Rename all "medium" difficulties to "normal"

This commit is contained in:
abcdefg30
2016-08-31 23:05:34 +02:00
parent 43b7c98c33
commit e2a2c6433f
6 changed files with 9 additions and 9 deletions

View File

@@ -57,7 +57,7 @@ RunInitialActivities = function()
ProduceInfantry()
Trigger.AfterDelay(DateTime.Minutes(2), ProduceShips)
if Map.LobbyOption("difficulty") == "hard" or Map.LobbyOption("difficulty") == "medium" then
if Map.LobbyOption("difficulty") == "hard" or Map.LobbyOption("difficulty") == "normal" then
Trigger.AfterDelay(DateTime.Seconds(25), ReinfInf)
end
Trigger.AfterDelay(DateTime.Minutes(2), ReinfInf)
@@ -172,7 +172,7 @@ Tick = function()
RCheck = true
if Map.LobbyOption("difficulty") == "easy" and ReinfCheck then
Trigger.AfterDelay(DateTime.Minutes(6), ReinfArmor)
elseif Map.LobbyOption("difficulty") == "medium" then
elseif Map.LobbyOption("difficulty") == "normal" then
Trigger.AfterDelay(DateTime.Minutes(4), ReinfArmor)
else
Trigger.AfterDelay(DateTime.Minutes(3), ReinfArmor)