Remove hardcoded cursor bs; move TransformsOnDeploy to Mods.RA.
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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA
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{
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class RepairableInfo : TraitInfo<Repairable> { public readonly string[] RepairBuildings = { "fix" }; }
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class Repairable : IIssueOrder, IResolveOrder
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class Repairable : IIssueOrder, IResolveOrder, IProvideCursor
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{
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public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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@@ -41,9 +41,13 @@ namespace OpenRA.Mods.RA
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return null;
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}
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public string CursorForOrderString(string s, Actor a, int2 location)
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{
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return (s == "Enter") ? "enter" : null;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "Enter")
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{
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var rp = order.TargetActor.traits.GetOrDefault<RallyPoint>();
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