@@ -1,6 +1,13 @@
|
||||
BoatMissile:
|
||||
Warhead: SpreadDamage
|
||||
Warhead@Bonus: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 20
|
||||
Versus:
|
||||
Heavy: 50
|
||||
Damage: 50
|
||||
None: 50
|
||||
Wood: 100
|
||||
Light: 100
|
||||
Heavy: 100
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
|
||||
TurretGun:
|
||||
ReloadDelay: 40
|
||||
|
||||
Binary file not shown.
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|
Before Width: | Height: | Size: 885 B After Width: | Height: | Size: 1018 B |
@@ -34,41 +34,11 @@ Players:
|
||||
OwnsWorld: True
|
||||
NonCombatant: True
|
||||
Faction: gdi
|
||||
PlayerReference@Multi0:
|
||||
Name: Multi0
|
||||
Playable: True
|
||||
Faction: Random
|
||||
Enemies: Creeps
|
||||
PlayerReference@Multi1:
|
||||
Name: Multi1
|
||||
Playable: True
|
||||
Faction: Random
|
||||
Enemies: Creeps
|
||||
PlayerReference@Multi2:
|
||||
Name: Multi2
|
||||
Playable: True
|
||||
Faction: Random
|
||||
Enemies: Creeps
|
||||
PlayerReference@Multi3:
|
||||
Name: Multi3
|
||||
Playable: True
|
||||
Faction: Random
|
||||
Enemies: Creeps
|
||||
PlayerReference@Multi4:
|
||||
Name: Multi4
|
||||
Playable: True
|
||||
Faction: Random
|
||||
Enemies: Creeps
|
||||
PlayerReference@Multi5:
|
||||
Name: Multi5
|
||||
Playable: True
|
||||
Faction: Random
|
||||
Enemies: Creeps
|
||||
PlayerReference@Creeps:
|
||||
Name: Creeps
|
||||
NonCombatant: True
|
||||
Faction: Random
|
||||
Enemies: Nod, GDI, Multi0, Multi1, Multi2, Multi3, Multi4, Multi5
|
||||
Enemies: Nod, GDI
|
||||
|
||||
Actors:
|
||||
Actor4: fix
|
||||
@@ -252,7 +222,7 @@ Actors:
|
||||
Location: 12,14
|
||||
Owner: Nod
|
||||
Actor68: brik
|
||||
Location: 11,14
|
||||
Location: 12,15
|
||||
Owner: Nod
|
||||
Actor69: brik
|
||||
Location: 11,15
|
||||
@@ -323,9 +293,11 @@ Actors:
|
||||
Actor35: gun
|
||||
Location: 20,11
|
||||
Owner: Nod
|
||||
TurretFacing: 160
|
||||
Actor36: gun
|
||||
Location: 16,14
|
||||
Owner: Nod
|
||||
TurretFacing: 184
|
||||
Actor41: brik
|
||||
Location: 32,5
|
||||
Owner: Nod
|
||||
@@ -338,9 +310,11 @@ Actors:
|
||||
Actor96: gun
|
||||
Location: 33,5
|
||||
Owner: Nod
|
||||
TurretFacing: 144
|
||||
Actor97: gun
|
||||
Location: 39,3
|
||||
Owner: Nod
|
||||
TurretFacing: 128
|
||||
Actor98: nuke
|
||||
Location: 22,1
|
||||
Owner: Nod
|
||||
@@ -371,9 +345,6 @@ Actors:
|
||||
Actor107: tc05
|
||||
Location: 67,3
|
||||
Owner: Neutral
|
||||
Actor108: split2
|
||||
Location: 73,5
|
||||
Owner: Neutral
|
||||
Actor109: tc04
|
||||
Location: 80,0
|
||||
Owner: Neutral
|
||||
@@ -455,9 +426,11 @@ Actors:
|
||||
Actor131: gun
|
||||
Location: 13,16
|
||||
Owner: Nod
|
||||
TurretFacing: 160
|
||||
Actor132: gun
|
||||
Location: 12,16
|
||||
Owner: Nod
|
||||
TurretFacing: 160
|
||||
Actor133: brik
|
||||
Location: 9,16
|
||||
Owner: Nod
|
||||
