started porting traits to use new trait args.
This commit is contained in:
@@ -14,7 +14,7 @@ namespace OpenRa.Game.Traits.Activities
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static Actor ChooseHelipad(Actor self)
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{
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return Game.world.Actors.FirstOrDefault(
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a => a.LegacyInfo == Rules.UnitInfo["HPAD"] &&
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a => a.Info == Rules.NewUnitInfo["HPAD"] &&
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a.Owner == self.Owner &&
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!Reservable.IsReserved(a));
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}
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@@ -13,8 +13,9 @@ namespace OpenRa.Game.Traits.Activities
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void DoSell(Actor self)
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{
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var refund = Rules.General.RefundPercent
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* self.Health * self.LegacyInfo.Cost / self.LegacyInfo.Strength;
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var cost = self.Info.Traits.Get<BuildableInfo>().Cost;
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var hp = self.Info.Traits.WithInterface<OwnedActorInfo>().First().HP;
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var refund = Rules.General.RefundPercent * self.Health * cost / hp;
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self.Owner.GiveCash((int)refund);
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self.Health = 0;
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@@ -8,6 +8,15 @@ namespace OpenRa.Game.Traits
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{
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class AttackBaseInfo : ITraitInfo
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{
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public readonly string PrimaryWeapon = null;
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public readonly string SecondaryWeapon = null;
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public readonly int Recoil = 0;
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public readonly int[] PrimaryLocalOffset = { };
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public readonly int[] SecondaryLocalOffset = { };
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public readonly int[] PrimaryOffset = { 0, 0 };
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public readonly int[] SecondaryOffset = null;
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public readonly bool MuzzleFlash = false;
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public virtual object Create(Actor self) { return new AttackBase(self); }
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}
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@@ -9,8 +9,28 @@ using OpenRa.Game.Graphics;
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namespace OpenRa.Game.Traits
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{
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class BuildingInfo : ITraitInfo
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class OwnedActorInfo
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{
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public readonly int HP = 0;
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public readonly ArmorType Armor = ArmorType.none;
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public readonly bool Crewed = false; // replace with trait?
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public readonly int InitialFacing = 128;
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}
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class BuildingInfo : OwnedActorInfo, ITraitInfo
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{
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public readonly int Power = 0;
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public readonly bool RequiresPower = false;
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public readonly bool BaseNormal = true;
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public readonly int Adjacent = 1;
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public readonly bool Bib = false;
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public readonly bool Capturable = false;
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public readonly bool Repairable = true;
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public readonly string Footprint = "x";
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public readonly string[] Produces = { }; // does this go somewhere else?
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public readonly int2 Dimensions = new int2(1, 1);
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public readonly bool WaterBound = false;
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public object Create(Actor self) { return new Building(self); }
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}
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@@ -10,6 +10,7 @@ namespace OpenRa.Game.Traits
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class CargoInfo : ITraitInfo
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{
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public readonly UnitMovementType[] PassengerTypes = { };
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public readonly int UnloadFacing = 0;
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public object Create(Actor self) { return new Cargo(self); }
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}
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@@ -14,7 +14,7 @@ namespace OpenRa.Game.Traits
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public void OnSteal(Actor self, Actor thief)
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{
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// Steal half the ore the building holds
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var toSteal = (self.LegacyInfo as LegacyBuildingInfo).Storage/2;
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var toSteal = self.Info.Traits.Get<StoresOreInfo>().Capacity / 2;
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self.Owner.TakeCash(toSteal);
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thief.Owner.GiveCash(toSteal);
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@@ -28,15 +28,12 @@ namespace OpenRa.Game.Traits
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public IEnumerable<PipType> GetPips(Actor self)
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{
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for (int i = 0; i < self.LegacyInfo.OrePips; i++)
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{
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if (Game.LocalPlayer.GetSiloFullness() > i * 1.0f / self.LegacyInfo.OrePips)
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{
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yield return PipType.Yellow;
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continue;
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}
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yield return PipType.Transparent;
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}
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var numPips = self.Info.Traits.Get<StoresOreInfo>().Pips;
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return Graphics.Util.MakeArray( numPips,
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i => (Game.LocalPlayer.GetSiloFullness() > i * 1.0f / numPips)
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? PipType.Yellow : PipType.Transparent );
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}
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}
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}
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@@ -2,12 +2,8 @@
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namespace OpenRa.Game.Traits
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{
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class UnitInfo : ITraitInfo
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class UnitInfo : OwnedActorInfo, ITraitInfo
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{
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public readonly int HP = 0;
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public readonly ArmorType Armor = ArmorType.none;
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public readonly bool Crewed = false; // replace with trait?
