Merge pull request #7107 from reaperrr/ra-common-move01
Made Common namespaces more consistent
This commit is contained in:
@@ -11,9 +11,9 @@
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using System.Linq;
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using System.Linq;
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using OpenRA.Traits;
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using OpenRA.Traits;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.RA.Traits;
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using OpenRA.Mods.RA.Traits;
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using OpenRA.GameRules;
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using OpenRA.GameRules;
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using OpenRA.Mods.Common;
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namespace OpenRA.Mods.Cnc.Traits
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namespace OpenRA.Mods.Cnc.Traits
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{
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{
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@@ -10,6 +10,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common
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namespace OpenRA.Mods.Common
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@@ -11,7 +11,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenRA.Effects;
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using OpenRA.Effects;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Power;
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using OpenRA.Mods.Common.Traits;
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namespace OpenRA.Mods.Common.Effects
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namespace OpenRA.Mods.Common.Effects
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{
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{
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@@ -12,23 +12,24 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using OpenRA.Effects;
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using OpenRA.Effects;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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namespace OpenRA.Mods.Common.Effects
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namespace OpenRA.Mods.Common.Effects
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{
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{
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class RallyPoint : IEffect
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class RallyPointIndicator : IEffect
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{
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{
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readonly Actor building;
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readonly Actor building;
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readonly Common.RallyPoint rp;
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readonly RallyPoint rp;
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readonly string palettePrefix;
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readonly string palettePrefix;
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readonly Animation flag;
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readonly Animation flag;
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readonly Animation circles;
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readonly Animation circles;
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public RallyPoint(Actor building, string palettePrefix)
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public RallyPointIndicator(Actor building, string palettePrefix)
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{
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{
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this.building = building;
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this.building = building;
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this.palettePrefix = palettePrefix;
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this.palettePrefix = palettePrefix;
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rp = building.Trait<Common.RallyPoint>();
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rp = building.Trait<RallyPoint>();
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flag = new Animation(building.World, "rallypoint");
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flag = new Animation(building.World, "rallypoint");
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circles = new Animation(building.World, "rallypoint");
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circles = new Animation(building.World, "rallypoint");
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@@ -16,7 +16,7 @@ using OpenRA.FileSystem;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Widgets;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common
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namespace OpenRA.Mods.Common.LoadScreens
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{
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{
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public class DefaultLoadScreen : ILoadScreen
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public class DefaultLoadScreen : ILoadScreen
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{
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{
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@@ -13,7 +13,7 @@ using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Widgets;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common
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namespace OpenRA.Mods.Common.LoadScreens
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{
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{
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public class ModChooserLoadScreen : ILoadScreen
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public class ModChooserLoadScreen : ILoadScreen
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{
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{
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@@ -11,7 +11,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenRA.Widgets;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common
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namespace OpenRA.Mods.Common.LoadScreens
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{
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{
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public class NullLoadScreen : ILoadScreen
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public class NullLoadScreen : ILoadScreen
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{
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{
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@@ -49,7 +49,6 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="CommonTraitsInterfaces.cs" />
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<Compile Include="CommonTraitsInterfaces.cs" />
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<Compile Include="DefaultLoadScreen.cs" />
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<Compile Include="Effects\Beacon.cs" />
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<Compile Include="Effects\Beacon.cs" />
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<Compile Include="Effects\Bullet.cs" />
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<Compile Include="Effects\Bullet.cs" />
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<Compile Include="Effects\Contrail.cs" />
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<Compile Include="Effects\Contrail.cs" />
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@@ -63,7 +62,7 @@
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<Compile Include="Effects\Missile.cs" />
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<Compile Include="Effects\Missile.cs" />
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<Compile Include="Effects\NukeLaunch.cs" />
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<Compile Include="Effects\NukeLaunch.cs" />
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<Compile Include="Effects\PowerdownIndicator.cs" />
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<Compile Include="Effects\PowerdownIndicator.cs" />
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<Compile Include="Effects\RallyPoint.cs" />
