Improve replay metadata and the replay browser

List of changes:

* Better and more filters with new layout, for both mods.

* Rename/Delete/Detele all functionality.

* Simplified ReplayMetadata class considerably by introducing a new
GameInformation data object. The new GameInformation class contains
more information than previously available so the new solution is not
compatible with old replays, meaning it can't read old replays.

* Better and cleaner game information gathering in order to be written
at the end of the replay file.

* Revert changes to ReplayConnection, no longer necessary.

* Better exception message on missing sprites and fonts.

* New "SpawnOccupant" class that holds all the information needed by the
MapPreviewWidget to visualize a spawn point. It was using Session.Client
before and it was necessary to separate it to be able to show information
not available at lobby time.

* Fix keyboard focus UI bug when closing a window would not remove focus.
This commit is contained in:
Pavlos Touboulidis
2014-05-01 19:39:47 +03:00
parent 042910bd5e
commit de0a5ebd43
21 changed files with 1125 additions and 412 deletions

View File

@@ -22,67 +22,33 @@ namespace OpenRA.FileFormats
public const int MetaEndMarker = -2;
public const int MetaVersion = 0x00000001;
public readonly GameInformation GameInfo;
public string FilePath { get; private set; }
public DateTime EndTimestampUtc { get; private set; }
public TimeSpan Duration { get { return EndTimestampUtc - StartTimestampUtc; } }
public WinState Outcome { get; private set; }
public readonly Lazy<Session> LobbyInfo;
public readonly DateTime StartTimestampUtc;
readonly string lobbyInfoData;
ReplayMetadata()
public ReplayMetadata(GameInformation info)
{
Outcome = WinState.Undefined;
if (info == null)
throw new ArgumentNullException("info");
GameInfo = info;
}
public ReplayMetadata(DateTime startGameTimestampUtc, Session lobbyInfo)
: this()
ReplayMetadata(BinaryReader reader, string path)
{
if (startGameTimestampUtc.Kind == DateTimeKind.Unspecified)
throw new ArgumentException("The 'Kind' property of the timestamp must be specified", "startGameTimestamp");
FilePath = path;
StartTimestampUtc = startGameTimestampUtc.ToUniversalTime();
lobbyInfoData = lobbyInfo.Serialize();
LobbyInfo = Exts.Lazy(() => Session.Deserialize(this.lobbyInfoData));
}
public void FinalizeReplayMetadata(DateTime endGameTimestampUtc, WinState outcome)
{
if (endGameTimestampUtc.Kind == DateTimeKind.Unspecified)
throw new ArgumentException("The 'Kind' property of the timestamp must be specified", "endGameTimestampUtc");
EndTimestampUtc = endGameTimestampUtc.ToUniversalTime();
Outcome = outcome;
}
ReplayMetadata(BinaryReader reader)
: this()
{
// Read start marker
if (reader.ReadInt32() != MetaStartMarker)
throw new InvalidOperationException("Expected MetaStartMarker but found an invalid value.");
// Read version
var version = reader.ReadInt32();
if (version > MetaVersion)
if (version != MetaVersion)
throw new NotSupportedException("Metadata version {0} is not supported".F(version));
// Read start game timestamp
StartTimestampUtc = new DateTime(reader.ReadInt64(), DateTimeKind.Utc);
// Read end game timestamp
EndTimestampUtc = new DateTime(reader.ReadInt64(), DateTimeKind.Utc);
// Read game outcome
WinState outcome;
if (Enum.TryParse(ReadUtf8String(reader), true, out outcome))
Outcome = outcome;
// Read lobby info
lobbyInfoData = ReadUtf8String(reader);
LobbyInfo = Exts.Lazy(() => Session.Deserialize(this.lobbyInfoData));
// Read game info
