@@ -1,6 +1,13 @@
|
|||||||
BoatMissile:
|
BoatMissile:
|
||||||
Warhead: SpreadDamage
|
Warhead@Bonus: SpreadDamage
|
||||||
|
Spread: 128
|
||||||
|
Damage: 20
|
||||||
Versus:
|
Versus:
|
||||||
Heavy: 50
|
None: 50
|
||||||
Damage: 50
|
Wood: 100
|
||||||
|
Light: 100
|
||||||
|
Heavy: 100
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||||
|
|
||||||
|
TurretGun:
|
||||||
|
ReloadDelay: 40
|
||||||
|
|||||||
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|
Before Width: | Height: | Size: 885 B After Width: | Height: | Size: 1018 B |
@@ -34,41 +34,11 @@ Players:
|
|||||||
OwnsWorld: True
|
OwnsWorld: True
|
||||||
NonCombatant: True
|
NonCombatant: True
|
||||||
Faction: gdi
|
Faction: gdi
|
||||||
PlayerReference@Multi0:
|
|
||||||
Name: Multi0
|
|
||||||
Playable: True
|
|
||||||
Faction: Random
|
|
||||||
Enemies: Creeps
|
|
||||||
PlayerReference@Multi1:
|
|
||||||
Name: Multi1
|
|
||||||
Playable: True
|
|
||||||
Faction: Random
|
|
||||||
Enemies: Creeps
|
|
||||||
PlayerReference@Multi2:
|
|
||||||
Name: Multi2
|
|
||||||
Playable: True
|
|
||||||
Faction: Random
|
|
||||||
Enemies: Creeps
|
|
||||||
PlayerReference@Multi3:
|
|
||||||
Name: Multi3
|
|
||||||
Playable: True
|
|
||||||
Faction: Random
|
|
||||||
Enemies: Creeps
|
|
||||||
PlayerReference@Multi4:
|
|
||||||
Name: Multi4
|
|
||||||
Playable: True
|
|
||||||
Faction: Random
|
|
||||||
Enemies: Creeps
|
|
||||||
PlayerReference@Multi5:
|
|
||||||
Name: Multi5
|
|
||||||
Playable: True
|
|
||||||
Faction: Random
|
|
||||||
Enemies: Creeps
|
|
||||||
PlayerReference@Creeps:
|
PlayerReference@Creeps:
|
||||||
Name: Creeps
|
Name: Creeps
|
||||||
NonCombatant: True
|
NonCombatant: True
|
||||||
Faction: Random
|
Faction: Random
|
||||||
Enemies: Nod, GDI, Multi0, Multi1, Multi2, Multi3, Multi4, Multi5
|
Enemies: Nod, GDI
|
||||||
|
|
||||||
Actors:
|
Actors:
|
||||||
Actor4: fix
|
Actor4: fix
|
||||||
@@ -252,7 +222,7 @@ Actors:
|
|||||||
Location: 12,14
|
Location: 12,14
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
Actor68: brik
|
Actor68: brik
|
||||||
Location: 11,14
|
Location: 12,15
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
Actor69: brik
|
Actor69: brik
|
||||||
Location: 11,15
|
Location: 11,15
|
||||||
@@ -323,9 +293,11 @@ Actors:
|
|||||||
Actor35: gun
|
Actor35: gun
|
||||||
Location: 20,11
|
Location: 20,11
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 160
|
||||||
Actor36: gun
|
Actor36: gun
|
||||||
Location: 16,14
|
Location: 16,14
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 184
|
||||||
Actor41: brik
|
Actor41: brik
|
||||||
Location: 32,5
|
Location: 32,5
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
@@ -338,9 +310,11 @@ Actors:
|
|||||||
Actor96: gun
|
Actor96: gun
|
||||||
Location: 33,5
|
Location: 33,5
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 144
|
||||||
Actor97: gun
|
Actor97: gun
|
||||||
Location: 39,3
|
Location: 39,3
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 128
|
||||||
Actor98: nuke
|
Actor98: nuke
|
||||||
Location: 22,1
|
Location: 22,1
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
@@ -371,9 +345,6 @@ Actors:
|
|||||||
Actor107: tc05
|
Actor107: tc05
|
||||||
Location: 67,3
|
Location: 67,3
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
Actor108: split2
|
|
||||||
Location: 73,5
|
|
||||||
Owner: Neutral
|
|
||||||
Actor109: tc04
|
Actor109: tc04
|
||||||
Location: 80,0
|
Location: 80,0
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
@@ -455,9 +426,11 @@ Actors:
|
|||||||
Actor131: gun
|
Actor131: gun
|
||||||
Location: 13,16
|
Location: 13,16
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 160
|
||||||
Actor132: gun
|
Actor132: gun
|
||||||
Location: 12,16
|
Location: 12,16
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 160
|
||||||
Actor133: brik
|
Actor133: brik
|
||||||
Location: 9,16
|
Location: 9,16
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
@@ -470,9 +443,6 @@ Actors:
|
|||||||
Actor136: v07
|
Actor136: v07
|
||||||
Location: 8,17
|
Location: 8,17
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
Actor137: split3
|
|
||||||
Location: 13,20
|
|
||||||
Owner: Neutral
|
|
||||||