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<Compile Include="Effects\RallyPointIndicator.cs" />
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<Compile Include="Effects\Smoke.cs" />
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<Compile Include="Effects\Smoke.cs" />
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<Compile Include="Commands\ChatCommands.cs" />
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<Compile Include="Commands\ChatCommands.cs" />
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<Compile Include="Commands\DevCommands.cs" />
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<Compile Include="Commands\DevCommands.cs" />
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@@ -77,10 +76,9 @@
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<Compile Include="Graphics\TextRenderable.cs" />
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<Compile Include="Graphics\TextRenderable.cs" />
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<Compile Include="Graphics\VoxelActorPreview.cs" />
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<Compile Include="Graphics\VoxelActorPreview.cs" />
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<Compile Include="Graphics\VoxelRenderable.cs" />
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<Compile Include="Graphics\VoxelRenderable.cs" />
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<Compile Include="LoadWidgetAtGameStart.cs" />
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<Compile Include="LoadScreens\DefaultLoadScreen.cs" />
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<Compile Include="ModChooserLoadScreen.cs" />
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<Compile Include="LoadScreens\ModChooserLoadScreen.cs" />
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<Compile Include="NullLoadScreen.cs" />
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<Compile Include="LoadScreens\NullLoadScreen.cs" />
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<Compile Include="Modifiers\TimedUpgradeBar.cs" />
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<Compile Include="Orders\DeployOrderTargeter.cs" />
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<Compile Include="Orders\DeployOrderTargeter.cs" />
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<Compile Include="Orders\EnterAlliedActorTargeter.cs" />
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<Compile Include="Orders\EnterAlliedActorTargeter.cs" />
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<Compile Include="Orders\UnitOrderTargeter.cs" />
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<Compile Include="Orders\UnitOrderTargeter.cs" />
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@@ -110,6 +108,7 @@
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<Compile Include="Traits\BlocksBullets.cs" />
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<Compile Include="Traits\BlocksBullets.cs" />
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<Compile Include="Traits\Buildable.cs" />
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<Compile Include="Traits\Buildable.cs" />
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<Compile Include="Traits\Buildings\DeadBuildingState.cs" />
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<Compile Include="Traits\Buildings\DeadBuildingState.cs" />
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<Compile Include="Traits\Buildings\RallyPoint.cs" />
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<Compile Include="Traits\Burns.cs" />
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<Compile Include="Traits\Burns.cs" />
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<Compile Include="Traits\CustomBuildTimeValue.cs" />
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<Compile Include="Traits\CustomBuildTimeValue.cs" />
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<Compile Include="Traits\CustomSellValue.cs" />
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<Compile Include="Traits\CustomSellValue.cs" />
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@@ -117,6 +116,7 @@
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<Compile Include="Traits\GlobalUpgradable.cs" />
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<Compile Include="Traits\GlobalUpgradable.cs" />
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<Compile Include="Traits\Immobile.cs" />
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<Compile Include="Traits\Immobile.cs" />
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<Compile Include="Traits\JamsMissiles.cs" />
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<Compile Include="Traits\JamsMissiles.cs" />
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<Compile Include="Traits\KillsSelf.cs" />
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<Compile Include="Traits\Modifiers\DisabledOverlay.cs" />
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<Compile Include="Traits\Modifiers\DisabledOverlay.cs" />
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<Compile Include="Traits\Modifiers\HiddenUnderFog.cs" />
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<Compile Include="Traits\Modifiers\HiddenUnderFog.cs" />
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<Compile Include="Traits\Modifiers\UpgradeOverlay.cs" />
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<Compile Include="Traits\Modifiers\UpgradeOverlay.cs" />
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@@ -136,23 +136,30 @@
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<Compile Include="Traits\Power\RequiresPower.cs" />
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<Compile Include="Traits\Power\RequiresPower.cs" />
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<Compile Include="Traits\Power\ScalePowerWithHealth.cs" />
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<Compile Include="Traits\Power\ScalePowerWithHealth.cs" />
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<Compile Include="Traits\ProvidesRadar.cs" />
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<Compile Include="Traits\ProvidesRadar.cs" />
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<Compile Include="Traits\RallyPoint.cs" />
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<Compile Include="Traits\Render\RenderEditorOnly.cs" />
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<Compile Include="Traits\Render\RenderEditorOnly.cs" />
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<Compile Include="Traits\Render\RenderFlare.cs" />
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<Compile Include="Traits\Render\RenderFlare.cs" />
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<Compile Include="Traits\Render\RenderNameTag.cs" />
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<Compile Include="Traits\Render\RenderSimple.cs" />
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<Compile Include="Traits\Render\RenderSimple.cs" />
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<Compile Include="Traits\Render\RenderSprites.cs" />
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<Compile Include="Traits\Render\RenderSprites.cs" />
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<Compile Include="Traits\Render\RenderUnit.cs" />
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<Compile Include="Traits\Render\RenderUnit.cs" />
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<Compile Include="Traits\Render\TimedUpgradeBar.cs" />
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<Compile Include="Traits\Render\WithBuildingPlacedAnimation.cs" />
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<Compile Include="Traits\Render\WithBuildingPlacedAnimation.cs" />
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<Compile Include="Traits\Render\WithDeathAnimation.cs" />
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<Compile Include="Traits\Render\WithDeathAnimation.cs" />
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<Compile Include="Traits\Render\WithResources.cs" />
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<Compile Include="Traits\Render\WithResources.cs" />
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<Compile Include="Traits\Render\WithShadow.cs" />
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<Compile Include="Traits\Render\WithSmoke.cs" />
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<Compile Include="Traits\ShakeOnDeath.cs" />
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<Compile Include="Traits\ShakeOnDeath.cs" />
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<Compile Include="Traits\SmokeTrailWhenDamaged.cs" />
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<Compile Include="Traits\Sound\ActorLostNotification.cs" />
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<Compile Include="Traits\Sound\ActorLostNotification.cs" />
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<Compile Include="Traits\Sound\AnnounceOnBuild.cs" />
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<Compile Include="Traits\Sound\AnnounceOnBuild.cs" />
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<Compile Include="Traits\Sound\AnnounceOnKill.cs" />
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<Compile Include="Traits\Sound\AnnounceOnKill.cs" />
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<Compile Include="Traits\Sound\DeathSounds.cs" />
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<Compile Include="Traits\Sound\DeathSounds.cs" />
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<Compile Include="Traits\Sound\SoundOnDamageTransition.cs" />
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<Compile Include="Traits\Sound\SoundOnDamageTransition.cs" />
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<Compile Include="Traits\Upgrades\UpgradableTrait.cs" />
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<Compile Include="Traits\Upgrades\UpgradeManager.cs" />
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<Compile Include="Traits\Valued.cs" />
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<Compile Include="Traits\Valued.cs" />
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<Compile Include="Traits\World\CreateMPPlayers.cs" />
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<Compile Include="Traits\World\CreateMPPlayers.cs" />
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<Compile Include="Traits\World\LoadWidgetAtGameStart.cs" />
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<Compile Include="Traits\World\MPStartLocations.cs" />
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<Compile Include="Traits\World\MPStartLocations.cs" />
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<Compile Include="Traits\World\MPStartUnits.cs" />
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<Compile Include="Traits\World\MPStartUnits.cs" />
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<Compile Include="Traits\World\PaletteFromCurrentTileset.cs" />
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<Compile Include="Traits\World\PaletteFromCurrentTileset.cs" />
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@@ -169,8 +176,6 @@
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<Compile Include="Traits\World\SpawnMapActors.cs" />
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<Compile Include="Traits\World\SpawnMapActors.cs" />
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<Compile Include="Traits\World\StartGameNotification.cs" />
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<Compile Include="Traits\World\StartGameNotification.cs" />
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<Compile Include="Traits\World\TerrainGeometryOverlay.cs" />
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<Compile Include="Traits\World\TerrainGeometryOverlay.cs" />
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<Compile Include="Upgrades\UpgradableTrait.cs" />
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<Compile Include="Upgrades\UpgradeManager.cs" />
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<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
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<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
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<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
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<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
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<Compile Include="UtilityCommands\ExtractFilesCommand.cs" />
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<Compile Include="UtilityCommands\ExtractFilesCommand.cs" />
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@@ -10,6 +10,7 @@
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using System.Linq;
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using System.Linq;
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using Eluant;
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using Eluant;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Primitives;
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using OpenRA.Scripting;
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using OpenRA.Scripting;
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@@ -11,6 +11,7 @@
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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using Eluant;
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using Eluant;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Scripting;
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using OpenRA.Scripting;
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namespace OpenRA.Mods.Common.Scripting
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namespace OpenRA.Mods.Common.Scripting
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@@ -10,7 +10,7 @@
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|
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using System;
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using System;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Scripting;
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using OpenRA.Scripting;
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using OpenRA.Traits;
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using OpenRA.Traits;
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|
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@@ -12,7 +12,8 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Eluant;
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using Eluant;
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using OpenRA.Mods.Common.Power;
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using OpenRA.Mods.Common.Traits;
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using PowerTrait = OpenRA.Mods.Common.Traits.Power;
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using OpenRA.Scripting;
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using OpenRA.Scripting;
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using OpenRA.Traits;
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using OpenRA.Traits;
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|
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@@ -58,12 +59,12 @@ namespace OpenRA.Mods.Common.Scripting
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[ScriptPropertyGroup("Power")]
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[ScriptPropertyGroup("Power")]
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public class ActorPowerProperties : ScriptActorProperties, Requires<PowerInfo>
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public class ActorPowerProperties : ScriptActorProperties, Requires<PowerInfo>
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{
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{
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readonly IEnumerable<Power.Power> power;
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readonly IEnumerable<PowerTrait> power;
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|
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public ActorPowerProperties(ScriptContext context, Actor self)
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public ActorPowerProperties(ScriptContext context, Actor self)
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: base(context, self)
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: base(context, self)
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{
|
{
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power = self.TraitsImplementing<Power.Power>();
|
power = self.TraitsImplementing<PowerTrait>();
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}
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}
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|
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[Desc("Returns the power drained/provided by this actor.")]
|
[Desc("Returns the power drained/provided by this actor.")]