string data = ReadUtf8String(reader);
GameInfo = GameInformation.Deserialize(data);
}
public void Write(BinaryWriter writer)
@@ -94,19 +60,8 @@ namespace OpenRA.FileFormats
// Write data
int dataLength = 0;
{
// Write start game timestamp
writer.Write(StartTimestampUtc.Ticks);
dataLength += sizeof(long);
// Write end game timestamp
writer.Write(EndTimestampUtc.Ticks);
dataLength += sizeof(long);
// Write game outcome
dataLength += WriteUtf8String(writer, Outcome.ToString());
// Write lobby info data
dataLength += WriteUtf8String(writer, lobbyInfoData);
dataLength += WriteUtf8String(writer, GameInfo.Serialize());
}
// Write total length & end marker
@@ -114,76 +69,43 @@ namespace OpenRA.FileFormats
writer.Write(MetaEndMarker);
}
public static ReplayMetadata Read(string path, bool enableFallbackMethod = true)
public void RenameFile(string newFilenameWithoutExtension)
{
Func<DateTime> timestampProvider = () =>
{
try
{
return File.GetCreationTimeUtc(path);
}
catch
{
return DateTime.MinValue;
}
};
using (var fs = new FileStream(path, FileMode.Open))
{
var o = Read(fs, enableFallbackMethod, timestampProvider);
if (o != null)
o.FilePath = path;
return o;
}
var newPath = Path.Combine(Path.GetDirectoryName(FilePath), newFilenameWithoutExtension) + ".rep";
File.Move(FilePath, newPath);
FilePath = newPath;
}
static ReplayMetadata Read(FileStream fs, bool enableFallbackMethod, Func<DateTime> fallbackTimestampProvider)
public static ReplayMetadata Read(string path)
{
using (var fs = new FileStream(path, FileMode.Open))
return Read(fs, path);
}
static ReplayMetadata Read(FileStream fs, string path)
{
if (!fs.CanSeek)
return null;
fs.Seek(-(4 + 4), SeekOrigin.End);
using (var reader = new BinaryReader(fs))
{
// Disposing the BinaryReader will dispose the underlying stream
// and we don't want that because ReplayConnection may use the
// stream as well.
//
// Fixed in .NET 4.5.
// See: http://msdn.microsoft.com/en-us/library/gg712804%28v=vs.110%29.aspx
if (fs.CanSeek)
var dataLength = reader.ReadInt32();
if (reader.ReadInt32() == MetaEndMarker)
{
fs.Seek(-(4 + 4), SeekOrigin.End);
var dataLength = reader.ReadInt32();
if (reader.ReadInt32() == MetaEndMarker)
// go back end marker + length storage + data + version + start marker
fs.Seek(-(4 + 4 + dataLength + 4 + 4), SeekOrigin.Current);
try
{
// go back end marker + length storage + data + version + start marker
fs.Seek(-(4 + 4 + dataLength + 4 + 4), SeekOrigin.Current);
try
{
return new ReplayMetadata(reader);
}
catch (InvalidOperationException ex)
{
Log.Write("debug", ex.ToString());
}
catch (NotSupportedException ex)
{
Log.Write("debug", ex.ToString());
}
return new ReplayMetadata(reader, path);
}
// Reset the stream position or the ReplayConnection will fail later
fs.Seek(0, SeekOrigin.Begin);
}
if (enableFallbackMethod)
{
using (var conn = new ReplayConnection(fs))
catch (InvalidOperationException ex)
{
var replay = new ReplayMetadata(fallbackTimestampProvider(), conn.LobbyInfo);
if (conn.TickCount == 0)
return null;
var seconds = (int)Math.Ceiling((conn.TickCount * Game.NetTickScale) / 25f);
replay.EndTimestampUtc = replay.StartTimestampUtc.AddSeconds(seconds);
return replay;
Log.Write("debug", ex.ToString());
}
catch (NotSupportedException ex)
{
Log.Write("debug", ex.ToString());
}
}
}
@@ -210,10 +132,5 @@ namespace OpenRA.FileFormats
{
return Encoding.UTF8.GetString(reader.ReadBytes(reader.ReadInt32()));
}
public MapPreview MapPreview
{
get { return Game.modData.MapCache[LobbyInfo.Value.GlobalSettings.Map]; }
}
}
}

