Hook up make animation conditions for the default mods.
This commit is contained in:
@@ -587,6 +587,7 @@
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<Compile Include="Traits\World\ActorSpawnManager.cs" />
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<Compile Include="Traits\ActorSpawner.cs" />
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<Compile Include="UpdateRules\Rules\20180923\MergeCaptureTraits.cs" />
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<Compile Include="UpdateRules\Rules\20180923\RemovedNotifyBuildComplete.cs" />
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<Compile Include="UtilityCommands\CheckYaml.cs" />
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<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
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<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
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@@ -0,0 +1,86 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class RemovedNotifyBuildComplete : UpdateRule
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{
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public override string Name { get { return "Render traits are no longer automatically disabled during Building make-animations"; } }
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public override string Description
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{
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get
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{
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return "Traits are no longer force-disabled while the WithMakeAnimation trait is active.\n" +
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"This affects the With*Animation, With*Overlay, and Gate traits.\n" +
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"Affected actors are listed so that conditions may be manually defined.";
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}
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}
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static readonly string[] Traits =
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{
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"WithAcceptDeliveredCashAnimation",
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"WithBuildingPlacedAnimation",
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"WithBuildingPlacedOverlay",
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"WithChargeAnimation",
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"WithChargeOverlay",
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"WithDockedOverlay",
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"WithIdleAnimation",
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"WithIdleOverlay",
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"WithNukeLaunchAnimation",
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"WithNukeLaunchOverlay",
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"WithProductionDoorOverlay",
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"WithProductionOverlay",
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"WithRepairOverlay",
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"WithResources",
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"WithResupplyAnimation",
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"WithSiloAnimation",
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"WithSpriteTurret",
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"WithVoxelBarrel",
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"WithVoxelTurret",
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"WithDeliveryAnimation",
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"WithCrumbleOverlay",
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"WithDeliveryOverlay",
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"Gate"
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};
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readonly Dictionary<string, List<string>> locations = new Dictionary<string, List<string>>();
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public override IEnumerable<string> AfterUpdate(ModData modData)
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{
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if (locations.Any())
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yield return "Review the following definitions and, for those that are buildings,\n" +
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"define conditions to disable them while WithMakeAnimation is active:\n" +
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UpdateUtils.FormatMessageList(locations.Select(
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kv => kv.Key + ":\n" + UpdateUtils.FormatMessageList(kv.Value)));
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locations.Clear();
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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var used = new List<string>();
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foreach (var t in Traits)
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if (actorNode.LastChildMatching(t) != null)
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used.Add(t);
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if (used.Any())
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{
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var location = "{0} ({1})".F(actorNode.Key, actorNode.Location.Filename);
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locations[location] = used;
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}
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yield break;
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}
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}
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}
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@@ -93,6 +93,7 @@ namespace OpenRA.Mods.Common.UpdateRules
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new DefineNotificationDefaults(),
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new MergeRearmAndRepairAnimation(),
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new MergeCaptureTraits(),
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new RemovedNotifyBuildComplete(),
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})
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};
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@@ -17,7 +17,6 @@ FACT:
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Type: Wood
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RevealsShroud:
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Range: 10c0
