Slim down D2k miniguns via inheritance

This commit is contained in:
reaperrr
2016-12-28 13:51:47 +01:00
parent b1aa1bc2c1
commit dc4073009d

View File

@@ -1,4 +1,4 @@
LMG:
^MG:
ReloadDelay: 30
Range: 2c512
Report: MGUN2.WAV
@@ -21,143 +21,61 @@ LMG:
Warhead@2Eff: CreateEffect
Explosions: piffs
LMG:
Inherits: ^MG
Fremen_S:
Inherits: ^MG
ReloadDelay: 40
Range: 2c512
Report: FREMODD1.WAV
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 128
Falloff: 100, 50, 25, 0
Damage: 125
Versus:
wall: 10
building: 25
wood: 75
light: 40
heavy: 20
invulnerable: 0
cy: 20
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: EXPLSML2.WAV
M_LMG:
Inherits: ^MG
ReloadDelay: 40
Range: 2c512
Report: MGUN2.WAV
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 128
Falloff: 100, 50, 25, 0
Damage: 125
Versus:
wall: 10
building: 25
wood: 75
light: 40
heavy: 20
invulnerable: 0
cy: 20
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: piffs
M_HMG:
Inherits: ^MG
ReloadDelay: 40
Range: 3c512
Report: 20MMGUN1.WAV
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 192
Falloff: 100, 50, 25, 0
Damage: 250
Versus:
none: 25
wall: 100
building: 50
wood: 65
light: 100
heavy: 50
invulnerable: 0
cy: 20
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: piffs
Fremen_L:
ReloadDelay: 40
Delay: 5
Range: 3c512
Inherits: M_HMG
Report: BAZOOK2.WAV
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 192
Falloff: 100, 50, 25, 0
Damage: 250
Versus:
none: 25
building: 50
wood: 65
heavy: 50
invulnerable: 0
cy: 20
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_explosion
HMG:
Inherits: ^MG
ReloadDelay: 20
Range: 3c0
Report: 20MMGUN1.WAV
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 160
Falloff: 100, 60, 30, 0
Damage: 180
Versus:
wall: 10
building: 25
wood: 75
light: 40
heavy: 20
invulnerable: 0
cy: 20
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: piffs
HMGo:
Inherits: HMG
ReloadDelay: 18
Range: 3c0
Report: 20MMGUN1.WAV
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 160
Falloff: 100, 60, 30, 0
Damage: 180
Versus:
wall: 10
building: 25
wood: 75
light: 40
heavy: 20
invulnerable: 0
cy: 20
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: piffs
HMG_muzzle:
ReloadDelay: 16