fix the artillery voxel lighting
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@@ -231,6 +231,7 @@ GAARTY:
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DrawLineToTarget:
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RenderBuilding:
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RenderVoxels:
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LightAmbientColor: 0.4, 0.4, 0.4
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WithVoxelBarrel:
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LocalOffset: 0,0,-512
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WithVoxelTurret:
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@@ -132,6 +132,7 @@ ART2:
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Range: 9c0
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RenderSprites:
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RenderVoxels:
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LightAmbientColor: 0.4, 0.4, 0.4
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WithVoxelBody:
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Transforms:
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IntoActor: gaarty
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