View File

@@ -263,10 +263,6 @@ namespace OpenRA
using (new PerfTimer("LoadComplete"))
orderManager.world.LoadComplete(worldRenderer);
var rc = orderManager.Connection as ReplayRecorderConnection;
if (rc != null)
rc.Metadata = new OpenRA.FileFormats.ReplayMetadata(DateTime.UtcNow, orderManager.LobbyInfo);
if (orderManager.GameStarted)
return;

View File

@@ -0,0 +1,230 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Network;
namespace OpenRA
{
/// <summary>
/// Contains information about a finished game
/// </summary>
public class GameInformation
{
/// <summary>The map identifier.</summary>
public string MapUid;
/// <summary>The map title.</summary>
public string MapTitle;
/// <summary>Game start timestamp.</summary>
public DateTime StartTimeUtc;
/// <summary>Game end timestamp (when the recoding stopped).</summary>
public DateTime EndTimeUtc;
/// <summary>
/// Gets the game's duration, from the time the game started until the
/// replay recording stopped.
/// </summary>
/// <value>The game's duration.</value>
public TimeSpan Duration { get { return EndTimeUtc > StartTimeUtc ? EndTimeUtc - StartTimeUtc : TimeSpan.Zero; } }
/// <summary>
/// Gets the list of players.
/// </summary>
/// <value>The players.</value>
public IList<Player> Players { get; private set; }
/// <summary>
/// Gets the map preview, using <see cref="Game.modData.MapCache"/> and the <see cref="MapUid"/>.
/// </summary>
/// <value>The map preview.</value>
public MapPreview MapPreview { get { return Game.modData.MapCache[MapUid]; } }
/// <summary>
/// Gets the human players.
/// </summary>
/// <value>The human players.</value>
public IEnumerable<Player> HumanPlayers { get { return Players.Where(p => p.IsHuman); } }
/// <summary>
/// Gets a value indicating whether this instance has just one human player.
/// </summary>
/// <value><c>true</c> if this instance has just one human player; otherwise, <c>false</c>.</value>
public bool IsSinglePlayer { get { return HumanPlayers.Count() == 1; } }
Dictionary<OpenRA.Player, Player> playersByRuntime;
/// <summary>
/// Initializes a new instance of the class.
/// </summary>
public GameInformation()
{
Players = new List<Player>();
playersByRuntime = new Dictionary<OpenRA.Player, Player>();
}
/// <summary>
/// Deserialize the specified data into a new instance.
/// </summary>
/// <param name="data">Data.</param>
public static GameInformation Deserialize(string data)
{
try
{
var info = new GameInformation();
var nodes = MiniYaml.FromString(data);
foreach (var node in nodes)
{
var keyParts = node.Key.Split('@');
switch (keyParts[0])
{
case "Root":
FieldLoader.Load(info, node.Value);
break;
case "Player":
info.Players.Add(FieldLoader.Load<Player>(node.Value));
break;
}
}
return info;
}
catch (InvalidOperationException)
{
Log.Write("exception", "GameInformation deserialized invalid MiniYaml:\n{0}".F(data));
throw;
}
}
/// <summary>
/// Serialize this instance.
/// </summary>
public string Serialize()
{
var nodes = new List<MiniYamlNode>();
nodes.Add(new MiniYamlNode("Root", FieldSaver.Save(this)));
for (var i=0; i<Players.Count; i++)
nodes.Add(new MiniYamlNode("Player@{0}".F(i), FieldSaver.Save(Players[i])));
return nodes.WriteToString();
}
/// <summary>
/// Adds the start-up player information.
/// </summary>