@@ -470,9 +443,6 @@ Actors:
|
||||
Actor136: v07
|
||||
Location: 8,17
|
||||
Owner: Neutral
|
||||
Actor137: split3
|
||||
Location: 13,20
|
||||
Owner: Neutral
|
||||
Actor138: v01
|
||||
Location: 36,16
|
||||
Owner: Neutral
|
||||
@@ -530,6 +500,7 @@ Actors:
|
||||
Actor156: gun
|
||||
Location: 34,23
|
||||
Owner: Nod
|
||||
TurretFacing: 96
|
||||
Actor157: sam
|
||||
Location: 32,22
|
||||
Owner: Nod
|
||||
@@ -803,15 +774,19 @@ Actors:
|
||||
Actor252: gun
|
||||
Location: 53,27
|
||||
Owner: Nod
|
||||
TurretFacing: 128
|
||||
Actor253: gun
|
||||
Location: 50,27
|
||||
Owner: Nod
|
||||
TurretFacing: 128
|
||||
Actor254: gun
|
||||
Location: 61,27
|
||||
Owner: Nod
|
||||
TurretFacing: 128
|
||||
Actor255: gun
|
||||
Location: 64,27
|
||||
Owner: Nod
|
||||
TurretFacing: 128
|
||||
Actor256: v03
|
||||
Location: 68,21
|
||||
Owner: Neutral
|
||||
@@ -976,5 +951,11 @@ Actors:
|
||||
Location: 65,20
|
||||
Owner: Nod
|
||||
Facing: 192
|
||||
Actor300: split3
|
||||
Owner: Neutral
|
||||
Location: 13,21
|
||||
Actor299: split3
|
||||
Owner: Neutral
|
||||
Location: 73,6
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: cnc|rules/campaign-palettes.yaml, rules.yaml
|
||||
|
||||
@@ -196,7 +196,8 @@
|
||||
WithDeathAnimation:
|
||||
DeathTypes:
|
||||
DefaultDeath: 1
|
||||
BulletDeath: 2
|
||||
BulletDeath: 1
|
||||
RippedApartDeath: 2
|
||||
SmallExplosionDeath: 3
|
||||
ExplosionDeath: 4
|
||||
FireDeath: 5
|
||||
|
||||
@@ -10,13 +10,13 @@ BOAT:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
InitialFacing: 64
|
||||
TurnSpeed: 4
|
||||
TurnSpeed: 32
|
||||
Speed: 28
|
||||
OnRails: true
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
Turreted:
|
||||
TurnSpeed: 7
|
||||
TurnSpeed: 5
|
||||
Offset: 0,896,171
|
||||
Armament:
|
||||
Weapon: BoatMissile
|
||||
|
||||
@@ -239,14 +239,14 @@ BoatMissile:
|
||||
ReloadDelay: 35
|
||||
Range: 8c0
|
||||
Burst: 2
|
||||
BurstDelay: 7
|
||||
BurstDelay: 10
|
||||
Report: rocket2.aud
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
Blockable: false
|
||||
Inaccuracy: 213
|
||||
Inaccuracy: 426
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 10
|
||||
HorizontalRateOfTurn: 5
|
||||
TrailImage: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 170
|
||||
|
||||
@@ -178,7 +178,7 @@ Tail:
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||
|
||||
Horn:
|
||||
ReloadDelay: 20
|
||||
@@ -194,7 +194,7 @@ Horn:
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||
|
||||
Teeth:
|
||||
ReloadDelay: 30
|
||||
@@ -210,7 +210,7 @@ Teeth:
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||
|
||||
Claw:
|
||||
ReloadDelay: 10
|
||||
@@ -226,7 +226,7 @@ Claw:
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
|
||||
|
||||
Demolish:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
|
||||
Reference in New Issue
Block a user