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public object Create(Actor self) { return new Unit(self); }
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}
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@@ -39,7 +39,8 @@ namespace RulesConverter
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{ "Unit", new PL {
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{ "HP", "Strength" },
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{ "Armor", "Armor" },
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{ "Crewed", "Crewed" } }
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{ "Crewed", "Crewed" },
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{ "InitialFacing", "InitialFacing" } }
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},
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{ "Selectable", new PL {
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@@ -102,7 +103,8 @@ namespace RulesConverter
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{ "HP", "Strength" },
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{ "Armor", "Armor" },
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{ "Crewed", "Crewed" },
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{ "WaterBound", "WaterBound" } }
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{ "WaterBound", "WaterBound" },
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{ "InitialFacing", "InitialFacing" } }
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},
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{ "StoresOre", new PL {
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520
ra.yaml
520
ra.yaml
@@ -1,23 +1,3 @@
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#
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# Red Alert rules
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#
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DefaultVehicle:
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# Unit:
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# HP: 1
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# Armor: none
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# Crewed: yes
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# Voice: VehicleVoice
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# Mobile:
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# Sight: 1
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# ROT: 5
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# Speed: 1
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# UMT: Wheel
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# Repairable:
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# Chronoshiftable:
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# Passenger:
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# IronCurtainable:
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V2RL:
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Inherits: DefaultVehicle
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Buildable:
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@@ -39,6 +19,7 @@ V2RL:
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ROT: 5
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Speed: 7
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AttackBase:
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PrimaryWeapon: SCUD
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RenderUnitReload:
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AutoTarget:
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Repairable:
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@@ -68,6 +49,8 @@ V2RL:
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Speed: 9
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 75mm
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Recoil: 2
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RenderUnitTurreted:
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AutoTarget:
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Repairable:
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@@ -97,6 +80,8 @@ V2RL:
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Speed: 8
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 90mm
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Recoil: 3
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RenderUnitTurreted:
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AutoTarget:
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Repairable:
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@@ -126,6 +111,8 @@ V2RL:
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Speed: 7
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 105mm
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Recoil: 3
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RenderUnitTurreted:
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AutoTarget:
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Repairable:
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@@ -155,6 +142,10 @@ V2RL:
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Speed: 4
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 120mm
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PrimaryLocalOffset: -4,-5,0,4,-5,0
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SecondaryLocalOffset: -7,2,25,7,2,-25
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Recoil: 4
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RenderUnitTurreted:
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AutoTarget:
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Repairable:
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@@ -237,6 +228,7 @@ ARTY:
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ROT: 2
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Speed: 6
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AttackBase:
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PrimaryWeapon: 155mm
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RenderUnit:
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Explodes:
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AutoTarget:
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@@ -323,6 +315,9 @@ JEEP:
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Speed: 10
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Turreted:
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AttackTurreted:
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PrimaryWeapon: M60mg
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PrimaryOffset: 0,0,0,-2
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MuzzleFlash: yes
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RenderUnitTurreted:
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AutoTarget:
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Repairable:
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@@ -350,12 +345,16 @@ APC:
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ROT: 5
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Speed: 10
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AttackBase:
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PrimaryWeapon: M60mg
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PrimaryOffset: 0,0,0,-4
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MuzzleFlash: yes
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RenderUnitMuzzleFlash:
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AutoTarget:
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Repairable:
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Chronoshiftable:
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Cargo:
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PassengerTypes: Foot
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UnloadFacing: 220
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Passenger:
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IronCurtainable:
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@@ -444,6 +443,7 @@ SS:
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RenderUnit:
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Submarine:
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AttackBase:
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PrimaryWeapon: TorpTube
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Chronoshiftable:
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IronCurtainable:
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@@ -467,6 +467,8 @@ DD:
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Speed: 6
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Turreted:
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AttackTurreted:
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PrimaryWeapon: Stinger
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PrimaryOffset: 0,-8,0,-3
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RenderUnitTurreted:
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AutoTarget:
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Chronoshiftable:
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@@ -492,6 +494,10 @@ CA:
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Speed: 4
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 8Inch
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PrimaryOffset: 0,17,0,-2
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SecondaryOffset: 0,-17,0,-2
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Recoil: 3
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RenderUnitTurreted:
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AutoTarget:
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Chronoshiftable:
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@@ -539,6 +545,8 @@ PT:
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Speed: 9
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 2Inch
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PrimaryOffset: 0,-6,0,-1
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RenderUnitTurreted:
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AutoTarget:
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Chronoshiftable:
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@@ -558,7 +566,9 @@ MIG:
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Unit:
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HP: 50
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Armor: light
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InitialFacing: 192
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AttackPlane:
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PrimaryWeapon: Maverick
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Plane:
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ROT: 5
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Speed: 20
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@@ -583,7 +593,9 @@ YAK:
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HP: 60
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Armor: light
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Crewed: yes
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InitialFacing: 192
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AttackPlane:
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PrimaryWeapon: ChainGun
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Plane:
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ROT: 5
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Speed: 16
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@@ -607,6 +619,7 @@ TRAN:
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Unit:
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HP: 90
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Armor: light
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InitialFacing: 20
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Helicopter:
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ROT: 5
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Speed: 12
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@@ -631,7 +644,11 @@ HELI:
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HP: 225
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Armor: heavy
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Crewed: yes
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InitialFacing: 20
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AttackHeli:
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PrimaryWeapon: Hellfire
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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Helicopter:
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ROT: 4
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Speed: 16
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@@ -656,7 +673,11 @@ HIND:
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HP: 225
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Armor: heavy
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Crewed: yes
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InitialFacing: 20
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AttackHeli:
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PrimaryWeapon: ChainGun
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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Helicopter:
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ROT: 4
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Speed: 12
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@@ -679,6 +700,14 @@ IRON:
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Selectable:
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Priority: 3
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Building:
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Power: -200
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RequiresPower: true
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Footprint: xx xx
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Dimensions: 2,2
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Capturable: true
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HP: 400
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Armor: wood
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Crewed: yes
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RenderBuilding:
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IronCurtainable:
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IronCurtain:
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@@ -696,6 +725,14 @@ PDOX:
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Selectable:
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Priority: 3
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Building:
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Power: -200
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RequiresPower: true
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Footprint: xx xx
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Dimensions: 2,2
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Capturable: true
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HP: 400
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Armor: wood
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Crewed: yes
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RenderBuilding:
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Chronosphere:
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IronCurtainable:
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@@ -713,9 +750,16 @@ PBOX:
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Selectable:
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Priority: 3
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Building:
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Power: -15
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Footprint: x
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Dimensions: 1,1
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HP: 400
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Armor: wood
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Crewed: yes
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Turreted:
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RenderBuilding:
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AttackTurreted:
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PrimaryWeapon: Vulcan
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AutoTarget:
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IronCurtainable:
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@@ -732,9 +776,16 @@ HBOX:
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Selectable:
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Priority: 3
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Building:
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Power: -15
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Footprint: x
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Dimensions: 1,1
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HP: 600
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Armor: wood
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Crewed: yes
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Turreted:
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RenderBuilding:
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AttackTurreted:
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PrimaryWeapon: Vulcan
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AutoTarget:
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IronCurtainable:
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@@ -751,9 +802,17 @@ TSLA:
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Selectable:
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Priority: 3
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Building:
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Power: -150
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RequiresPower: true
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Footprint: _ x
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Dimensions: 1,2
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HP: 400
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Armor: heavy
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Crewed: yes
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Turreted:
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RenderBuildingCharge:
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AttackTurreted:
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PrimaryWeapon: TeslaZap
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AutoTarget:
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IronCurtainable:
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@@ -770,9 +829,17 @@ GUN:
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Selectable:
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Priority: 3
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Building:
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Power: -40
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Footprint: x
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Dimensions: 1,1
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HP: 400
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Armor: heavy
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Crewed: yes
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InitialFacing: 50
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Turreted:
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RenderBuildingTurreted:
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AttackTurreted:
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PrimaryWeapon: TurretGun
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AutoTarget:
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IronCurtainable:
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@@ -789,9 +856,18 @@ AGUN:
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Selectable:
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Priority: 3
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Building:
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Power: -50
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RequiresPower: true
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Footprint: _ x
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Dimensions: 1,2
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HP: 400
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Armor: heavy
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Crewed: yes
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InitialFacing: 224
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Turreted:
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RenderBuildingTurreted:
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AttackTurreted:
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PrimaryWeapon: ZSU-23
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AutoTarget:
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IronCurtainable:
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@@ -809,8 +885,15 @@ FTUR:
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Priority: 3
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Turreted:
|
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Building:
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Power: -20
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||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
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AttackTurreted:
|
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PrimaryWeapon: FireballLauncher
|
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AutoTarget:
|
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IronCurtainable:
|
||||
|
||||
@@ -827,6 +910,14 @@ GAP:
|
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Selectable:
|
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Priority: 3
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Building:
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Power: -60
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||||
RequiresPower: true
|
||||
Footprint: _ x
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||||
Dimensions: 1,2
|
||||
Capturable: true
|
||||
HP: 1000
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
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IronCurtainable:
|
||||
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||||
@@ -843,9 +934,16 @@ SAM:
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Selectable:
|
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Priority: 3
|
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Building:
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Power: -20
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||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Turreted:
|
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RenderBuildingTurreted:
|
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AttackTurreted:
|
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PrimaryWeapon: Nike
|
||||
AutoTarget:
|
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IronCurtainable:
|
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|
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@@ -862,6 +960,12 @@ MSLO:
|
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Selectable:
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Priority: 3
|
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Building:
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Power: -100
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||||
Footprint: xx
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||||
Dimensions: 2,1
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
IronCurtainable:
|
||||
|
||||
@@ -878,6 +982,14 @@ ATEK:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -200
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
IronCurtainable:
|
||||
GpsLaunchSite:
|
||||
@@ -895,6 +1007,14 @@ WEAP:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 1000
|
||||
Armor: light
|
||||
Crewed: yes
|
||||
RenderWarFactory:
|
||||
RenderBuilding:
|
||||
RallyPoint:
|
