Update changelog.
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19
CHANGELOG
19
CHANGELOG
@@ -1,5 +1,9 @@
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NEW:
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All mods:
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Overhauled Fog of War to freeze the state of resource, smudge, and structures.
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Overhauled weapon projectile physics and rendering.
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Added starting units configuration to the lobby (MCV only, light support, heavy support).
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Added lobby options for disabling shroud and fog of war.
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Added an ingame credits menu.
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Added descriptive error messages when connecting to a server fails.
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Added guard ability to combat units ('d').
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@@ -23,15 +27,22 @@ NEW:
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Fixed units chasing a chronoshifted unit across the map.
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Fixed units not being able to attack buildings from some angles.
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Fixed infantry not being able to attack units from some angles.
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Unified the music player between C&C and RA/D2K.
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Unified tooltip behavior between C&C and RA/D2K.
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Removed some developer-specific options from the settings menu.
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Red Alert:
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Added external capturing for engineers (like C&C Generals).
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Added collection animation for parabomb crate.
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Added public countdown timers to A-bomb and GPS.
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Fixed artwork glitches in several units and buildings.
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Fixed incorrect player color on captured oil derricks on some maps.
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Fixed support powers being available after winning a game.
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Fixed sniper damage vs walls.
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Fixed destroyable ore mines.
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Fixed chronotank teleport sound.
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Improved chronoshift interaction with vehicle husks.
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Added build limit to iron curtain and chronosphere.
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Removed bibs from iron curtain and chronosphere.
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Improved dog attack behavior.
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Tweaked some weapon explosions.
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Sniper health reduced.
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@@ -52,7 +63,8 @@ NEW:
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Removed maps: Hotzone, Mjolnir-2, Seaside.
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Disabled bots on several maps where they don't work well.
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C&C:
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Added starting units configuration to the lobby (MCV only, light support, heavy support).
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Fixed Nod01 mission.
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Fixed mouse cursor colors.
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Restored "classic" multi-engineer behavior. Buildings above 50% health will be damaged by 50%; buildings below this will be captured.
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Added some texture to the UI background.
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Fixed veterancy chevrons on cloaked units.
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@@ -78,10 +90,12 @@ NEW:
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Fixed a crash with server hosting under Windows.
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Significant improvements to pathfinder performance when ordering units to areas they cannot reach.
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Reduced order lag for singleplayer games.
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Added audio device configuration.
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Added support for TS/RA2 mix files.
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Added support for TS/RA2 SHP images.
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Added support for TS/RA2 voxel models.
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Added support for D2K RS archives.
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Added support for D2K R8 images.
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Added support for WAV audio files.
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Added support for XCC mix databases.
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Added support for the D2K InstallShield archive.
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@@ -90,13 +104,14 @@ NEW:
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Added additional debug information when yaml merging fails.
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Added additional customization options for laser weapons.
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Added additional logging for server errors.
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Additional refactoring working towards TS/RA2 terrain support.
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Significant additional work towards TS/RA2 terrain support.
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Build system and packages:
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Host windows OpenAL and SDL dependencies on our own servers to avoid excessive downtime.
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Map Editor and Tools:
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Added an ingame asset viewer / converter to D2K and RA (enable via the Debug tab in the settings menu).
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Added EditorConfig definitions for editors that support it.
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Added StyleCop definitions for editors that support it.
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20130514:
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All mods:
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Destroyed bridges can now be repaired with an engineer.
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