Increase damage and HP by 100x

This commit is contained in:
Arular101
2017-11-26 20:12:41 +01:00
committed by reaperrr
parent 7760c41bd9
commit e049452f22
32 changed files with 236 additions and 232 deletions

View File

@@ -99,7 +99,7 @@ MNLYR:
Tooltip:
Name: Bomber
Health:
HP: 500
HP: 50000
Armor:
Type: Heavy
Mobile:
@@ -126,7 +126,7 @@ MNLYR:
FTUR:
Health:
HP: 1000
HP: 100000
Transforms:
IntoActor: mnlyr
Offset: 0,0
@@ -150,14 +150,14 @@ MINVV:
Valued:
Cost: 30
Health:
HP: 200
HP: 20000
RenderSprites:
Image: miner
WithSpriteBody:
Tooltip:
Name: Bomb
SelfHealing:
Step: -1
Step: -100
Delay: 1
HealIfBelow: 101
Explodes:

View File

@@ -1,13 +1,13 @@
OILB.Strong:
Inherits: OILB
Health:
HP: 6000
HP: 600000
RenderSprites:
Image: OILB
OILB.Weak:
Inherits: OILB
Health:
HP: 900
HP: 90000
RenderSprites:
Image: OILB

View File

@@ -108,7 +108,7 @@ Ant:
Buildable:
Prerequisites: barr
Health:
HP: 200
HP: 20000
E7:
-AnnounceOnKill:

View File

@@ -50,7 +50,7 @@ UNITCRATE:
APC:
Inherits@AUTOTARGET: ^AutoTargetGround
Health:
HP: 1000
HP: 100000
MustBeDestroyed:
RequiredForShortGame: true
-AttackMove:
@@ -59,7 +59,7 @@ HARV:
Tooltip:
Name: Bomb Truck
Health:
HP: 100
HP: 10000
Explodes:
Weapon: CrateNuke
EmptyWeapon: CrateNuke
@@ -69,11 +69,11 @@ HARV:
SHOK:
Health:
HP: 800
HP: 80000
DOG:
Health:
HP: 120
HP: 12000
Mobile:
Speed: 99

View File

@@ -2,4 +2,4 @@ PortaTesla:
ReloadDelay: 20
Range: 10c0
Warhead@1Dam: SpreadDamage
Damage: 80
Damage: 8000

View File

@@ -40,7 +40,7 @@ LST:
Tooltip:
Name: Naval Mobile HQ
Health:
HP: 1000
HP: 100000
Mobile:
Speed: 170
Armament@PRIMARY:

View File

@@ -7,7 +7,7 @@
Inaccuracy: 3c341
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 250
Damage: 25000
SubMissile:
ReloadDelay: 250
@@ -17,4 +17,4 @@ SubMissile:
Speed: 409
LaunchAngle: 62
Warhead@1Dam: SpreadDamage
Damage: 400
Damage: 40000

View File

@@ -50,7 +50,7 @@ UNITCRATE:
APC:
Inherits@AUTOTARGET: ^AutoTargetGround
Health:
HP: 1000
HP: 100000
MustBeDestroyed:
RequiredForShortGame: true
-AttackMove:
@@ -59,7 +59,7 @@ HARV:
Tooltip:
Name: Bomb Truck
Health:
HP: 100
HP: 10000
Explodes:
Weapon: CrateNuke
EmptyWeapon: CrateNuke
@@ -69,11 +69,11 @@ HARV:
SHOK:
Health:
HP: 800
HP: 80000
DOG:
Health:
HP: 120
HP: 12000
Mobile:
Speed: 99

View File

@@ -2,4 +2,4 @@ PortaTesla:
ReloadDelay: 20
Range: 10c0
Warhead@1Dam: SpreadDamage
Damage: 80
Damage: 8000