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WithBuildingBib:
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Production:
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Produces: Building.GDI, Building.Nod, Defence.GDI, Defence.Nod
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Transforms:
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@@ -84,7 +83,11 @@ FACT:
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BaseProvider:
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Cooldown: 75
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Range: 14c0
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithBuildingPlacedAnimation:
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RequiresCondition: !build-incomplete
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Power:
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Amount: 0
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ProvidesPrerequisite@buildingname:
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@@ -205,7 +208,6 @@ PROC:
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HP: 100000
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RevealsShroud:
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Range: 6c0
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WithBuildingBib:
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Refinery:
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DockAngle: 112
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DockOffset: 0,2
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@@ -226,7 +228,11 @@ PROC:
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Actor: HARV
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SpawnOffset: 1,2
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Facing: 64
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithResources:
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RequiresCondition: !build-incomplete
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Power:
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Amount: -40
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ProvidesPrerequisite@buildingname:
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@@ -254,9 +260,10 @@ SILO:
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Range: 4c0
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WithBuildingBib:
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HasMinibib: Yes
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RenderSprites:
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WithSpriteBody:
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WithMakeAnimation:
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Condition: build-incomplete
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WithSiloAnimation:
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RequiresCondition: !build-incomplete
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StoresResources:
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PipCount: 10
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PipColor: Green
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@@ -406,9 +413,6 @@ AFLD:
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HP: 110000
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RevealsShroud:
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Range: 7c0
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WithBuildingBib:
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WithIdleOverlay@DISH:
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Sequence: idle-dish
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RallyPoint:
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Offset: 4,2
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Exit@1:
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@@ -416,7 +420,14 @@ AFLD:
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ExitCell: 3,1
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ProductionAirdrop:
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Produces: Vehicle.Nod
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@DISH:
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RequiresCondition: !build-incomplete
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Sequence: idle-dish
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WithDeliveryAnimation:
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RequiresCondition: !build-incomplete
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ProductionQueue:
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Type: Vehicle.Nod
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Group: Vehicle
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@@ -463,7 +474,10 @@ WEAP:
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RevealsShroud:
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Range: 4c0
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithProductionDoorOverlay:
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RequiresCondition: !build-incomplete
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Sequence: build-top
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RallyPoint:
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Offset: 0,2
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@@ -521,7 +535,10 @@ HPAD:
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HpPerStep: 1000
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PlayerExperience: 25
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StartRepairingNotification: Repairing
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WithMakeAnimation:
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Condition: build-incomplete
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WithResupplyAnimation:
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RequiresCondition: !build-incomplete
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RallyPoint:
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ProductionQueue@GDI:
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Type: Aircraft.GDI
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@@ -647,6 +664,10 @@ FIX:
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Range: 5c0
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WithBuildingBib:
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HasMinibib: Yes
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WithMakeAnimation:
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Condition: build-incomplete
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WithResupplyAnimation:
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RequiresCondition: !build-incomplete
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Reservable:
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RepairsUnits:
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HpPerStep: 1000
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@@ -654,7 +675,6 @@ FIX:
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PlayerExperience: 25
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StartRepairingNotification: Repairing
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RallyPoint:
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WithResupplyAnimation:
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Power:
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Amount: -20
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ProvidesPrerequisite@buildingname:
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@@ -749,7 +769,6 @@ TMPL:
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HP: 210000
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RevealsShroud:
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Range: 6c0
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WithBuildingBib:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 5c0
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@@ -778,8 +797,13 @@ TMPL:
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ArrowSequence: arrow
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ClockSequence: clock
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CircleSequence: circles
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithNukeLaunchAnimation:
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RequiresCondition: !build-incomplete
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WithNukeLaunchOverlay:
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RequiresCondition: !build-incomplete
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Sequence: smoke
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SupportPowerChargeBar:
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Power:
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@@ -906,7 +930,10 @@ OBLI:
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Range: 8c0
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WithBuildingBib:
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HasMinibib: Yes
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WithMakeAnimation:
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Condition: build-incomplete
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WithChargeAnimation:
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RequiresCondition: !build-incomplete
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Armament:
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Weapon: Laser
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LocalOffset: 0,-85,1280
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@@ -392,7 +392,6 @@
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SoundOnDamageTransition:
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DamagedSounds: EXPLSML1.WAV
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DestroyedSounds: EXPLHG1.WAV
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WithSpriteBody:
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Explodes:
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Type: Footprint
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Weapon: BuildingExplode
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@@ -414,7 +413,6 @@
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SellSounds: BUILD1.WAV
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Guardable:
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Range: 3c0
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WithCrumbleOverlay:
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Demolishable:
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DamagedByTerrain:
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Damage: 500
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@@ -426,7 +424,11 @@
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Weapons: Debris, Debris2, Debris3, Debris4
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Pieces: 2, 5
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Range: 1c512, 4c0
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WithSpriteBody:
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WithMakeAnimation:
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Condition: build-incomplete
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WithCrumbleOverlay:
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RequiresCondition: !build-incomplete
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RevealOnDeath:
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Duration: 100
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Radius: 4c768
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@@ -449,6 +451,7 @@
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Range: 1c768
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-GivesBuildableArea:
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-WithMakeAnimation:
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-WithCrumbleOverlay:
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-Capturable:
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-WithSpriteBody:
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WithWallSpriteBody:
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@@ -99,6 +99,7 @@ construction_yard:
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harkonnen: conyard.harkonnen
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corrino: conyard.harkonnen
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WithBuildingPlacedOverlay:
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RequiresCondition: !build-incomplete
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Palette: d2k
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PrimaryBuilding:
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PrimaryCondition: primary
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@@ -142,7 +143,6 @@ wind_trap:
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Footprint: xx xx ==
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Dimensions: 2,3
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LocalCenterOffset: 0,-512,0
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WithBuildingBib:
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Health:
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HP: 30000
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HitShape:
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@@ -160,7 +160,9 @@ wind_trap:
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fremen: power.atreides
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harkonnen: power.harkonnen
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corrino: power.harkonnen