/// <param name="runtimePlayer">Runtime player.</param>
/// <param name="lobbyInfo">Lobby info.</param>
public void AddPlayer(OpenRA.Player runtimePlayer, Session lobbyInfo)
{
if (runtimePlayer == null)
throw new ArgumentNullException("runtimePlayer");
if (lobbyInfo == null)
throw new ArgumentNullException("lobbyInfo");
// We don't care about spectators and map players
if (runtimePlayer.NonCombatant || !runtimePlayer.Playable)
return;
// Find the lobby client that created the runtime player
var client = lobbyInfo.ClientWithIndex(runtimePlayer.ClientIndex);
if (client == null)
return;
var player = new Player
{
ClientIndex = runtimePlayer.ClientIndex,
Name = runtimePlayer.PlayerName,
IsHuman = !runtimePlayer.IsBot,
IsBot = runtimePlayer.IsBot,
FactionName = runtimePlayer.Country.Name,
FactionId = runtimePlayer.Country.Race,
Color = runtimePlayer.Color,
Team = client.Team,
SpawnPoint = runtimePlayer.SpawnPoint,
IsRandomFaction = runtimePlayer.Country.Race != client.Country,
IsRandomSpawnPoint = runtimePlayer.SpawnPoint != client.SpawnPoint
};
playersByRuntime.Add(runtimePlayer, player);
Players.Add(player);
}
/// <summary>
/// Gets the player information for the specified runtime player instance.
/// </summary>
/// <returns>The player, or <c>null</c>.</returns>
/// <param name="runtimePlayer">Runtime player.</param>
public Player GetPlayer(OpenRA.Player runtimePlayer)
{
Player player;
playersByRuntime.TryGetValue(runtimePlayer, out player);
return player;
}
/// <summary>Specifies whether the player was defeated, victorious, or there was no outcome defined.</summary>
public enum GameOutcome
{
/// <summary>Unknown outcome.</summary>
Undefined,
/// <summary>The player was defeated</summary>
Defeat,
/// <summary>The player was victorious</summary>
Victory
}
///<summary>
/// Information about a player
/// </summary>
public class Player
{
//
// Start-up information
//
/// <summary>The client index.</summary>
public int ClientIndex;
/// <summary>The player name, not guaranteed to be unique.</summary>
public string Name;
/// <summary><c>true</c> if the player is a human player; otherwise, <c>false</c>.</summary>
public bool IsHuman;
/// <summary><c>true</c> if the player is a bot; otherwise, <c>false</c>.</summary>
public bool IsBot;
/// <summary>The faction name (aka Country).</summary>
public string FactionName;
/// <summary>The faction id (aka Country, aka Race).</summary>
public string FactionId;
/// <summary>The color used by the player in the game.</summary>
public HSLColor Color;
/// <summary>The team id on start-up, or 0 if the player is not part of the team.</summary>
public int Team;
/// <summary>The index of the spawn point on the map, or 0 if the player is not part of the team.</summary>
public int SpawnPoint;
/// <summary><c>true</c> if the faction was chosen at random; otherwise, <c>false</c>.</summary>
public bool IsRandomFaction;
/// <summary><c>true</c> if the spawn point was chosen at random; otherwise, <c>false</c>.</summary>
public bool IsRandomSpawnPoint;
//
// Information gathered at a later stage
//
/// <summary>The game outcome for this player.</summary>
public GameOutcome Outcome;
/// <summary>The time when this player won or lost the game.</summary>
public DateTime OutcomeTimestampUtc;
}
}
}

View File

@@ -72,14 +72,23 @@ namespace OpenRA.Graphics
collections.Add(name, collection);
}
public static Sprite GetImage(string collection, string image)
public static Sprite GetImage(string collectionName, string imageName)
{
// Cached sprite
if (cachedSprites.ContainsKey(collection) && cachedSprites[collection].ContainsKey(image))
return cachedSprites[collection][image];
Dictionary<string, Sprite> cachedCollection;
Sprite sprite;
if (cachedSprites.TryGetValue(collectionName, out cachedCollection) && cachedCollection.TryGetValue(imageName, out sprite))
return sprite;
Collection collection;
if (!collections.TryGetValue(collectionName, out collection))
{
Log.Write("debug", "Could not find collection '{0}'", collectionName);
return null;
}
MappedImage mi;
if (!collections[collection].regions.TryGetValue(image, out mi))
if (!collection.regions.TryGetValue(imageName, out mi))
return null;
// Cached sheet
@@ -93,11 +102,15 @@ namespace OpenRA.Graphics
}
// Cache the sprite
if (!cachedSprites.ContainsKey(collection))
cachedSprites.Add(collection, new Dictionary<string, Sprite>());
cachedSprites[collection].Add(image, mi.GetImage(sheet));
if (cachedCollection == null)
{
cachedCollection = new Dictionary<string, Sprite>();
cachedSprites.Add(collectionName, cachedCollection);
}
var image = mi.GetImage(sheet);
cachedCollection.Add(imageName, image);
return cachedSprites[collection][image];
return image;
}
}
}

View File

@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using OpenRA.FileFormats;
using OpenRA.Primitives;
namespace OpenRA.Network
@@ -34,60 +35,52 @@ namespace OpenRA.Network
public readonly Session LobbyInfo;
public ReplayConnection(string replayFilename)
{
using (var rs = File.OpenRead(replayFilename))
Read(rs, ref TickCount, ref IsValid, ref LobbyInfo);
ordersFrame = LobbyInfo.GlobalSettings.OrderLatency;
}
public ReplayConnection(FileStream rs)
{
Read(rs, ref TickCount, ref IsValid, ref LobbyInfo);
}
void Read(FileStream rs, ref int TickCount, ref bool IsValid, ref Session LobbyInfo)
{
// Parse replay data into a struct that can be fed to the game in chunks
// to avoid issues with all immediate orders being resolved on the first tick.
var chunk = new Chunk();
while (rs.Position < rs.Length)
using (var rs = File.OpenRead(replayFilename))
{
var client = rs.ReadInt32();
if (client == FileFormats.ReplayMetadata.MetaStartMarker)
break;
var packetLen = rs.ReadInt32();
var packet = rs.ReadBytes(packetLen);
var frame = BitConverter.ToInt32(packet, 0);
chunk.Packets.Add(Pair.New(client, packet));
var chunk = new Chunk();
if (packet.Length == 5 && packet[4] == 0xBF)
continue; // disconnect
else if (packet.Length >= 5 && packet[4] == 0x65)
continue; // sync
else if (frame == 0)
while (rs.Position < rs.Length)
{
// Parse replay metadata from orders stream
var orders = packet.ToOrderList(null);
foreach (var o in orders)
var client = rs.ReadInt32();
if (client == ReplayMetadata.MetaStartMarker)
break;
var packetLen = rs.ReadInt32();
var packet = rs.ReadBytes(packetLen);
var frame = BitConverter.ToInt32(packet, 0);
chunk.Packets.Add(Pair.New(client, packet));
if (packet.Length == 5 && packet[4] == 0xBF)
continue; // disconnect
else if (packet.Length >= 5 && packet[4] == 0x65)
continue; // sync
else if (frame == 0)
{
if (o.OrderString == "StartGame")
IsValid = true;
else if (o.OrderString == "SyncInfo" && !IsValid)
LobbyInfo = Session.Deserialize(o.TargetString);
// Parse replay metadata from orders stream
var orders = packet.ToOrderList(null);
foreach (var o in orders)
{
if (o.OrderString == "StartGame")
IsValid = true;
else if (o.OrderString == "SyncInfo" && !IsValid)
LobbyInfo = Session.Deserialize(o.TargetString);
}
}
else
{
// Regular order - finalize the chunk
chunk.Frame = frame;
chunks.Enqueue(chunk);
chunk = new Chunk();
TickCount = Math.Max(TickCount, frame);
}
}
else
{
// Regular order - finalize the chunk
chunk.Frame = frame;
chunks.Enqueue(chunk);
chunk = new Chunk();
TickCount = Math.Max(TickCount, frame);
}
}
ordersFrame = LobbyInfo.GlobalSettings.OrderLatency;
}
// Do nothing: ignore locally generated orders