||||
@@ -914,6 +1034,15 @@ SYRD:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Adjacent: 8
|
||||
HP: 1000
|
||||
Armor: light
|
||||
WaterBound: yes
|
||||
RenderBuilding:
|
||||
ProductionSurround:
|
||||
IronCurtainable:
|
||||
@@ -931,6 +1060,15 @@ SPEN:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Adjacent: 8
|
||||
HP: 1000
|
||||
Armor: light
|
||||
WaterBound: yes
|
||||
RenderBuilding:
|
||||
ProductionSurround:
|
||||
IronCurtainable:
|
||||
@@ -940,6 +1078,14 @@ FACT:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: 0
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 1000
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
ConstructionYard:
|
||||
IronCurtainable:
|
||||
@@ -957,9 +1103,19 @@ PROC:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: _x_ xxx x==
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 900
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
AcceptsOre:
|
||||
StoresOre:
|
||||
Pips: 17
|
||||
Capacity: 2000
|
||||
IronCurtainable:
|
||||
|
||||
SILO:
|
||||
@@ -975,8 +1131,16 @@ SILO:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -10
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
Capturable: true
|
||||
HP: 300
|
||||
Armor: wood
|
||||
RenderBuildingOre:
|
||||
StoresOre:
|
||||
Pips: 5
|
||||
Capacity: 1500
|
||||
IronCurtainable:
|
||||
|
||||
HPAD:
|
||||
@@ -992,6 +1156,14 @@ HPAD:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -10
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
Production:
|
||||
BelowUnits:
|
||||
@@ -1011,6 +1183,15 @@ DOME:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -40
|
||||
RequiresPower: true
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 1000
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
ProvidesRadar:
|
||||
IronCurtainable:
|
||||
@@ -1028,6 +1209,13 @@ AFLD:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Capturable: true
|
||||
HP: 1000
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
Production:
|
||||
BelowUnits:
|
||||
@@ -1047,6 +1235,14 @@ POWR:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: 100
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
IronCurtainable:
|
||||
|
||||
@@ -1063,6 +1259,14 @@ APWR:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: 200
|
||||
Footprint: ___ xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 700
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
IronCurtainable:
|
||||
|
||||
@@ -1079,6 +1283,14 @@ STEK:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -100
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 600
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
IronCurtainable:
|
||||
|
||||
@@ -1095,6 +1307,14 @@ BARR:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -20
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
RallyPoint:
|
||||
Production:
|
||||
@@ -1113,6 +1333,14 @@ TENT:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -20
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
RallyPoint:
|
||||
Production:
|
||||
@@ -1131,6 +1359,11 @@ KENN:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -10
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
HP: 400
|
||||
Armor: wood
|
||||
RenderBuilding:
|
||||
RallyPoint:
|
||||
Production:
|
||||
@@ -1149,6 +1382,13 @@ FIX:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: _x_ xxx _x_
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
RenderBuilding:
|
||||
BelowUnits:
|
||||
Reservable:
|
||||
@@ -1166,6 +1406,13 @@ FACF:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Bib: yes
|
||||
HP: 30
|
||||
RenderBuilding:
|
||||
Image: FACT
|
||||
Fake:
|
||||
@@ -1184,6 +1431,13 @@ WEAF:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Bib: yes
|
||||
HP: 30
|
||||
RenderWarFactory:
|
||||
RenderBuilding:
|
||||
Image: WEAP
|
||||
@@ -1203,6 +1457,14 @@ SYRF:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Adjacent: 8
|
||||
HP: 30
|
||||
WaterBound: yes
|
||||
RenderBuilding:
|
||||
Image: SYRD
|
||||
Fake:
|
||||
@@ -1212,6 +1474,14 @@ SPEF:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Adjacent: 8
|
||||
HP: 30
|
||||
WaterBound: yes
|
||||
RenderBuilding:
|
||||
Image: SPEN
|
||||
Fake:
|
||||
@@ -1229,6 +1499,13 @@ DOMF:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Bib: yes
|
||||
HP: 30
|
||||
RenderBuilding:
|
||||
Image: DOME
|
||||
Fake:
|
||||
@@ -1251,6 +1528,154 @@ MINV:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
|
||||
T01:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T02:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T03:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T05:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T06:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T07:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T08:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
RenderBuilding:
|
||||
|
||||
T10:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T11:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T12:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T13:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T14:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T15:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T16:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T17:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
TC01:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
RenderBuilding:
|
||||
|
||||
TC02:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
RenderBuilding:
|
||||
|
||||
TC03:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
RenderBuilding:
|
||||
|
||||
TC04:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xxx_ xxx_ xxx_
|
||||
Dimensions: 4,3
|
||||
RenderBuilding:
|
||||
|
||||
TC05:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xxx_ xxx_ xxx_
|
||||
Dimensions: 4,3
|
||||
RenderBuilding:
|
||||
|
||||
MINE:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
RenderBuilding:
|
||||
SeedsOre:
|
||||
|
||||
DOG:
|
||||
Inherits: DefaultInfantry
|
||||
Buildable:
|
||||
@@ -1292,6 +1717,7 @@ E1:
|
||||
Speed: 4
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
PrimaryWeapon: M1Carbine
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
AutoTarget:
|
||||
@@ -1316,6 +1742,8 @@ E2:
|
||||
Speed: 5
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
PrimaryWeapon: Grenade
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
AutoTarget:
|
||||
@@ -1340,6 +1768,8 @@ E3:
|
||||
Speed: 3
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
PrimaryWeapon: RedEye
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
AutoTarget:
|
||||
@@ -1365,6 +1795,8 @@ E4:
|
||||
Speed: 3
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
PrimaryWeapon: Flamer
|
||||
PrimaryOffset: 0,0,0,-7
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
AutoTarget:
|
||||
@@ -1465,6 +1897,7 @@ E7:
|
||||
RenderInfantry:
|
||||
C4Demolition:
|
||||
AttackBase:
|
||||
PrimaryWeapon: Colt45
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
AutoTarget:
|
||||
@@ -1491,53 +1924,8 @@ MEDI:
|
||||
RenderInfantry:
|
||||
AutoHeal:
|
||||
AttackBase:
|
||||
PrimaryWeapon: Heal
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
Passenger:
|
||||
|
||||
|
||||
|
||||
|
||||
T01
|
||||
Inherits: DefaultTree
|
||||
T02
|
||||
Inherits: DefaultTree
|
||||
T03
|
||||
Inherits: DefaultTree
|
||||
T05
|
||||
Inherits: DefaultTree
|
||||
T06
|
||||
Inherits: DefaultTree
|
||||
T07
|
||||
Inherits: DefaultTree
|
||||
T08
|
||||
Inherits: DefaultTree
|
||||
T10
|
||||
Inherits: DefaultTree
|
||||
T11
|
||||
Inherits: DefaultTree
|
||||
T12
|
||||
Inherits: DefaultTree
|
||||
T13
|
||||
Inherits: DefaultTree
|
||||
T14
|
||||
Inherits: DefaultTree
|
||||
T15
|
||||
Inherits: DefaultTree
|
||||
T16
|
||||
Inherits: DefaultTree
|
||||
T17
|
||||
Inherits: DefaultTree
|
||||
TC01
|
||||
Inherits: DefaultTree
|
||||
TC02
|
||||
Inherits: DefaultTree
|
||||
TC03
|
||||
Inherits: DefaultTree
|
||||
TC04
|
||||
Inherits: DefaultTree
|
||||
TC05
|
||||
Inherits: DefaultTree
|
||||
MINE
|
||||
Inherits: DefaultTree
|
||||
|
||||
|
||||
Reference in New Issue
Block a user