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WithBuildingBib:
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WithIdleOverlay@ZAPS:
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RequiresCondition: !build-incomplete
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Sequence: idle-zaps
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Power:
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Amount: 200
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@@ -188,7 +190,6 @@ barracks:
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Footprint: xx xx ==
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Dimensions: 2,3
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LocalCenterOffset: 0,-512,0
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WithBuildingBib:
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Health:
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HP: 32000
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HitShape:
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@@ -232,6 +233,7 @@ barracks:
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fremen: barracks.atreides
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harkonnen: barracks.harkonnen
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corrino: barracks.harkonnen
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WithBuildingBib:
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ProvidesPrerequisite@buildingname:
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GrantConditionOnPrerequisite:
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Prerequisites: upgrade.barracks
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@@ -271,7 +273,6 @@ refinery:
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Footprint: =xx xx= ===
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Dimensions: 3,3
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LocalCenterOffset: 0,-512,0
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WithBuildingBib:
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Health:
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HP: 30000
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HitShape:
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@@ -308,12 +309,15 @@ refinery:
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fremen: refinery.atreides
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harkonnen: refinery.harkonnen
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corrino: refinery.harkonnen
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WithBuildingBib:
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WithIdleOverlay@TOP:
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RequiresCondition: !build-incomplete
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Sequence: idle-top
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WithDockedOverlay@SMOKE:
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RequiresCondition: !build-incomplete
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Sequence: smoke
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Power:
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Amount: -75
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WithIdleOverlay@TOP:
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Sequence: idle-top
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ProvidesPrerequisite@buildingname:
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silo:
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@@ -347,8 +351,8 @@ silo:
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fremen: silo.atreides
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harkonnen: silo.harkonnen
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corrino: silo.harkonnen
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WithSpriteBody:
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WithSiloAnimation:
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RequiresCondition: !build-incomplete
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StoresResources:
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PipColor: green
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PipCount: 5
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@@ -384,7 +388,6 @@ light_factory:
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Footprint: xxx xx= ===
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Dimensions: 3,3
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LocalCenterOffset: 0,-512,0
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WithBuildingBib:
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Health:
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HP: 33000
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HitShape:
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@@ -403,6 +406,14 @@ light_factory:
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fremen: light.atreides
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harkonnen: light.harkonnen
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corrino: light.harkonnen
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WithBuildingBib:
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WithIdleOverlay@TOP:
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RequiresCondition: !build-incomplete
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Sequence: idle-top
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WithProductionOverlay@WELDING:
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RequiresCondition: !build-incomplete
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Queues: Vehicle
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Sequence: production-welding
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RallyPoint:
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Offset: 2,2
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Exit@1:
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@@ -431,11 +442,6 @@ light_factory:
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Prerequisite: light.raider
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Factions: ordos, smuggler, mercenary
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ProvidesPrerequisite@buildingname:
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WithProductionOverlay@WELDING:
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Queues: Vehicle
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Sequence: production-welding
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WithIdleOverlay@TOP:
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Sequence: idle-top
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Power:
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Amount: -125