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@@ -8,6 +8,7 @@
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*/
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*/
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#endregion
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#endregion
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|
using OpenRA.Mods.Common.Traits;
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using OpenRA.Scripting;
|
using OpenRA.Scripting;
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using OpenRA.Traits;
|
using OpenRA.Traits;
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|
|
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@@ -13,11 +13,11 @@ using System.Collections.Generic;
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using System.Drawing;
|
using System.Drawing;
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using System.Linq;
|
using System.Linq;
|
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using OpenRA.Graphics;
|
using OpenRA.Graphics;
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|
using OpenRA.Mods.Common;
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|
using OpenRA.Mods.Common.Traits;
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using OpenRA.Network;
|
using OpenRA.Network;
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using OpenRA.Server;
|
using OpenRA.Server;
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using S = OpenRA.Server.Server;
|
using S = OpenRA.Server.Server;
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using OpenRA.Mods.Common.Server;
|
|
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using OpenRA.Mods.Common;
|
|
||||||
|
|
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namespace OpenRA.Mods.Common.Server
|
namespace OpenRA.Mods.Common.Server
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{
|
{
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|||||||
@@ -10,6 +10,7 @@
|
|||||||
|
|
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using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Network;
|
using OpenRA.Network;
|
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using OpenRA.Server;
|
using OpenRA.Server;
|
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|
|
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|
|||||||
@@ -9,9 +9,10 @@
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|||||||
#endregion
|
#endregion
|
||||||
|
|
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using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using OpenRA.Mods.Common.Effects;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
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|
|
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namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
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[Desc("Used to waypoint units after production or repair is finished.")]
|
[Desc("Used to waypoint units after production or repair is finished.")]
|
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public class RallyPointInfo : ITraitInfo
|
public class RallyPointInfo : ITraitInfo
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@@ -29,7 +30,7 @@ namespace OpenRA.Mods.Common
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|||||||
public RallyPoint(Actor self, RallyPointInfo info)
|
public RallyPoint(Actor self, RallyPointInfo info)
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{
|
{
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Location = self.Location + info.RallyPoint;
|
Location = self.Location + info.RallyPoint;
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self.World.AddFrameEndTask(w => w.Add(new Effects.RallyPoint(self, info.IndicatorPalettePrefix)));
|
self.World.AddFrameEndTask(w => w.Add(new RallyPointIndicator(self, info.IndicatorPalettePrefix)));
|
||||||
}
|
}
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||||||
|
|
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public IEnumerable<IOrderTargeter> Orders
|
public IEnumerable<IOrderTargeter> Orders
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@@ -9,10 +9,9 @@
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|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Mods.Common.Traits;
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("This actor will play a fire animation over its body and take damage over time.")]
|
[Desc("This actor will play a fire animation over its body and take damage over time.")]
|
||||||
class BurnsInfo : ITraitInfo, Requires<RenderSpritesInfo>
|
class BurnsInfo : ITraitInfo, Requires<RenderSpritesInfo>
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Overrides the build time calculated by actor value.")]
|
[Desc("Overrides the build time calculated by actor value.")]
|
||||||
public class CustomBuildTimeValueInfo : TraitInfo<CustomBuildTimeValue>
|
public class CustomBuildTimeValueInfo : TraitInfo<CustomBuildTimeValue>
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Allow a non-standard sell/repair value to avoid buy-sell exploits.")]
|
[Desc("Allow a non-standard sell/repair value to avoid buy-sell exploits.")]
|
||||||
public class CustomSellValueInfo : TraitInfo<CustomSellValue>
|
public class CustomSellValueInfo : TraitInfo<CustomSellValue>
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Handle demolitions from C4 explosives.")]
|
[Desc("Handle demolitions from C4 explosives.")]
|
||||||
public class DemolishableInfo : IDemolishableInfo, ITraitInfo
|
public class DemolishableInfo : IDemolishableInfo, ITraitInfo
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using System.Collections.Generic;
|
|||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
class ImmobileInfo : ITraitInfo, IOccupySpaceInfo
|
class ImmobileInfo : ITraitInfo, IOccupySpaceInfo
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -13,11 +13,10 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using OpenRA.Effects;
|
using OpenRA.Effects;
|
||||||
using OpenRA.Mods.Common;
|
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
class KillsSelfInfo : UpgradableTraitInfo, ITraitInfo
|
class KillsSelfInfo : UpgradableTraitInfo, ITraitInfo
|
||||||
{
|
{
|
||||||
@@ -11,7 +11,7 @@
|
|||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common.Power
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Disables the actor when a power outage is triggered (see `InfiltrateForPowerOutage` for more information).")]
|
[Desc("Disables the actor when a power outage is triggered (see `InfiltrateForPowerOutage` for more information).")]
|
||||||
public class AffectedByPowerOutageInfo : ITraitInfo
|
public class AffectedByPowerOutageInfo : ITraitInfo
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
using OpenRA.Mods.Common.Effects;
|
using OpenRA.Mods.Common.Effects;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common.Power
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("The player can disable the power individually on this actor.")]
|
[Desc("The player can disable the power individually on this actor.")]
|
||||||
public class CanPowerDownInfo : UpgradableTraitInfo, ITraitInfo, Requires<PowerInfo>
|
public class CanPowerDownInfo : UpgradableTraitInfo, ITraitInfo, Requires<PowerInfo>
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common.Power
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
public class PowerManagerInfo : ITraitInfo, Requires<DeveloperModeInfo>
|
public class PowerManagerInfo : ITraitInfo, Requires<DeveloperModeInfo>
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using System;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common.Power
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
public class PowerInfo : UpgradableTraitInfo, ITraitInfo
|
public class PowerInfo : UpgradableTraitInfo, ITraitInfo
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common.Power
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Needs power to operate.")]
|
[Desc("Needs power to operate.")]
|
||||||
class RequiresPowerInfo : ITraitInfo
|
class RequiresPowerInfo : ITraitInfo
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common.Power
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Scale power amount with the current health.")]
|
[Desc("Scale power amount with the current health.")]
|
||||||
public class ScalePowerWithHealthInfo : ITraitInfo, Requires<PowerInfo>, Requires<HealthInfo>
|
public class ScalePowerWithHealthInfo : ITraitInfo, Requires<PowerInfo>, Requires<HealthInfo>
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ using OpenRA.Graphics;
|
|||||||
using OpenRA.Mods.Common.Graphics;
|
using OpenRA.Mods.Common.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA.Render
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Displays the player name above the unit")]
|
[Desc("Displays the player name above the unit")]
|
||||||
class RenderNameTagInfo : ITraitInfo
|
class RenderNameTagInfo : ITraitInfo
|
||||||
@@ -13,7 +13,7 @@ using System.Drawing;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Visualizes the remaining time for an upgrade.")]
|
[Desc("Visualizes the remaining time for an upgrade.")]
|
||||||
class TimedUpgradeBarInfo : ITraitInfo, Requires<UpgradeManagerInfo>
|
class TimedUpgradeBarInfo : ITraitInfo, Requires<UpgradeManagerInfo>
|
||||||
@@ -12,11 +12,9 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Mods.RA.Activities;
|
|
||||||
using OpenRA.Mods.RA.Traits;
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA.Render
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Clones the aircraft sprite with another palette below it.")]
|
[Desc("Clones the aircraft sprite with another palette below it.")]
|
||||||
class WithShadowInfo : ITraitInfo
|
class WithShadowInfo : ITraitInfo
|
||||||
@@ -9,10 +9,9 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Mods.Common.Traits;
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA.Render
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Renders an overlay when the actor is taking heavy damage.")]
|
[Desc("Renders an overlay when the actor is taking heavy damage.")]
|
||||||
public class WithSmokeInfo : ITraitInfo, Requires<RenderSpritesInfo>
|
public class WithSmokeInfo : ITraitInfo, Requires<RenderSpritesInfo>
|
||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
public class ShakeOnDeathInfo : ITraitInfo
|
public class ShakeOnDeathInfo : ITraitInfo
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
using OpenRA.Mods.Common.Effects;
|
using OpenRA.Mods.Common.Effects;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
class SmokeTrailWhenDamagedInfo : ITraitInfo, Requires<IBodyOrientationInfo>
|
class SmokeTrailWhenDamagedInfo : ITraitInfo, Requires<IBodyOrientationInfo>
|
||||||
{
|
{
|
||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
public class SoundOnDamageTransitionInfo : ITraitInfo
|
public class SoundOnDamageTransitionInfo : ITraitInfo
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
/// <summary>Use as base class for *Info to subclass of UpgradableTrait. (See UpgradableTrait.)</summary>
|
/// <summary>Use as base class for *Info to subclass of UpgradableTrait. (See UpgradableTrait.)</summary>
|
||||||
public abstract class UpgradableTraitInfo
|
public abstract class UpgradableTraitInfo
|
||||||
@@ -16,7 +16,7 @@ using OpenRA.Graphics;
|
|||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Attach this to a unit to enable dynamic upgrades by warheads, experience, crates, support powers, etc.")]
|
[Desc("Attach this to a unit to enable dynamic upgrades by warheads, experience, crates, support powers, etc.")]
|
||||||
public class UpgradeManagerInfo : ITraitInfo
|
public class UpgradeManagerInfo : ITraitInfo
|
||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("How much the unit is worth.")]
|
[Desc("How much the unit is worth.")]
|
||||||
public class ValuedInfo : TraitInfo<Valued>
|
public class ValuedInfo : TraitInfo<Valued>
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using System.Linq;
|
|||||||
using OpenRA.Network;
|
using OpenRA.Network;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Attach this to the world actor.")]
|
[Desc("Attach this to the world actor.")]
|
||||||
public class CreateMPPlayersInfo : TraitInfo<CreateMPPlayers> { }
|
public class CreateMPPlayersInfo : TraitInfo<CreateMPPlayers> { }
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using OpenRA.Graphics;
|
|||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
using OpenRA.Widgets;
|
using OpenRA.Widgets;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
public class LoadWidgetAtGameStartInfo : ITraitInfo
|
public class LoadWidgetAtGameStartInfo : ITraitInfo
|
||||||
{
|
{
|
||||||
@@ -15,7 +15,7 @@ using OpenRA.Graphics;
|
|||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
public class MPStartLocationsInfo : TraitInfo<MPStartLocations>
|
public class MPStartLocationsInfo : TraitInfo<MPStartLocations>
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Used by SpawnMPUnits. Attach these to the world actor. You can have multiple variants by adding @suffixes.")]
|
[Desc("Used by SpawnMPUnits. Attach these to the world actor. You can have multiple variants by adding @suffixes.")]
|
||||||
public class MPStartUnitsInfo : TraitInfo<MPStartUnits>
|
public class MPStartUnitsInfo : TraitInfo<MPStartUnits>
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using OpenRA.FileSystem;
|
|||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Loads the palette specified in the tileset definition")]
|
[Desc("Loads the palette specified in the tileset definition")]
|
||||||
class PaletteFromCurrentTilesetInfo : ITraitInfo
|
class PaletteFromCurrentTilesetInfo : ITraitInfo
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using OpenRA.FileSystem;
|
|||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
class PaletteFromFileInfo : ITraitInfo
|
class PaletteFromFileInfo : ITraitInfo
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using System.Linq;
|
|||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Creates a single color palette without any base palette file.")]
|
[Desc("Creates a single color palette without any base palette file.")]
|
||||||
class PaletteFromRGBAInfo : ITraitInfo
|
class PaletteFromRGBAInfo : ITraitInfo
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using System;
|
|||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
class PlayMusicOnMapLoadInfo : ITraitInfo
|
class PlayMusicOnMapLoadInfo : ITraitInfo
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using OpenRA.FileSystem;
|
|||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
class PlayerPaletteFromCurrentTilesetInfo : ITraitInfo
|
class PlayerPaletteFromCurrentTilesetInfo : ITraitInfo
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ using System.Collections.Generic;
|
|||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
public class RadarPingsInfo : ITraitInfo
|
public class RadarPingsInfo : ITraitInfo
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
*/
|
*/
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
public sealed class ResourceClaim
|
public sealed class ResourceClaim
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using System.Collections.Generic;
|
|||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Allows harvesters to coordinate their operations. Attach this to the world actor.")]
|
[Desc("Allows harvesters to coordinate their operations. Attach this to the world actor.")]
|
||||||
public sealed class ResourceClaimLayerInfo : TraitInfo<ResourceClaimLayer> { }
|
public sealed class ResourceClaimLayerInfo : TraitInfo<ResourceClaimLayer> { }
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ using System.Linq;
|
|||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Adds the hard-coded shroud palette to the game")]
|
[Desc("Adds the hard-coded shroud palette to the game")]
|
||||||
class ShroudPaletteInfo : ITraitInfo
|
class ShroudPaletteInfo : ITraitInfo
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using System;
|
|||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
public class ShroudRendererInfo : ITraitInfo
|
public class ShroudRendererInfo : ITraitInfo
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ using OpenRA.Graphics;
|
|||||||
using OpenRA.Mods.Common.Effects;
|
using OpenRA.Mods.Common.Effects;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Attach this to the world actor.", "Order of the layers defines the Z sorting.")]
|
[Desc("Attach this to the world actor.", "Order of the layers defines the Z sorting.")]
|
||||||
public class SmudgeLayerInfo : ITraitInfo
|
public class SmudgeLayerInfo : ITraitInfo
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ using System.Linq;
|
|||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Spawns the initial units for each player upon game start.")]
|
[Desc("Spawns the initial units for each player upon game start.")]
|
||||||
public class SpawnMapActorsInfo : TraitInfo<SpawnMapActors> { }
|
public class SpawnMapActorsInfo : TraitInfo<SpawnMapActors> { }
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
class StartGameNotificationInfo : ITraitInfo
|
class StartGameNotificationInfo : ITraitInfo
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ using System.Linq;
|
|||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common.Traits
|
||||||
{
|
{
|
||||||
[Desc("Renders a debug overlay showing the terrain cells. Attach this to the world actor.")]
|
[Desc("Renders a debug overlay showing the terrain cells. Attach this to the world actor.")]
