Remove hardcoded cursor bs; move TransformsOnDeploy to Mods.RA.

This commit is contained in:
Paul Chote
2010-07-08 20:23:19 +12:00
parent ac3924e660
commit df3581237e
22 changed files with 138 additions and 63 deletions

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA
public readonly string[] RearmBuildings = { "fix" };
}
class Minelayer : IIssueOrder, IResolveOrder
class Minelayer : IIssueOrder, IResolveOrder, IProvideCursor
{
/* [Sync] when sync can cope with arrays! */ public int2[] minefield = null;
[Sync] int2 minefieldStart;
@@ -49,6 +49,11 @@ namespace OpenRA.Mods.RA
return null;
}
public string CursorForOrderString(string s, Actor a, int2 location)
{
return (s == "BeginMinefield") ? "ability" : null;
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "BeginMinefield")