TD-Fall-2022-Balance-Commit
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@@ -893,7 +893,7 @@ GUN:
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Health:
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HP: 41000
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Armor:
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Type: Heavy
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Type: Concrete
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RevealsShroud:
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Range: 6c0
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WithBuildingBib:
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@@ -950,7 +950,7 @@ SAM:
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Health:
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HP: 40000
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Armor:
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Type: Heavy
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Type: Concrete
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RevealsShroud:
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Range: 8c0
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Turreted:
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@@ -996,7 +996,7 @@ OBLI:
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Health:
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HP: 75000
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Armor:
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Type: Heavy
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Type: Concrete
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RevealsShroud:
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Range: 8c0
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WithBuildingBib:
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@@ -1040,6 +1040,8 @@ GTWR:
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Building:
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Health:
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HP: 40000
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Armor:
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Type: Concrete
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RevealsShroud:
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Range: 7c0
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WithBuildingBib:
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@@ -1058,7 +1060,7 @@ GTWR:
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Turreted:
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TurnSpeed: 512
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Power:
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Amount: -20
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Amount: -10
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ATWR:
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Inherits: ^Defense
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@@ -1080,7 +1082,7 @@ ATWR:
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Health:
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HP: 55000
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Armor:
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Type: Heavy
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Type: Concrete
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RevealsShroud:
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Range: 8c0
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-RenderRangeCircle:
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@@ -1166,12 +1168,12 @@ BRIK:
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BuildPaletteOrder: 30
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Prerequisites: vehicleproduction
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Queue: Defence.GDI, Defence.Nod
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BuildDuration: 330
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BuildDuration: 230
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Description: Stops infantry and most tanks.\nBlocks some projectiles.
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Health:
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HP: 25000
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HP: 20000
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Armor:
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Type: Heavy
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Type: Concrete
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BlocksProjectiles:
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Crushable:
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CrushClasses: heavywall
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