|
||||||
public class TerrainGeometryOverlayInfo : ITraitInfo
|
public class TerrainGeometryOverlayInfo : ITraitInfo
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Effects;
|
using OpenRA.Effects;
|
||||||
using OpenRA.GameRules;
|
using OpenRA.GameRules;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common
|
namespace OpenRA.Mods.Common
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ using System.IO;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.FileSystem;
|
using OpenRA.FileSystem;
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Widgets;
|
using OpenRA.Widgets;
|
||||||
|
|
||||||
namespace OpenRA.Mods.Common.Widgets.Logic
|
namespace OpenRA.Mods.Common.Widgets.Logic
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ using System;
|
|||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
using OpenRA.Widgets;
|
using OpenRA.Widgets;
|
||||||
|
|
||||||
|
|||||||
@@ -14,7 +14,6 @@ using System.Drawing;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common;
|
||||||
using OpenRA.Mods.Common.Power;
|
|
||||||
using OpenRA.Mods.Common.Traits;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA;
|
using OpenRA.Mods.RA;
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
|
|||||||
@@ -11,15 +11,14 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.RA;
|
|
||||||
using OpenRA.Mods.Common.Power;
|
|
||||||
using OpenRA.Mods.RA.Widgets;
|
|
||||||
using OpenRA.Mods.RA.Widgets.Logic;
|
|
||||||
using OpenRA.Mods.D2k.Widgets;
|
|
||||||
using OpenRA.Traits;
|
|
||||||
using OpenRA.Widgets;
|
|
||||||
using OpenRA.Mods.Common.Widgets;
|
using OpenRA.Mods.Common.Widgets;
|
||||||
using OpenRA.Mods.Common.Traits;
|
using OpenRA.Mods.Common.Traits;
|
||||||
|
using OpenRA.Mods.D2k.Widgets;
|
||||||
|
using OpenRA.Mods.RA;
|
||||||
|
using OpenRA.Mods.RA.Widgets;
|
||||||
|
using OpenRA.Mods.RA.Widgets.Logic;
|
||||||
|
using OpenRA.Traits;
|
||||||
|
using OpenRA.Widgets;
|
||||||
|
|
||||||
namespace OpenRA.Mods.D2k.Widgets.Logic
|
namespace OpenRA.Mods.D2k.Widgets.Logic
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common.Power;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
using OpenRA.Mods.RA.Traits;
|
using OpenRA.Mods.RA.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|||||||
@@ -13,11 +13,11 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Activities;
|
using OpenRA.Mods.RA.Activities;
|
||||||
using OpenRA.Mods.RA.Traits;
|
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
|
using OpenRA.Mods.RA.Traits;
|
||||||
using OpenRA.Mods.RA.Move;
|
using OpenRA.Mods.RA.Move;
|
||||||
using OpenRA.Mods.Common.Power;
|
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Support;
|
using OpenRA.Support;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using OpenRA;
|
using OpenRA;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.AI;
|
using OpenRA.Mods.RA.AI;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
*/
|
*/
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Traits;
|
using OpenRA.Mods.RA.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ using System.Collections.Generic;
|
|||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Move;
|
using OpenRA.Mods.RA.Move;
|
||||||
using OpenRA.Mods.RA.Traits;
|
using OpenRA.Mods.RA.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Traits;
|
using OpenRA.Mods.RA.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
*/
|
*/
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.Common.Effects;
|
using OpenRA.Mods.Common.Effects;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -9,7 +9,6 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
|
||||||
using OpenRA.Mods.Common.Traits;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.GameRules;
|
using OpenRA.GameRules;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.GameRules;
|
using OpenRA.GameRules;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
using OpenRA.Mods.RA.Render;
|
using OpenRA.Mods.RA.Render;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|||||||
@@ -11,10 +11,11 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using OpenRA.Mods.Common;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
|
using OpenRA.Mods.RA.Render;
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
using OpenRA.Mods.Common;
|
|
||||||
using OpenRA.Mods.RA.Render;
|
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA.Buildings
|
namespace OpenRA.Mods.RA.Buildings
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Effects;
|
using OpenRA.Mods.RA.Effects;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -13,10 +13,11 @@ using System.Linq;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
|
using OpenRA.Mods.Common.Orders;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Activities;
|
using OpenRA.Mods.RA.Activities;
|
||||||
using OpenRA.Mods.RA.Traits;
|
using OpenRA.Mods.RA.Traits;
|
||||||
using OpenRA.Mods.Common;
|
|
||||||
using OpenRA.Mods.Common.Orders;
|
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA
|
namespace OpenRA.Mods.RA
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Move;
|
using OpenRA.Mods.RA.Move;
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA.Crates
|
namespace OpenRA.Mods.RA.Crates
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using OpenRA.GameRules;
|
using OpenRA.GameRules;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA
|
namespace OpenRA.Mods.RA
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.Common.Effects;
|
using OpenRA.Mods.Common.Effects;
|
||||||
using OpenRA.Mods.RA.Effects;
|
using OpenRA.Mods.RA.Effects;
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.Common.Effects;
|
using OpenRA.Mods.Common.Effects;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
*/
|
*/
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA
|
namespace OpenRA.Mods.RA
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common.Power;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA.Infiltration
|
namespace OpenRA.Mods.RA.Infiltration
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using OpenRA.GameRules;
|
using OpenRA.GameRules;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA
|
namespace OpenRA.Mods.RA
|
||||||
|
|||||||
@@ -248,17 +248,13 @@
|
|||||||
<Compile Include="Render\RenderLandingCraft.cs" />
|
<Compile Include="Render\RenderLandingCraft.cs" />
|
||||||
<Compile Include="Render\WithBuildingExplosion.cs" />
|
<Compile Include="Render\WithBuildingExplosion.cs" />
|
||||||
<Compile Include="Render\WithMuzzleFlash.cs" />
|
<Compile Include="Render\WithMuzzleFlash.cs" />
|
||||||
<Compile Include="Render\RenderNameTag.cs" />
|
|
||||||
<Compile Include="Render\WithRotor.cs" />
|
<Compile Include="Render\WithRotor.cs" />
|
||||||
<Compile Include="Render\WithShadow.cs" />
|
|
||||||
<Compile Include="Render\WithSmoke.cs" />
|
|
||||||
<Compile Include="Repairable.cs" />
|
<Compile Include="Repairable.cs" />
|
||||||
<Compile Include="RepairableNear.cs" />
|
<Compile Include="RepairableNear.cs" />
|
||||||
<Compile Include="ScaredyCat.cs" />
|
<Compile Include="ScaredyCat.cs" />
|
||||||
<Compile Include="SeedsResource.cs" />
|
<Compile Include="SeedsResource.cs" />
|
||||||
<Compile Include="SelfHealing.cs" />
|
<Compile Include="SelfHealing.cs" />
|
||||||
<Compile Include="Sellable.cs" />
|
<Compile Include="Sellable.cs" />
|
||||||
<Compile Include="SmokeTrailWhenDamaged.cs" />
|
|
||||||
<Compile Include="SpawnMPUnits.cs" />
|
<Compile Include="SpawnMPUnits.cs" />
|
||||||
<Compile Include="Disguise.cs" />
|
<Compile Include="Disguise.cs" />
|
||||||
<Compile Include="StoresResources.cs" />
|
<Compile Include="StoresResources.cs" />
|
||||||
@@ -436,7 +432,6 @@
|
|||||||
<Compile Include="SupportPowers\GrantUpgradePower.cs" />
|
<Compile Include="SupportPowers\GrantUpgradePower.cs" />
|
||||||
<Compile Include="InvulnerabilityUpgrade.cs" />
|
<Compile Include="InvulnerabilityUpgrade.cs" />
|
||||||
<Compile Include="DisableUpgrade.cs" />
|
<Compile Include="DisableUpgrade.cs" />
|
||||||
<Compile Include="KillsSelf.cs" />
|
|
||||||
<Compile Include="Warheads\GrantUpgradeWarhead.cs" />
|
<Compile Include="Warheads\GrantUpgradeWarhead.cs" />
|
||||||
<Compile Include="Crates\GrantUpgradeCrateAction.cs" />
|
<Compile Include="Crates\GrantUpgradeCrateAction.cs" />
|
||||||
<Compile Include="UpgradeActorsNear.cs" />
|
<Compile Include="UpgradeActorsNear.cs" />
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Mods.Common.Power;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA.Orders
|
namespace OpenRA.Mods.RA.Orders
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -10,8 +10,6 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
|
||||||
using OpenRA.Mods.Common.Power;
|
|
||||||
using OpenRA.Mods.Common.Traits;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
using OpenRA.Mods.RA.Traits;
|
using OpenRA.Mods.RA.Traits;
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA.Traits
|
namespace OpenRA.Mods.RA.Traits
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
*/
|
*/
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.Common.Effects;
|
using OpenRA.Mods.Common.Effects;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -12,7 +12,6 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common;
|
||||||
using OpenRA.Mods.Common.Power;
|
|
||||||
using OpenRA.Mods.Common.Traits;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|||||||
@@ -11,7 +11,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
|
||||||
using OpenRA.Mods.Common.Traits;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Activities;
|
using OpenRA.Mods.RA.Activities;
|
||||||
using OpenRA.Mods.RA.Move;
|
using OpenRA.Mods.RA.Move;
|
||||||
|
|||||||
@@ -11,11 +11,12 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using OpenRA.Mods.Common;
|
||||||
using OpenRA.Mods.Common.Orders;
|
using OpenRA.Mods.Common.Orders;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Activities;
|
using OpenRA.Mods.RA.Activities;
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
using OpenRA.Mods.Common;
|
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA
|
namespace OpenRA.Mods.RA
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -12,7 +12,6 @@ using Eluant;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
|
||||||
using OpenRA.Mods.Common.Scripting;
|
using OpenRA.Mods.Common.Scripting;
|
||||||
using OpenRA.Mods.Common.Traits;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Activities;
|
using OpenRA.Mods.RA.Activities;
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA
|
namespace OpenRA.Mods.RA
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Activities;
|
using OpenRA.Mods.RA.Activities;
|
||||||
using OpenRA.Mods.RA.Buildings;
|
using OpenRA.Mods.RA.Buildings;
|
||||||
using OpenRA.Mods.RA.Render;
|
using OpenRA.Mods.RA.Render;
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Move;
|
using OpenRA.Mods.RA.Move;
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ using System.Collections.Generic;
|
|||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Mods.RA.Render;
|
using OpenRA.Mods.RA.Render;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
*/
|
*/
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA
|
namespace OpenRA.Mods.RA
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ using System.Collections.Generic;
|
|||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Mods.Common;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
|
|
||||||
namespace OpenRA.Mods.RA.Traits
|
namespace OpenRA.Mods.RA.Traits
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user