change damage vs None with ^Cannon

This commit is contained in:
SoScared
2017-08-28 18:59:10 +02:00
committed by reaperrr
parent 96e98a24ae
commit df9c07da41

View File

@@ -10,7 +10,7 @@
Spread: 128
Damage: 40
Versus:
None: 20
None: 30
Wood: 75
Light: 75
Concrete: 50
@@ -39,7 +39,6 @@
Warhead@1Dam: SpreadDamage
Damage: 27
Versus:
None: 30
Wood: 40
Light: 110
Heavy: 45
@@ -54,7 +53,6 @@
Inherits: ^Cannon
Warhead@1Dam: SpreadDamage
Versus:
None: 30
Heavy: 115
105mm:
@@ -64,7 +62,6 @@
BurstDelays: 4
Warhead@1Dam: SpreadDamage
Versus:
None: 30
Heavy: 115
120mm:
@@ -75,7 +72,6 @@
Warhead@1Dam: SpreadDamage
Damage: 60
Versus:
None: 30
Heavy: 115
InvalidTargets: Air
@@ -88,6 +84,7 @@ TurretGun:
Damage: 60
Versus:
Wood: 50
None: 20
^Artillery:
Inherits: ^Cannon
@@ -156,8 +153,6 @@ TurretGun:
Speed: 426
Warhead@1Dam: SpreadDamage
Damage: 25
Versus:
None: 30
Grenade:
Inherits: ^Artillery