View File

@@ -113,7 +113,7 @@ Player:
OILB:
Health:
HP: 3000
HP: 300000
Armor:
Type: Wood
WithBuildingBib:
@@ -134,7 +134,7 @@ MOBILETENT:
DecorationBounds: 21,21
SelectionDecorations:
Health:
HP: 600
HP: 60000
Armor:
Type: Light
Mobile:
@@ -156,7 +156,7 @@ MOBILETENT:
TENT:
Health:
HP: 1000
HP: 100000
Production:
Produces: Infantry, Soldier, Dog, Defense
-Sellable:
@@ -185,7 +185,7 @@ PBOX:
Valued:
Cost: 400
Health:
HP: 200
HP: 20000
Armor:
Type: Heavy
Power:
@@ -262,7 +262,7 @@ SNIPER:
Buildable:
Prerequisites: barracks
Health:
HP: 200
HP: 20000
SNIPER.soviets:
Inherits: SNIPER
@@ -298,19 +298,19 @@ ARTY:
Valued:
Cost: 600
Health:
HP: 75
HP: 7500
RevealsShroud:
Range: 7c0
V2RL:
Health:
HP: 100
HP: 10000
ReloadAmmoPool:
Delay: 280
4TNK:
Health:
HP: 2500
HP: 250000
Mobile:
Speed: 56
RevealsShroud:
@@ -326,13 +326,13 @@ V2RL:
Weapon: napalm
EmptyWeapon: napalm
SelfHealing:
Step: 2
Step: 200
Delay: 1
HealIfBelow: 40
BADR.Bomber:
Health:
HP: 60
HP: 6000
Aircraft:
Speed: 280
AmmoPool:

View File

@@ -13,7 +13,7 @@
Versus:
None: 75
Concrete: 100
Damage: 150
Damage: 15000
Warhead@3Eff: CreateEffect
Explosions: self_destruct
@@ -38,7 +38,7 @@ MammothTusk:
Light: 110
Heavy: 100
Concrete: 200
Damage: 250
Damage: 25000
Warhead@3Eff: CreateEffect
Explosions: nuke
@@ -65,7 +65,7 @@ TankNapalm:
Light: 100
Heavy: 100
Concrete: 100
Damage: 15
Damage: 1500
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
@@ -86,7 +86,7 @@ ParaBomb:
Wood: 100
Light: 60
Concrete: 25
Damage: 200
Damage: 20000
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@3Eff: CreateEffect
Explosions: napalm
@@ -111,7 +111,7 @@ ParaBomb:
Wood: 100
Heavy: 75
Concrete: 35
Damage: 20
Damage: 2000
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@3Eff: CreateEffect
Explosions: small_napalm
@@ -134,7 +134,7 @@ FLAK-23:
Light: 30
Heavy: 40
Concrete: 30
Damage: 25
Damage: 2500
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
@@ -157,7 +157,7 @@ SCUD:
Wood: 90
Light: 80
Heavy: 70
Damage: 500
Damage: 50000
AffectsParent: true
Warhead@3Eff: CreateEffect
Explosions: nuke

View File

@@ -54,7 +54,7 @@ SPY.Strong:
RenderSprites:
Image: SPY
Health:
HP: 100
HP: 10000
RevealsShroud:
Range: 6c0
Infiltrates:

View File

@@ -3,4 +3,4 @@ Nike:
Maverick:
Warhead@1Dam: SpreadDamage
Damage: 175
Damage: 17500

View File

@@ -126,7 +126,7 @@ PBOX:
Name: Super Tank
GenericName: Super Tank
Health:
HP: 20000
HP: 2000000
Armor:
Type: Concrete
Mobile:
@@ -165,7 +165,7 @@ PBOX:
SpawnActorOnDeath:
Actor: 5TNK.Husk
SelfHealing:
Step: 1
Step: 100
Delay: 1
HealIfBelow: 100
DamageCooldown: 150
@@ -181,7 +181,7 @@ PBOX:
ThrowsParticle@turret:
Anim: turret
Health:
HP: 2000
HP: 200000
RenderSprites:
Image: 4TNK

View File

@@ -11,5 +11,5 @@ SuperTankPrimary:
ReloadDelay: 70
Report: turret1.aud
Warhead@1Dam: SpreadDamage
Damage: 500
InvalidTargets: Air, Infantry
Damage: 50000
InvalidTargets: Air, Infantry

View File

@@ -25,11 +25,11 @@ World:
^Helicopter:
-GivesBounty:
Health:
HP: 9000
HP: 900000
FENC:
Health:
HP: 9000
HP: 900000
V01:
Cargo:

View File

@@ -7,7 +7,7 @@ ParaBomb:
-OpenSequence:
Warhead@1Dam: SpreadDamage
Spread: 150
Damage: 3500
Damage: 350000
Versus:
None: 125
Wood: 100

View File

@@ -27,13 +27,13 @@ Player:
OILB:
Health:
HP: 6000
HP: 600000
BARR:
Buildable:
Prerequisites: ~disabled
Health:
HP: 5000
HP: 500000
Production:
Produces: Building, Infantry, Soldier, Dog
BaseProvider:
@@ -45,7 +45,7 @@ WEAP:
Buildable:
Prerequisites: ~disabled
Health:
HP: 10000
HP: 1000000
Valued:
Cost: 2000
Power: