Set the initial cash to 0

This commit is contained in:
abcdefg30
2017-04-05 21:50:24 +02:00
parent 49c3dfe2fc
commit e4d3712205
2 changed files with 1 additions and 2 deletions

View File

@@ -278,7 +278,6 @@ InitPlayers = function()
turkey = Player.GetPlayer("Turkey")
friendlyMadTanks = Player.GetPlayer("FriendlyMadTanks")
player.Cash = 0
ussr.Cash = 2000
Trigger.AfterDelay(0, function() badguy.Resources = badguy.ResourceCapacity * 0.75 end)
Trigger.OnCapture(USSROutpostSilo, function() -- getting money through capturing doesn't work

View File

@@ -1,6 +1,6 @@
Player:
PlayerResources:
DefaultCash: 5000
DefaultCash: 0
World:
LuaScript: