Increase damage and HP by 100x
This commit is contained in:
@@ -12,7 +12,7 @@ DPOD:
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InitialFacing: 0
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InitialFacing: 0
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LandableTerrainTypes: Clear,Road,Rail,DirtRoad,Rough,Tiberium,BlueTiberium,Veins
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LandableTerrainTypes: Clear,Road,Rail,DirtRoad,Rough,Tiberium,BlueTiberium,Veins
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||||||
Health:
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Health:
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HP: 60
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HP: 6000
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Armor:
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Armor:
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||||||
Type: Light
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Type: Light
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Cargo:
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Cargo:
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||||||
@@ -47,7 +47,7 @@ DSHP:
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LandingSound: dropdwn1.aud
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LandingSound: dropdwn1.aud
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IdealSeparation: 1275
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IdealSeparation: 1275
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Health:
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Health:
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HP: 200
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HP: 20000
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Armor:
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Armor:
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Type: Heavy
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Type: Heavy
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RevealsShroud:
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RevealsShroud:
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@@ -86,7 +86,7 @@ ORCA:
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TakeoffSound: orcaup1.aud
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TakeoffSound: orcaup1.aud
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LandingSound: orcadwn1.aud
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LandingSound: orcadwn1.aud
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Health:
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Health:
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HP: 200
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HP: 20000
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Armor:
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Armor:
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Type: Light
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Type: Light
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RevealsShroud:
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RevealsShroud:
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@@ -137,7 +137,7 @@ ORCAB:
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LandingSound: orcadwn1.aud
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LandingSound: orcadwn1.aud
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ReturnOnIdle:
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ReturnOnIdle:
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Health:
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Health:
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HP: 260
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HP: 26000
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Armor:
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Armor:
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||||||
Type: Light
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Type: Light
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||||||
RevealsShroud:
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RevealsShroud:
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@@ -185,7 +185,7 @@ ORCATRAN:
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LandingSound: orcadwn1.aud
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LandingSound: orcadwn1.aud
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IdealSeparation: 1275
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IdealSeparation: 1275
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Health:
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Health:
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HP: 200
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HP: 20000
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Armor:
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Armor:
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||||||
Type: Light
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Type: Light
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||||||
RevealsShroud:
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RevealsShroud:
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||||||
@@ -225,7 +225,7 @@ TRNSPORT:
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Voice: Move
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Voice: Move
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LocalOffset: 0,0,-317
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LocalOffset: 0,0,-317
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Health:
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Health:
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HP: 175
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HP: 17500
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Armor:
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Armor:
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Type: Light
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Type: Light
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RevealsShroud:
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RevealsShroud:
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@@ -267,7 +267,7 @@ SCRIN:
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LandingSound: dropdwn1.aud
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LandingSound: dropdwn1.aud
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ReturnOnIdle:
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ReturnOnIdle:
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Health:
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Health:
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HP: 280
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HP: 28000
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Armor:
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Armor:
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Type: Light
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Type: Light
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RevealsShroud:
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RevealsShroud:
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@@ -314,7 +314,7 @@ APACHE:
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Speed: 130
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Speed: 130
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MoveIntoShroud: false
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MoveIntoShroud: false
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Health:
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Health:
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HP: 225
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HP: 22500
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Armor:
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Armor:
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Type: Light
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Type: Light
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RevealsShroud:
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RevealsShroud:
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||||||
@@ -352,7 +352,7 @@ HUNTER:
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Tooltip:
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Tooltip:
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Name: Hunter-Seeker Droid
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Name: Hunter-Seeker Droid
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Health:
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Health:
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HP: 500
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HP: 50000
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Armor:
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Armor:
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Type: Light
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Type: Light
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AttackSuicides:
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AttackSuicides:
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@@ -41,7 +41,7 @@ CABHUT:
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TargetTypes: Ground, Building, Bridge
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TargetTypes: Ground, Building, Bridge
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RequiresForceFire: true
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RequiresForceFire: true
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Health:
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Health:
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HP: 500
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HP: 50000
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Armor:
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Armor:
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Type: Concrete
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Type: Concrete
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HitShape:
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HitShape:
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@@ -9,7 +9,7 @@ WEEDGUY:
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Mobile:
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Mobile:
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Speed: 42
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Speed: 42
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Health:
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Health:
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HP: 130
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HP: 13000
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Crushable:
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Crushable:
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CrushSound: squishy2.aud
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CrushSound: squishy2.aud
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Armament:
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Armament:
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@@ -39,7 +39,7 @@ UMAGON:
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Mobile:
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Mobile:
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Speed: 71
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Speed: 71
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Health:
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Health:
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HP: 150
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HP: 15000
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Passenger:
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Passenger:
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RevealsShroud:
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RevealsShroud:
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Range: 7c0
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Range: 7c0
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@@ -61,7 +61,7 @@ CHAMSPY:
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Voiced:
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Voiced:
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VoiceSet: Spy
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VoiceSet: Spy
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Health:
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Health:
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HP: 120
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HP: 12000
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Mobile:
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Mobile:
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Speed: 85
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Speed: 85
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RevealsShroud:
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RevealsShroud:
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@@ -94,7 +94,7 @@ MUTANT:
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Voiced:
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Voiced:
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VoiceSet: Mutant
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VoiceSet: Mutant
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Health:
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Health:
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HP: 50
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HP: 5000
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Mobile:
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Mobile:
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Speed: 56
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Speed: 56
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RevealsShroud:
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RevealsShroud:
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@@ -120,7 +120,7 @@ MWMN:
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Voiced:
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Voiced:
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VoiceSet: CivilianFemale
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VoiceSet: CivilianFemale
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Health:
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Health:
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HP: 50
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HP: 5000
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Mobile:
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Mobile:
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Speed: 56
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Speed: 56
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RevealsShroud:
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RevealsShroud:
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@@ -146,7 +146,7 @@ MUTANT3:
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Voiced:
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Voiced:
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VoiceSet: Mutant
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VoiceSet: Mutant
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Health:
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Health:
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HP: 50
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HP: 5000
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Mobile:
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Mobile:
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Speed: 56
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Speed: 56
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RevealsShroud:
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RevealsShroud:
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@@ -170,7 +170,7 @@ TRATOS:
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Voiced:
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Voiced:
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VoiceSet: Tratos
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VoiceSet: Tratos
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Health:
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Health:
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HP: 200
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HP: 20000
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Mobile:
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Mobile:
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Speed: 71
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Speed: 71
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RevealsShroud:
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RevealsShroud:
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@@ -187,7 +187,7 @@ OXANNA:
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Voiced:
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Voiced:
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VoiceSet: Oxanna
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VoiceSet: Oxanna
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Health:
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Health:
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HP: 50
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HP: 5000
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Mobile:
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Mobile:
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Speed: 56
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Speed: 56
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RevealsShroud:
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RevealsShroud:
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@@ -204,7 +204,7 @@ SLAV:
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Voiced:
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Voiced:
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VoiceSet: Slavick
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VoiceSet: Slavick
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Health:
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Health:
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HP: 300
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HP: 30000
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Mobile:
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Mobile:
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Speed: 56
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Speed: 56
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RevealsShroud:
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RevealsShroud:
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@@ -9,7 +9,7 @@ ABAN01:
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Armor:
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Armor:
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Type: wood
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Type: wood
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Health:
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Health:
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HP: 600
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HP: 60000
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EditorTilesetFilter:
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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ThrowsShrapnel@SMALL:
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ThrowsShrapnel@SMALL:
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@@ -28,7 +28,7 @@ ABAN02:
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Armor:
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Armor:
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Type: heavy
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Type: heavy
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Health:
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Health:
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HP: 600
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HP: 60000
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EditorTilesetFilter:
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
ThrowsShrapnel@SMALL:
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ThrowsShrapnel@SMALL:
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@@ -47,7 +47,7 @@ ABAN03:
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Armor:
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Armor:
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Type: wood
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Type: wood