Actor138: v01
|
Actor138: v01
|
||||||
Location: 36,16
|
Location: 36,16
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
@@ -530,6 +500,7 @@ Actors:
|
|||||||
Actor156: gun
|
Actor156: gun
|
||||||
Location: 34,23
|
Location: 34,23
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 96
|
||||||
Actor157: sam
|
Actor157: sam
|
||||||
Location: 32,22
|
Location: 32,22
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
@@ -803,15 +774,19 @@ Actors:
|
|||||||
Actor252: gun
|
Actor252: gun
|
||||||
Location: 53,27
|
Location: 53,27
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 128
|
||||||
Actor253: gun
|
Actor253: gun
|
||||||
Location: 50,27
|
Location: 50,27
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 128
|
||||||
Actor254: gun
|
Actor254: gun
|
||||||
Location: 61,27
|
Location: 61,27
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 128
|
||||||
Actor255: gun
|
Actor255: gun
|
||||||
Location: 64,27
|
Location: 64,27
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
|
TurretFacing: 128
|
||||||
Actor256: v03
|
Actor256: v03
|
||||||
Location: 68,21
|
Location: 68,21
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
@@ -976,5 +951,11 @@ Actors:
|
|||||||
Location: 65,20
|
Location: 65,20
|
||||||
Owner: Nod
|
Owner: Nod
|
||||||
Facing: 192
|
Facing: 192
|
||||||
|
Actor300: split3
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 13,21
|
||||||
|
Actor299: split3
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 73,6
|
||||||
|
|
||||||
Rules: rules.yaml
|
Rules: cnc|rules/campaign-palettes.yaml, rules.yaml
|
||||||
|
|||||||
@@ -196,7 +196,8 @@
|
|||||||
WithDeathAnimation:
|
WithDeathAnimation:
|
||||||
DeathTypes:
|
DeathTypes:
|
||||||
DefaultDeath: 1
|
DefaultDeath: 1
|
||||||
BulletDeath: 2
|
BulletDeath: 1
|
||||||
|
RippedApartDeath: 2
|
||||||
SmallExplosionDeath: 3
|
SmallExplosionDeath: 3
|
||||||
ExplosionDeath: 4
|
ExplosionDeath: 4
|
||||||
FireDeath: 5
|
FireDeath: 5
|
||||||
|
|||||||
@@ -10,13 +10,13 @@ BOAT:
|
|||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
InitialFacing: 64
|
InitialFacing: 64
|
||||||
TurnSpeed: 4
|
TurnSpeed: 32
|
||||||
Speed: 28
|
Speed: 28
|
||||||
OnRails: true
|
OnRails: true
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
Turreted:
|
Turreted:
|
||||||
TurnSpeed: 7
|
TurnSpeed: 5
|
||||||
Offset: 0,896,171
|
Offset: 0,896,171
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: BoatMissile
|
Weapon: BoatMissile
|
||||||
|
|||||||
@@ -239,14 +239,14 @@ BoatMissile:
|
|||||||
ReloadDelay: 35
|
ReloadDelay: 35
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 7
|
BurstDelay: 10
|
||||||
Report: rocket2.aud
|
Report: rocket2.aud
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 0
|
Arm: 0
|
||||||
Blockable: false
|
Blockable: false
|
||||||
Inaccuracy: 213
|
Inaccuracy: 426
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
HorizontalRateOfTurn: 10
|
HorizontalRateOfTurn: 5
|
||||||
TrailImage: smokey
|
TrailImage: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
Speed: 170
|
Speed: 170
|
||||||
|
|||||||
@@ -178,7 +178,7 @@ Tail:
|
|||||||
Wood: 10
|
Wood: 10
|
||||||
Light: 30
|
Light: 30
|
||||||
Heavy: 10
|
Heavy: 10
|
||||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||||
|
|
||||||
Horn:
|
Horn:
|
||||||
ReloadDelay: 20
|
ReloadDelay: 20
|
||||||
@@ -194,7 +194,7 @@ Horn:
|
|||||||
Wood: 10
|
Wood: 10
|
||||||
Light: 30
|
Light: 30
|
||||||
Heavy: 10
|
Heavy: 10
|
||||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||||
|
|
||||||
Teeth:
|
Teeth:
|
||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
@@ -210,7 +210,7 @@ Teeth:
|
|||||||
Wood: 10
|
Wood: 10
|
||||||
Light: 30
|
Light: 30
|
||||||
Heavy: 10
|
Heavy: 10
|
||||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||||
|
|
||||||
Claw:
|
Claw:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
@@ -226,7 +226,7 @@ Claw:
|
|||||||
Wood: 10
|
Wood: 10
|
||||||
Light: 30
|
Light: 30
|
||||||
Heavy: 10
|
Heavy: 10
|
||||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||||
|
|
||||||
Demolish:
|
Demolish:
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
|
|||||||
Reference in New Issue
Block a user