Improve replay metadata and the replay browser
List of changes: * Better and more filters with new layout, for both mods. * Rename/Delete/Detele all functionality. * Simplified ReplayMetadata class considerably by introducing a new GameInformation data object. The new GameInformation class contains more information than previously available so the new solution is not compatible with old replays, meaning it can't read old replays. * Better and cleaner game information gathering in order to be written at the end of the replay file. * Revert changes to ReplayConnection, no longer necessary. * Better exception message on missing sprites and fonts. * New "SpawnOccupant" class that holds all the information needed by the MapPreviewWidget to visualize a spawn point. It was using Session.Client before and it was necessary to separate it to be able to show information not available at lobby time. * Fix keyboard focus UI bug when closing a window would not remove focus.
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@@ -56,7 +56,10 @@ namespace OpenRA.Widgets
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public override void Draw()
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{
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SpriteFont font = Game.Renderer.Fonts[Font];
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SpriteFont font;
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if (!Game.Renderer.Fonts.TryGetValue(Font, out font))
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throw new ArgumentException("Request font '{0}' was not found.".F(Font));
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var text = GetText();
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if (text == null)
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return;
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