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Health:
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Health:
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HP: 500
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HP: 50000
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EditorTilesetFilter:
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
ThrowsShrapnel@SMALL:
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ThrowsShrapnel@SMALL:
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@@ -66,7 +66,7 @@ ABAN04:
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Armor:
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Armor:
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Type: heavy
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Type: heavy
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Health:
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Health:
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HP: 400
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HP: 40000
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EditorTilesetFilter:
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
ThrowsShrapnel@SMALL:
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ThrowsShrapnel@SMALL:
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@@ -89,7 +89,7 @@ ABAN05:
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Armor:
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Armor:
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Type: wood
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Type: wood
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Health:
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Health:
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HP: 500
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HP: 50000
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EditorTilesetFilter:
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
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@@ -104,7 +104,7 @@ ABAN06:
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Armor:
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Armor:
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||||||
Type: wood
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Type: wood
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Health:
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Health:
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HP: 500
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HP: 50000
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||||||
EditorTilesetFilter:
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EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
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@@ -119,7 +119,7 @@ ABAN07:
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Armor:
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Armor:
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||||||
Type: heavy
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Type: heavy
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||||||
Health:
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Health:
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||||||
HP: 350
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HP: 35000
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||||||
EditorTilesetFilter:
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EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
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@@ -134,7 +134,7 @@ ABAN08:
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Armor:
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Armor:
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||||||
Type: heavy
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Type: heavy
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||||||
Health:
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Health:
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||||||
HP: 500
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HP: 50000
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||||||
EditorTilesetFilter:
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EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
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@@ -149,7 +149,7 @@ ABAN09:
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Armor:
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Armor:
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||||||
Type: heavy
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Type: heavy
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||||||
Health:
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Health:
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HP: 350
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HP: 35000
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||||||
EditorTilesetFilter:
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EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
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@@ -164,7 +164,7 @@ ABAN10:
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|||||||
Armor:
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Armor:
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||||||
Type: wood
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Type: wood
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||||||
Health:
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Health:
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||||||
HP: 500
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HP: 50000
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||||||
EditorTilesetFilter:
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EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
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||||||
@@ -179,7 +179,7 @@ ABAN11:
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|||||||
Armor:
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Armor:
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||||||
Type: wood
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Type: wood
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||||||
Health:
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Health:
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||||||
HP: 400
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HP: 40000
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||||||
EditorTilesetFilter:
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EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
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@@ -194,7 +194,7 @@ ABAN12:
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|||||||
Armor:
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Armor:
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||||||
Type: wood
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Type: wood
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||||||
Health:
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Health:
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||||||
HP: 400
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HP: 40000
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||||||
EditorTilesetFilter:
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EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
|
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||||||
@@ -208,7 +208,7 @@ ABAN13:
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|||||||
Armor:
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Armor:
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||||||
Type: wood
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Type: wood
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||||||
Health:
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Health:
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||||||
HP: 400
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HP: 40000
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||||||
EditorTilesetFilter:
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EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
|
ExcludeTilesets: TEMPERATE
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||||||
|
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||||||
@@ -222,7 +222,7 @@ ABAN14:
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|||||||
Armor:
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Armor:
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||||||
Type: heavy
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Type: heavy
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||||||
Health:
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Health:
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||||||
HP: 300
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HP: 30000
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||||||
EditorTilesetFilter:
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EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
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ExcludeTilesets: TEMPERATE
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||||||
|
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||||||
@@ -236,7 +236,7 @@ ABAN15:
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|||||||
Armor:
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Armor:
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||||||
Type: heavy
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Type: heavy
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||||||
Health:
|
Health:
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||||||
HP: 400
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HP: 40000
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||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
|
ExcludeTilesets: TEMPERATE
|
||||||
|
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||||||
@@ -251,7 +251,7 @@ ABAN16:
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|||||||
Armor:
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Armor:
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||||||
Type: wood
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Type: wood
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||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
