1
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ArtilleryExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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