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GrantConditionOnPrerequisite:
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@@ -474,7 +480,6 @@ heavy_factory:
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Footprint: _x_ xxx =xX ===
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Dimensions: 3,4
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LocalCenterOffset: 0,-512,0
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WithBuildingBib:
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Health:
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HP: 35000
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HitShape:
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@@ -531,11 +536,14 @@ heavy_factory:
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harkonnen: heavy.harkonnen
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corrino: heavy.harkonnen
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mercenary: heavy.mercenary
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WithBuildingBib:
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WithIdleOverlay@TOP:
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RequiresCondition: !build-incomplete
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Sequence: idle-top
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WithProductionOverlay@WELDING:
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RequiresCondition: !build-incomplete
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Queues: Armor
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Sequence: production-welding
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WithIdleOverlay@TOP:
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Sequence: idle-top
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Power:
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Amount: -150
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ProvidesPrerequisite@buildingname:
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@@ -576,7 +584,6 @@ outpost:
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Footprint: xxx xxx ===
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Dimensions: 3,3
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LocalCenterOffset: 0,-512,0
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WithBuildingBib:
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||||
Health:
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||||
HP: 35000
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||||
HitShape:
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||||
@@ -596,10 +603,11 @@ outpost:
|
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fremen: outpost.atreides
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harkonnen: outpost.harkonnen
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corrino: outpost.harkonnen
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WithBuildingBib:
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WithIdleOverlay@DISH:
|
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RequiresCondition: !build-incomplete && !severe-damaged
|
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Sequence: idle-dish
|
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PauseOnCondition: disabled
|
||||
RequiresCondition: !severe-damaged
|
||||
GrantConditionOnDamageState@STOPDISH:
|
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Condition: severe-damaged
|
||||
Power:
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||||
@@ -658,6 +666,7 @@ starport:
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corrino: starport.harkonnen
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||||
smuggler: starport.smuggler
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WithDeliveryOverlay:
|
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RequiresCondition: !build-incomplete
|
||||
Palette: starportlights
|
||||
ProductionBar:
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||||
PrimaryBuilding:
|
||||
@@ -900,6 +909,7 @@ repair_pad:
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harkonnen: repair_pad.harkonnen
|
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corrino: repair_pad.harkonnen
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||||
WithRepairOverlay:
|
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RequiresCondition: !build-incomplete
|
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Palette: effect75alpha
|
||||
Power:
|
||||
Amount: -50
|
||||
@@ -934,7 +944,6 @@ high_tech_factory:
|
||||
Footprint: _X_ xxx XXX ===
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||||
Dimensions: 3,4
|
||||
LocalCenterOffset: 0,-512,0
|
||||
WithBuildingBib:
|
||||
Health:
|
||||
HP: 35000
|
||||
HitShape:
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||||
@@ -958,6 +967,11 @@ high_tech_factory:
|
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fremen: hightech.atreides
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harkonnen: hightech.harkonnen
|
||||
corrino: hightech.harkonnen
|
||||
WithBuildingBib:
|
||||
WithProductionOverlay@WELDING:
|
||||
RequiresCondition: !build-incomplete
|
||||
Queues: Aircraft
|
||||
Sequence: production-welding
|
||||
ProvidesPrerequisite@upgrade:
|
||||
Prerequisite: hightech.atreides
|
||||
Factions: atreides
|
||||
@@ -975,9 +989,6 @@ high_tech_factory:
|
||||
CameraActor: camera
|
||||
ArrowSequence: arrow
|
||||
CircleSequence: circles
|
||||
WithProductionOverlay@WELDING:
|
||||
Queues: Aircraft
|
||||
Sequence: production-welding
|
||||
Power:
|
||||
Amount: -75
|
||||
GrantConditionOnPrerequisite:
|
||||
@@ -1016,7 +1027,6 @@ research_centre:
|
||||
Footprint: _X_ xxx XXX ===
|
||||
Dimensions: 3,4
|
||||
LocalCenterOffset: 0,-512,0
|
||||
WithBuildingBib:
|
||||
Health:
|
||||
HP: 25000
|
||||
HitShape:
|
||||
@@ -1040,7 +1050,9 @@ research_centre:
|
||||
fremen: research.atreides
|
||||
harkonnen: research.harkonnen
|
||||
corrino: research.harkonnen
|
||||
WithBuildingBib:
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights
|
||||
Power:
|
||||
Amount: -175
|
||||
@@ -1065,8 +1077,6 @@ palace:
|
||||
Building:
|
||||
Footprint: xx= xxx =xx
|
||||
Dimensions: 3,3
|
||||
WithBuildingBib:
|
||||
HasMinibib: True
|
||||
Health:
|
||||
HP: 40000
|
||||
HitShape:
|
||||
@@ -1092,6 +1102,12 @@ palace:
|
||||
fremen: palace.atreides
|
||||
harkonnen: palace.harkonnen
|
||||
corrino: palace.corrino
|
||||
WithBuildingBib:
|
||||
HasMinibib: True
|
||||
WithNukeLaunchOverlay:
|
||||
RequiresCondition: !build-incomplete && !launchpad-damaged && harkonnen
|
||||
GrantConditionOnDamageState@LAUNCHPADDAMAGED:
|
||||
Condition: launchpad-damaged
|
||||
Power:
|
||||
Amount: -200
|
||||
ProvidesPrerequisite@nuke:
|
||||
@@ -1136,10 +1152,6 @@ palace:
|
||||
CameraRange: 10c0
|
||||
ArrowSequence: arrow
|
||||
CircleSequence: circles
|
||||
WithNukeLaunchOverlay:
|
||||
RequiresCondition: !launchpad-damaged && harkonnen
|
||||
GrantConditionOnDamageState@LAUNCHPADDAMAGED:
|
||||
Condition: launchpad-damaged
|
||||
ProduceActorPower@fremen:
|
||||
Description: Recruit Fremen
|
||||
LongDesc: Elite infantry unit armed with assault rifles and rockets\n Strong vs Infantry, Vehicles\n Weak vs Artillery\n Special Ability: Invisibility
|
||||
|
||||
@@ -142,10 +142,13 @@ WEAF:
|
||||
Footprint: xxx xxx ===
|
||||
Dimensions: 3,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
WithBuildingBib:
|
||||
RenderSprites:
|
||||
Image: WEAP
|
||||
WithBuildingBib:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithProductionDoorOverlay:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: build-top
|
||||
Valued:
|
||||
Cost: 200
|
||||
|
||||
@@ -60,7 +60,10 @@ MSLO:
|
||||
Amount: -150
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: false
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithNukeLaunchAnimation:
|
||||
RequiresCondition: !build-incomplete
|
||||
|
||||
GAP:
|
||||
Inherits: ^ScienceBuilding
|
||||
@@ -969,7 +972,10 @@ WEAP:
|
||||
RevealsShroud@GAPGEN:
|
||||
Range: 4c0
|
||||
WithBuildingBib:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithProductionDoorOverlay:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: build-top
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
@@ -1101,7 +1107,6 @@ FACT:
|
||||
RevealGeneratedShroud: False
|
||||
RevealsShroud@GAPGEN:
|
||||
Range: 4c0
|
||||
WithBuildingBib:
|
||||
Production:
|
||||
PauseOnCondition: being-captured
|
||||
Produces: Building, Defense
|
||||
@@ -1131,8 +1136,11 @@ FACT:
|
||||
BaseProvider:
|
||||
PauseOnCondition: being-captured
|
||||
Range: 16c0
|
||||
WithBuildingBib:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithBuildingPlacedAnimation:
|
||||
RequiresCondition: !chrono-vortex
|
||||
RequiresCondition: !build-incomplete && !chrono-vortex
|
||||
Power:
|
||||
Amount: 0
|
||||
WithDeathAnimation:
|
||||
@@ -1180,7 +1188,6 @@ PROC:
|
||||
RevealGeneratedShroud: False
|
||||
RevealsShroud@GAPGEN:
|
||||
Range: 4c0
|
||||
WithBuildingBib:
|
||||
Refinery:
|
||||
DockAngle: 64
|
||||
DockOffset: 1,2
|
||||
@@ -1198,7 +1205,11 @@ PROC:
|
||||
Percentage: 50
|
||||
Types: SpyInfiltrate
|
||||
Notification: CreditsStolen
|
||||
WithBuildingBib:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@TOP:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-top
|
||||
Power:
|
||||
Amount: -30
|
||||
@@ -1244,7 +1255,10 @@ SILO:
|
||||
Range: 4c0
|
||||
WithBuildingBib:
|
||||
HasMinibib: Yes
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithSiloAnimation:
|
||||
RequiresCondition: !build-incomplete
|
||||
StoresResources:
|
||||
PipCount: 5
|
||||
Capacity: 3000
|
||||
@@ -1286,6 +1300,10 @@ HPAD:
|
||||
RevealsShroud@GAPGEN:
|
||||
Range: 4c0
|
||||
WithBuildingBib:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithResupplyAnimation:
|
||||
RequiresCondition: !build-incomplete
|
||||
Exit@1:
|
||||
SpawnOffset: 0,-256,0
|
||||
ExitCell: 0,0
|
||||
@@ -1345,7 +1363,6 @@ HPAD:
|
||||
ReferencePoint: Top
|
||||
ZOffset: 256
|
||||
RequiresCondition: primary
|
||||
WithResupplyAnimation:
|
||||
|
||||
AFLD:
|
||||
Inherits: ^Building
|
||||
@@ -1486,7 +1503,10 @@ AFLD:
|
||||
ReferencePoint: Top
|
||||
ZOffset: 256
|
||||
RequiresCondition: primary
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithResupplyAnimation:
|
||||
RequiresCondition: !build-incomplete
|
||||
|
||||
AFLD.Ukraine:
|
||||
Inherits: AFLD
|
||||
@@ -1875,8 +1895,6 @@ FIX:
|
||||
RevealGeneratedShroud: False
|
||||
RevealsShroud@GAPGEN:
|
||||
Range: 4c0
|
||||
WithBuildingBib:
|
||||
HasMinibib: Yes
|
||||
Reservable:
|
||||
RallyPoint:
|
||||
RepairsUnits:
|
||||
@@ -1885,7 +1903,12 @@ FIX:
|
||||
StartRepairingNotification: Repairing
|
||||
FinishRepairingNotification: UnitRepaired
|
||||
PlayerExperience: 15
|
||||
WithBuildingBib:
|
||||
HasMinibib: Yes
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithResupplyAnimation:
|
||||
RequiresCondition: !build-incomplete
|
||||
Power:
|
||||
Amount: -30
|
||||
ProvidesPrerequisite@buildingname:
|
||||
|
||||
@@ -1140,6 +1140,7 @@
|
||||
Condition: build-incomplete
|
||||
-WithSpriteBody:
|
||||
WithGateSpriteBody:
|
||||
PauseOnCondition: !build-incomplete
|
||||
OpenSequence: open
|
||||
Tooltip:
|
||||
Buildable:
|
||||
|
||||
@@ -22,10 +22,13 @@ GAPOWR:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
MaxHeightDelta: 3
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !empdisable
|
||||
RequiresCondition: !build-incomplete && !empdisable
|
||||
Sequence: idle-lights
|
||||
WithIdleOverlay@PLUG:
|
||||
RequiresCondition: !build-incomplete
|
||||
PauseOnCondition: empdisable
|
||||
Sequence: idle-plug
|
||||
Selectable:
|
||||
@@ -42,19 +45,23 @@ GAPOWR:
|
||||
Offset: 0,1
|
||||
Conditions:
|
||||
powrup: powrup.a
|
||||
Requirements:
|
||||
powrup: !build-incomplete
|
||||
Power@pluga:
|
||||
RequiresCondition: !empdisable && powrup.a
|
||||
Amount: 50
|
||||
WithIdleOverlay@pluga:
|
||||
RequiresCondition: powrup.a
|
||||
RequiresCondition: !build-incomplete && powrup.a
|
||||
PauseOnCondition: empdisable
|
||||
Sequence: idle-powrupa
|
||||
Pluggable@plugb:
|
||||
Offset: 1,1
|
||||
Conditions:
|
||||
powrup: powrup.b
|
||||
Requirements:
|
||||
powrup: !build-incomplete
|
||||
WithIdleOverlay@plugb:
|
||||
RequiresCondition: powrup.b
|
||||
RequiresCondition: !build-incomplete && powrup.b
|
||||
PauseOnCondition: empdisable
|
||||
Sequence: idle-powrupb
|
||||
Power@plugb:
|
||||
@@ -105,11 +112,16 @@ GAPILE:
|
||||
PrimaryCondition: primary
|
||||
SelectionNotification: PrimaryBuildingSelected
|
||||
ProductionBar:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights
|
||||
WithIdleOverlay@LIGHT:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-light
|
||||
WithIdleOverlay@FLAG:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-flag
|
||||
Power:
|
||||
Amount: -20
|
||||
@@ -166,16 +178,24 @@ GAWEAP:
|
||||
PrimaryCondition: primary
|
||||
SelectionNotification: PrimaryBuildingSelected
|
||||
ProductionBar:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@ROOF:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-roof
|
||||
WithProductionDoorOverlay@DOOR:
|
||||
RequiresCondition: !build-incomplete
|
||||
WithIdleOverlay@WHITELIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights-white
|
||||
WithIdleOverlay@REDLIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights-red
|
||||
WithIdleOverlay@TURBINES:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-turbines
|
||||
WithIdleOverlay@BIB:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: bib
|
