Merge pull request #12352 from abc013/EmitCivs

Let civilian buildings spawn civilians on death
This commit is contained in:
reaperrr
2016-11-16 19:08:00 +01:00
committed by GitHub
2 changed files with 18 additions and 0 deletions

View File

@@ -616,6 +616,17 @@
Palette: terrain
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
SpawnActorOnDeath@1:
Actor: c1
Probability: 40
SpawnActorOnDeath@2:
Actor: c4
Probability: 20
SpawnActorOnDeath@3:
Actor: c3
Probability: 15
Explodes:
Weapon: CivBuildingExplosion
^CivField:
Inherits: ^CivBuilding

View File

@@ -212,6 +212,13 @@ UnitExplodeSmall:
SmudgeType: Crater
InvalidTargets: Structure, Wall, Trees
# Used to panic civilians which are emitted from a killed CivBuilding
CivBuildingExplosion:
Warhead@1Dam: SpreadDamage
Spread: 64
Damage: 1
Delay: 1
ArtilleryExplode:
Warhead@1Dam: SpreadDamage
Spread: 426