add the starport active animation
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@@ -74,6 +74,7 @@ namespace OpenRA.Traits
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public interface INotifyBuildComplete { void BuildingComplete(Actor self); }
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public interface INotifyBuildingPlaced { void BuildingPlaced(Actor self); }
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public interface INotifyProduction { void UnitProduced(Actor self, Actor other, CPos exit); }
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public interface INotifyDelivery { void IncomingDelivery(Actor self); void Delivered(Actor self); }
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public interface INotifyOwnerChanged { void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner); }
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public interface INotifyCapture { void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner); }
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public interface INotifyHarvest { void Harvested(Actor self, ResourceType resource); }
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