Fix RA vehicles not using the being-captured condition
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@@ -391,7 +391,7 @@ JEEP:
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Mobile:
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TurnSpeed: 10
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Speed: 170
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RequiresCondition: !notmobile
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RequiresCondition: !notmobile && !being-captured
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RevealsShroud:
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Range: 8c0
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RevealGeneratedShroud: False
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@@ -434,7 +434,7 @@ APC:
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Type: Heavy
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Mobile:
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Speed: 142
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RequiresCondition: !notmobile
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RequiresCondition: !notmobile && !being-captured
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RevealsShroud:
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Range: 5c0
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RevealGeneratedShroud: False
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@@ -769,10 +769,10 @@ QTNK:
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Armor:
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Type: Heavy
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Mobile:
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RequiresCondition: !deployed
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RequiresCondition: !deployed && !being-captured
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Speed: 56
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Chronoshiftable:
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RequiresCondition: !deployed
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RequiresCondition: !deployed && !being-captured
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RevealsShroud:
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Range: 6c0
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RevealGeneratedShroud: False
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@@ -807,7 +807,7 @@ STNK:
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Mobile:
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Speed: 142
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Locomotor: heavywheeled
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RequiresCondition: !notmobile
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RequiresCondition: !notmobile && !being-captured
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RevealsShroud:
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Range: 7c0
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RevealGeneratedShroud: False
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