||||
Power:
|
||||
Amount: -30
|
||||
@@ -228,9 +248,13 @@ GAHPAD:
|
||||
PlayerExperience: 15
|
||||
StartRepairingNotification: Repairing
|
||||
ProductionBar:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@PLATFORM:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-platform
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights
|
||||
WithDeathAnimation@BIB:
|
||||
DeathSequence: dead-platform
|
||||
@@ -282,19 +306,25 @@ GADEPT:
|
||||
RallyPoint:
|
||||
Palette: mouse
|
||||
IsPlayerPalette: false
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHT:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-light
|
||||
WithIdleOverlay@GROUND:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: ground
|
||||
WithIdleOverlay@CIRCUITS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: circuits
|
||||
WithRepairOverlay@CRANE:
|
||||
RequiresCondition: !build-incomplete
|
||||
PauseOnCondition: empdisable
|
||||
StartSequence: crane-start
|
||||
Sequence: crane-loop
|
||||
EndSequence: crane-end
|
||||
WithRepairOverlay@PLATFORM:
|
||||
RequiresCondition: !empdisable
|
||||
RequiresCondition: !build-incomplete && !empdisable
|
||||
Sequence: platform
|
||||
WithDeathAnimation@BIB:
|
||||
DeathSequence: dead-ground
|
||||
@@ -343,9 +373,12 @@ GARADR:
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
MaxHeightDelta: 3
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@DISH:
|
||||
Sequence: idle-dish
|
||||
RequiresCondition: !build-incomplete
|
||||
PauseOnCondition: disabled || empdisable
|
||||
Sequence: idle-dish
|
||||
Targetable:
|
||||
TargetTypes: Ground, Building, C4, SpyInfiltrate
|
||||
Power:
|
||||
@@ -381,8 +414,10 @@ GATECH:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
MaxHeightDelta: 3
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !disabled
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: idle-lights
|
||||
Power:
|
||||
Amount: -150
|
||||
@@ -408,14 +443,17 @@ GAPLUG:
|
||||
Building:
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 2,3
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@DISH:
|
||||
RequiresCondition: !build-incomplete
|
||||
PauseOnCondition: disabled || empdisable
|
||||
Sequence: idle-dish
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !disabled && !empdisable
|
||||
RequiresCondition: !build-incomplete && !disabled && !empdisable
|
||||
Sequence: idle-lights
|
||||
WithIdleOverlay@STRIP:
|
||||
RequiresCondition: !disabled && !empdisable
|
||||
RequiresCondition: !build-incomplete && !disabled && !empdisable
|
||||
Sequence: idle-strip
|
||||
Health:
|
||||
HP: 100000
|
||||
@@ -469,14 +507,14 @@ GAPLUG:
|
||||
plug.ioncannon: plug.ioncannona
|
||||
plug.hunterseeker: plug.hunterseekera
|
||||
Requirements:
|
||||
plug.ioncannon: !plug.ioncannonb && !plug.ioncannona && !plug.hunterseekera
|
||||
plug.hunterseeker: !plug.hunterseekerb && !plug.ioncannona && !plug.hunterseekera
|
||||
plug.ioncannon: !build-incomplete && !plug.ioncannonb && !plug.ioncannona && !plug.hunterseekera
|
||||
plug.hunterseeker: !build-incomplete && !plug.hunterseekerb && !plug.ioncannona && !plug.hunterseekera
|
||||
WithIdleOverlay@ioncannona:
|
||||
RequiresCondition: plug.ioncannona
|
||||
RequiresCondition: !build-incomplete && plug.ioncannona
|
||||
PauseOnCondition: disabled
|
||||
Sequence: idle-ioncannona
|
||||
WithIdleOverlay@hunterseekera:
|
||||
RequiresCondition: plug.hunterseekera
|
||||
RequiresCondition: !build-incomplete && plug.hunterseekera
|
||||
PauseOnCondition: disabled
|
||||
Sequence: idle-hunterseekera
|
||||
Pluggable@plugb:
|
||||
@@ -485,14 +523,14 @@ GAPLUG:
|
||||
plug.ioncannon: plug.ioncannonb
|
||||
plug.hunterseeker: plug.hunterseekerb
|
||||
Requirements:
|
||||
plug.ioncannon: !plug.ioncannona && !plug.ioncannonb && !plug.hunterseekerb
|
||||
plug.hunterseeker: !plug.hunterseekera && !plug.ioncannonb && !plug.hunterseekerb
|
||||
plug.ioncannon: !build-incomplete && !plug.ioncannona && !plug.ioncannonb && !plug.hunterseekerb
|
||||
plug.hunterseeker: !build-incomplete && !plug.hunterseekera && !plug.ioncannonb && !plug.hunterseekerb
|
||||
WithIdleOverlay@ioncannonb:
|
||||
RequiresCondition: plug.ioncannonb
|
||||
RequiresCondition: !build-incomplete && plug.ioncannonb
|
||||
PauseOnCondition: disabled
|
||||
Sequence: idle-ioncannonb
|
||||
WithIdleOverlay@hunterseekerb:
|
||||
RequiresCondition: plug.hunterseekerb
|
||||
RequiresCondition: !build-incomplete && plug.hunterseekerb
|
||||
PauseOnCondition: disabled
|
||||
Sequence: idle-hunterseekerb
|
||||
ProvidesPrerequisite@buildingname:
|
||||
|
||||
@@ -76,16 +76,18 @@ GACTWR:
|
||||
AttackTurreted:
|
||||
RequiresCondition: tower.vulcan || tower.rocket || tower.sam
|
||||
PauseOnCondition: empdisable || disabled
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithSpriteTurret@VULC:
|
||||
RequiresCondition: tower.vulcan
|
||||
RequiresCondition: !build-incomplete && tower.vulcan
|
||||
Recoils: false
|
||||
Sequence: turret-vulcan
|
||||
WithSpriteTurret@ROCKET:
|
||||
RequiresCondition: tower.rocket
|
||||
RequiresCondition: !build-incomplete && tower.rocket
|
||||
Recoils: false
|
||||
Sequence: turret-rocket
|
||||
WithSpriteTurret@SAM:
|
||||
RequiresCondition: tower.sam
|
||||
RequiresCondition: !build-incomplete && tower.sam
|
||||
Recoils: false
|
||||
Sequence: turret-sam
|
||||
Armament@VULCPRIMARY:
|
||||
@@ -112,9 +114,9 @@ GACTWR:
|
||||
Weapon: RedEye2
|
||||
LocalOffset: 543,0,1697
|
||||
WithMuzzleOverlay:
|
||||
RequiresCondition: tower.vulcan
|
||||
RequiresCondition: !build-incomplete && tower.vulcan
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !disabled
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: idle-lights
|
||||
LineBuildNode:
|
||||
Types: turret
|
||||
@@ -132,6 +134,10 @@ GACTWR:
|
||||
tower.vulcan: tower.vulcan
|
||||
tower.rocket: tower.rocket
|
||||
tower.sam: tower.sam
|
||||
Requirements:
|
||||
tower.vulcan: !build-incomplete
|
||||
tower.rocket: !build-incomplete
|
||||
tower.sam: !build-incomplete
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
Replacement:
|
||||
|
||||
@@ -25,8 +25,10 @@ NAPOWR:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
MaxHeightDelta: 3
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !empdisable
|
||||
RequiresCondition: !build-incomplete && !empdisable
|
||||
Sequence: idle-lights
|
||||
Power:
|
||||
Amount: 100
|
||||
@@ -64,8 +66,10 @@ NAAPWR:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
MaxHeightDelta: 3
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !empdisable
|
||||
RequiresCondition: !build-incomplete && !empdisable
|
||||
Sequence: idle-lights
|
||||
Power:
|
||||
Amount: 200
|
||||
@@ -119,9 +123,13 @@ NAHAND:
|
||||
PrimaryCondition: primary
|
||||
SelectionNotification: PrimaryBuildingSelected
|
||||