View File

@@ -20,7 +20,6 @@ namespace OpenRA.Network
class ReplayRecorderConnection : IConnection
{
public ReplayMetadata Metadata;
public WinState LocalGameState = WinState.Undefined;
IConnection inner;
BinaryWriter writer;
@@ -107,7 +106,8 @@ namespace OpenRA.Network
if (Metadata != null)
{
Metadata.FinalizeReplayMetadata(DateTime.UtcNow, LocalGameState);
if (Metadata.GameInfo != null)
Metadata.GameInfo.EndTimeUtc = DateTime.UtcNow;
Metadata.Write(writer);
}

View File

@@ -248,6 +248,7 @@
<Compile Include="GameRules\Ruleset.cs" />
<Compile Include="GameRules\RulesetCache.cs" />
<Compile Include="Support\MersenneTwister.cs" />
<Compile Include="GameInformation.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="FileSystem\D2kSoundResources.cs" />

View File

@@ -41,6 +41,7 @@ namespace OpenRA
public readonly int ClientIndex;
public readonly PlayerReference PlayerReference;
public bool IsBot;
public int SpawnPoint;
public Shroud Shroud;
public World World { get; private set; }

View File

@@ -41,9 +41,12 @@ namespace OpenRA.Widgets
{
var name = GetImageName();
var collection = GetImageCollection();
WidgetUtils.DrawRGBA(
ChromeProvider.GetImage(collection, name),
RenderOrigin);
var sprite = ChromeProvider.GetImage(collection, name);
if (sprite == null)
throw new ArgumentException("Sprite {0}/{1} was not found.".F(collection, name));
WidgetUtils.DrawRGBA(sprite, RenderOrigin);
}
}
}

View File

@@ -56,7 +56,10 @@ namespace OpenRA.Widgets
public override void Draw()
{
SpriteFont font = Game.Renderer.Fonts[Font];
SpriteFont font;
if (!Game.Renderer.Fonts.TryGetValue(Font, out font))
throw new ArgumentException("Request font '{0}' was not found.".F(Font));
var text = GetText();
if (text == null)
return;

View File

@@ -19,10 +19,42 @@ using OpenRA.Network;
namespace OpenRA.Widgets
{
public class SpawnOccupant
{
public readonly HSLColor Color;
public readonly int ClientIndex;
public readonly string PlayerName;
public readonly int Team;
public readonly string Country;
public readonly int SpawnPoint;
public SpawnOccupant()
{
}
public SpawnOccupant(Session.Client client)
{
Color = client.Color;
ClientIndex = client.Index;
PlayerName = client.Name;
Team = client.Team;
Country = client.Country;
SpawnPoint = client.SpawnPoint;
}
public SpawnOccupant(GameInformation.Player player)
{
Color = player.Color;
ClientIndex = player.ClientIndex;
PlayerName = player.Name;
Team = player.Team;
Country = player.FactionId;
SpawnPoint = player.SpawnPoint;
}
}
public class MapPreviewWidget : Widget
{
public Func<MapPreview> Preview = () => null;
public Func<Dictionary<CPos, Session.Client>> SpawnClients = () => new Dictionary<CPos, Session.Client>();
public Func<Dictionary<CPos, SpawnOccupant>> SpawnOccupants = () => new Dictionary<CPos, SpawnOccupant>();
public Action<MouseInput> OnMouseDown = _ => {};
public bool IgnoreMouseInput = false;
public bool ShowSpawnPoints = true;
@@ -44,7 +76,7 @@ namespace OpenRA.Widgets
: base(other)
{
Preview = other.Preview;
SpawnClients = other.SpawnClients;
SpawnOccupants = other.SpawnOccupants;
ShowSpawnPoints = other.ShowSpawnPoints;
TooltipTemplate = other.TooltipTemplate;
TooltipContainer = other.TooltipContainer;
@@ -109,7 +141,7 @@ namespace OpenRA.Widgets
TooltipSpawnIndex = -1;
if (ShowSpawnPoints)
{
var colors = SpawnClients().ToDictionary(c => c.Key, c => c.Value.Color.RGB);
var colors = SpawnOccupants().ToDictionary(c => c.Key, c => c.Value.Color.RGB);
var spawnPoints = preview.SpawnPoints;
foreach (var p in spawnPoints)