ProductionBar:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights
|
||||
WithIdleOverlay@LIGHT:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-light
|
||||
Power:
|
||||
Amount: -20
|
||||
@@ -178,12 +186,18 @@ NAWEAP:
|
||||
PrimaryCondition: primary
|
||||
SelectionNotification: PrimaryBuildingSelected
|
||||
ProductionBar:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@ROOF:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-roof
|
||||
WithProductionDoorOverlay@DOOR:
|
||||
RequiresCondition: !build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights
|
||||
WithIdleOverlay@BIB:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: bib
|
||||
Power:
|
||||
Amount: -30
|
||||
@@ -236,9 +250,13 @@ NAHPAD:
|
||||
PlayerExperience: 15
|
||||
StartRepairingNotification: Repairing
|
||||
ProductionBar:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@PLATFORM:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-platform
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights
|
||||
WithDeathAnimation@BIB:
|
||||
DeathSequence: dead-platform
|
||||
@@ -292,9 +310,12 @@ NARADR:
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
MaxHeightDelta: 3
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@DISH:
|
||||
Sequence: idle-dish
|
||||
RequiresCondition: !build-incomplete
|
||||
PauseOnCondition: disabled || empdisable
|
||||
Sequence: idle-dish
|
||||
Targetable:
|
||||
TargetTypes: Ground, Building, C4, SpyInfiltrate
|
||||
Power:
|
||||
@@ -330,8 +351,10 @@ NATECH:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
MaxHeightDelta: 3
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !disabled
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: idle-lights
|
||||
Power:
|
||||
Amount: -150
|
||||
@@ -370,8 +393,10 @@ NATMPL:
|
||||
MaxHeightDelta: 3
|
||||
Power:
|
||||
Amount: -200
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !disabled
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: idle-lights
|
||||
ProduceActorPower:
|
||||
PauseOnCondition: empdisable || disabled
|
||||
|
||||
@@ -63,8 +63,6 @@ NAPOST:
|
||||
NodeTypes: laserfencenode
|
||||
SegmentType: nafnce
|
||||
SegmentsRequireNode: true
|
||||
WithMakeAnimation:
|
||||
Condition: make-animation-playing
|
||||
Selectable:
|
||||
Bounds: 42, 44, 0, -12
|
||||
LineBuildNode:
|
||||
@@ -73,14 +71,16 @@ NAPOST:
|
||||
Amount: -25
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !disabled
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: lights
|
||||
WithIdleOverlay@CHAINOFLIGHTS:
|
||||
RequiresCondition: !disabled
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: chainoflights
|
||||
LineBuildSegmentExternalCondition:
|
||||
RequiresCondition: !disabled && !make-animation-playing
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Condition: active-posts
|
||||
|
||||
NAFNCE:
|
||||
@@ -173,8 +173,11 @@ NALASR:
|
||||
Armament:
|
||||
Weapon: TurretLaserFire
|
||||
LocalOffset: 498,0,317
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
RenderVoxels:
|
||||
WithVoxelTurret:
|
||||
RequiresCondition: !build-incomplete
|
||||
Power:
|
||||
Amount: -40
|
||||
SelectionDecorations:
|
||||
@@ -218,11 +221,14 @@ NAOBEL:
|
||||
RequiresCondition: charging && !disabled
|
||||
SoundFiles: obelpowr.aud
|
||||
Interval: 30, 40
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithChargeOverlay:
|
||||
RequiresCondition: !build-incomplete
|
||||
Palette: player
|
||||
IsPlayerPalette: true
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !disabled
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: idle-lights
|
||||
Power:
|
||||
Amount: -150
|
||||
@@ -257,7 +263,10 @@ NASAM:
|
||||
InitialFacing: 224
|
||||
AttackTurreted:
|
||||
PauseOnCondition: empdisable || disabled
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithSpriteTurret:
|
||||
RequiresCondition: !build-incomplete
|
||||
Recoils: false
|
||||
Armament:
|
||||
Weapon: RedEye2
|
||||
@@ -291,9 +300,11 @@ NASTLH:
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
MaxHeightDelta: 3
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@pulse:
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: pulse
|
||||
RequiresCondition: !disabled
|
||||
WithRangeCircle:
|
||||
Range: 12c0
|
||||
Type: cloakgenerator
|
||||
@@ -339,8 +350,10 @@ NAMISL:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !disabled
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: idle-lights
|
||||
Power:
|
||||
Amount: -50
|
||||
@@ -407,12 +420,16 @@ NAWAST:
|
||||
Actor: WEED
|
||||
SpawnOffset: 3,1
|
||||
Facing: 160
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@GLOW:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-glow
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights
|
||||
WithIdleOverlay@BIB:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: bib
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
RenderSprites:
|
||||
|
||||
@@ -40,13 +40,19 @@ GACNST:
|
||||
ProductionType: Building
|
||||
ProductionBar@Defense:
|
||||
ProductionType: Defense
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@TOP:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-top
|
||||
WithIdleOverlay@SIDE:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-side
|
||||
WithIdleOverlay@FRONT:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-front
|
||||
WithBuildingPlacedOverlay:
|
||||
RequiresCondition: !build-incomplete
|
||||
Power:
|
||||
Amount: 0
|
||||
Selectable:
|
||||
@@ -97,14 +103,20 @@ PROC:
|
||||
Actor: HARV
|
||||
SpawnOffset: 2,1
|
||||
Facing: 160
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@REDLIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-redlights
|
||||
WithIdleOverlay@BIB:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: bib
|
||||
WithDockedOverlay@FLAME:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: flame
|
||||
Palette: effect
|
||||
WithDockingOverlay@UNLOAD:
|
||||
RequiresCondition: !build-incomplete
|
||||
Power:
|
||||
Amount: -30
|
||||
ProvidesPrerequisite@buildingname:
|
||||
@@ -148,11 +160,15 @@ GASILO:
|
||||
FactionImages:
|
||||
gdi: gasilo.gdi
|
||||
nod: gasilo.nod
|
||||
WithSpriteBody:
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithSiloAnimation:
|
||||
RequiresCondition: !build-incomplete
|
||||
WithIdleOverlay@UNDERLAY:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-underlay
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights
|
||||
StoresResources:
|
||||
PipColor: Green
|
||||
|
||||
@@ -32,7 +32,10 @@ NAPULS:
|
||||
Weapon: EMPulseCannon
|
||||
LocalOffset: 212,0,1768
|
||||
LocalYaw: 0,100
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithSpriteTurret:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: turret
|
||||
Power:
|
||||
Amount: -150
|
||||
|
||||
Reference in New Issue
Block a user