View File

@@ -258,7 +258,7 @@ namespace OpenRA.Widgets
return true;
}
// Remove focus from this widget; return false if you don't want to give it up
// Remove focus from this widget; return false to hint that you don't want to give it up
public virtual bool YieldMouseFocus(MouseInput mi)
{
if (Ui.MouseFocusWidget == this)
@@ -267,6 +267,12 @@ namespace OpenRA.Widgets
return true;
}
void ForceYieldMouseFocus()
{
if (Ui.MouseFocusWidget == this && !YieldMouseFocus(default(MouseInput)))
Ui.MouseFocusWidget = null;
}
public virtual bool TakeKeyboardFocus()
{
if (HasKeyboardFocus)
@@ -287,6 +293,12 @@ namespace OpenRA.Widgets
return true;
}
void ForceYieldKeyboardFocus()
{
if (Ui.KeyboardFocusWidget == this && !YieldKeyboardFocus())
Ui.KeyboardFocusWidget = null;
}
public virtual string GetCursor(int2 pos) { return "default"; }
public string GetCursorOuter(int2 pos)
{
@@ -410,6 +422,11 @@ namespace OpenRA.Widgets
public virtual void Removed()
{
// Using the forced versions because the widgets
// have been removed
ForceYieldKeyboardFocus();
ForceYieldMouseFocus();
foreach (var c in Children.OfType<Widget>().Reverse())
c.Removed();
}

View File

@@ -85,6 +85,7 @@ namespace OpenRA
public readonly TileSet TileSet;
public readonly ActorMap ActorMap;
public readonly ScreenMap ScreenMap;
readonly GameInformation gameInfo;
public void IssueOrder(Order o) { orderManager.IssueOrder(o); } /* avoid exposing the OM to mod code */
@@ -142,6 +143,12 @@ namespace OpenRA
p.Stances[q] = Stance.Neutral;
Sound.SoundVolumeModifier = 1.0f;
gameInfo = new GameInformation
{
MapUid = Map.Uid,
MapTitle = Map.Title
};
}
public void LoadComplete(WorldRenderer wr)
@@ -151,6 +158,14 @@ namespace OpenRA
using (new Support.PerfTimer(wlh.GetType().Name + ".WorldLoaded"))
wlh.WorldLoaded(this, wr);
}
gameInfo.StartTimeUtc = DateTime.UtcNow;
foreach (var player in Players)
gameInfo.AddPlayer(player, orderManager.LobbyInfo);
var rc = orderManager.Connection as ReplayRecorderConnection;
if (rc != null)
rc.Metadata = new ReplayMetadata(gameInfo);
}
public Actor CreateActor(string name, TypeDictionary initDict)
@@ -288,11 +303,16 @@ namespace OpenRA
return traitDict.ActorsWithTraitMultiple<T>(this);
}
public void OnLocalPlayerWinStateChanged()
public void OnPlayerWinStateChanged(Player player)
{
var rc = orderManager.Connection as ReplayRecorderConnection;
if (rc != null)
rc.LocalGameState = LocalPlayer.WinState;
var pi = gameInfo.GetPlayer(player);
if (pi != null)
{
pi.Outcome = player.WinState == WinState.Lost ? GameInformation.GameOutcome.Defeat
: player.WinState == WinState.Won ? GameInformation.GameOutcome.Victory
: GameInformation.GameOutcome.Undefined;
pi.OutcomeTimestampUtc = DateTime.UtcNow;
}
}
}