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||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
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||||||
ExcludeTilesets: TEMPERATE
|
ExcludeTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -265,7 +265,7 @@ ABAN17:
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|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: TEMPERATE
|
ExcludeTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -279,7 +279,7 @@ ABAN18:
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|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: TEMPERATE
|
ExcludeTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -293,7 +293,7 @@ AMMOCRAT:
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|||||||
Armor:
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Armor:
|
||||||
Type: none
|
Type: none
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||||||
Health:
|
Health:
|
||||||
HP: 1
|
HP: 100
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||||||
RenderSprites:
|
RenderSprites:
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||||||
Palette: player
|
Palette: player
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||||||
|
|
||||||
@@ -430,7 +430,7 @@ CA0001:
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|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
ThrowsShrapnel@LARGE:
|
||||||
@@ -447,7 +447,7 @@ CA0002:
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|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
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||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
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||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
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||||||
ThrowsShrapnel@LARGE:
|
ThrowsShrapnel@LARGE:
|
||||||
@@ -464,7 +464,7 @@ CA0003:
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|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
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||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
|
|
||||||
CA0004:
|
CA0004:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
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||||||
@@ -477,7 +477,7 @@ CA0004:
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|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
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||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
|
|
||||||
CA0005:
|
CA0005:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -490,7 +490,7 @@ CA0005:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
|
|
||||||
CA0006:
|
CA0006:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -503,7 +503,7 @@ CA0006:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
|
|
||||||
CA0007:
|
CA0007:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -516,7 +516,7 @@ CA0007:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
|
|
||||||
CA0008:
|
CA0008:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -529,7 +529,7 @@ CA0008:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
|
|
||||||
CA0009:
|
CA0009:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -542,7 +542,7 @@ CA0009:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
|
|
||||||
CA0010:
|
CA0010:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -555,7 +555,7 @@ CA0010:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
|
|
||||||
CA0011:
|
CA0011:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -568,7 +568,7 @@ CA0011:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
|
|
||||||
CA0012:
|
CA0012:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -581,7 +581,7 @@ CA0012:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 10000
|
||||||
|
|
||||||
CA0013:
|
CA0013:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -594,7 +594,7 @@ CA0013:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
|
|
||||||
CA0014:
|
CA0014:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -606,7 +606,7 @@ CA0014:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
|
|
||||||
CA0015:
|
CA0015:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -618,7 +618,7 @@ CA0015:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
|
|
||||||
CA0016:
|
CA0016:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -630,7 +630,7 @@ CA0016:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
|
|
||||||
CA0017:
|
CA0017:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -642,7 +642,7 @@ CA0017:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
|
|
||||||
CA0018:
|
CA0018:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -658,7 +658,7 @@ CA0018:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
|
|
||||||
CA0019:
|
CA0019:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -674,7 +674,7 @@ CA0019:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
|
|
||||||
CA0020:
|
CA0020:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -690,7 +690,7 @@ CA0020:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
|
|
||||||
CA0021:
|
CA0021:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -706,7 +706,7 @@ CA0021:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: light
|
Type: light
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
|
|
||||||
CAARAY:
|
CAARAY:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
@@ -719,7 +719,7 @@ CAARAY:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: concrete
|
Type: concrete
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Palette: player
|
Palette: player
|
||||||
WithIdleOverlay@SATELLITE:
|
WithIdleOverlay@SATELLITE:
|
||||||
@@ -746,7 +746,7 @@ CAARMR:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: concrete
|
Type: concrete
|
||||||
Health:
|
Health:
|
||||||
HP: 800
|
HP: 80000
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Palette: player
|
Palette: player
|
||||||
ProvidesPrerequisite:
|
ProvidesPrerequisite:
|
||||||
@@ -785,7 +785,7 @@ CAHOSP:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: concrete
|
Type: concrete
|
||||||
Health:
|
Health:
|
||||||
HP: 800
|
HP: 80000
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Palette: player
|
Palette: player
|
||||||
Capturable:
|
Capturable:
|
||||||
@@ -809,7 +809,7 @@ CAPYR01:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: concrete
|
Type: concrete
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: SNOW
|
ExcludeTilesets: SNOW
|
||||||
|
|
||||||
@@ -824,7 +824,7 @@ CAPYR02:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: concrete
|
Type: concrete
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: SNOW
|
ExcludeTilesets: SNOW
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -843,7 +843,7 @@ CAPYR03:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: concrete
|
Type: concrete
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: SNOW
|
ExcludeTilesets: SNOW
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -862,7 +862,7 @@ CITY01:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -881,7 +881,7 @@ CITY02:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 700
|
HP: 70000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -900,7 +900,7 @@ CITY03:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -919,7 +919,7 @@ CITY04:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -938,7 +938,7 @@ CITY05:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -957,7 +957,7 @@ CITY06:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: concrete
|
Type: concrete
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -976,7 +976,7 @@ CITY07:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -995,7 +995,7 @@ CITY08:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1010,7 +1010,7 @@ CITY09:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1025,7 +1025,7 @@ CITY10:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1040,7 +1040,7 @@ CITY11:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1055,7 +1055,7 @@ CITY12:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: concrete
|
Type: concrete
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1070,7 +1070,7 @@ CITY13:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1084,7 +1084,7 @@ CITY14:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1099,7 +1099,7 @@ CITY15:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -1118,7 +1118,7 @@ CITY16:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -1137,7 +1137,7 @@ CITY17:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -1156,7 +1156,7 @@ CITY18:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: concrete
|
Type: concrete
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -1175,7 +1175,7 @@ CITY19:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1189,7 +1189,7 @@ CITY20:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 250
|
HP: 25000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1203,7 +1203,7 @@ CITY21:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: none
|
Type: none
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 10000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1218,7 +1218,7 @@ CITY22:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: none
|
Type: none
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 10000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
|
|
||||||
@@ -1236,7 +1236,7 @@ CTDAM:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
ProvidesPrerequisite:
|
ProvidesPrerequisite:
|
||||||
Prerequisite: anypower
|
Prerequisite: anypower
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
@@ -1261,7 +1261,7 @@ CTVEGA:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: none
|
Type: none
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 10000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: SNOW
|
ExcludeTilesets: SNOW
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -1282,7 +1282,7 @@ GAKODK:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 1500
|
HP: 150000
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Palette: player
|
Palette: player
|
||||||
WithIdleOverlay@LARGELIGHTS:
|
WithIdleOverlay@LARGELIGHTS:
|
||||||
@@ -1341,7 +1341,7 @@ GASAND:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Sandbags
|
Name: Sandbags
|
||||||
Health:
|
Health:
|
||||||
HP: 250
|
HP: 25000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
LineBuild:
|
LineBuild:
|
||||||
@@ -1369,7 +1369,7 @@ GASPOT:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: wood
|
Type: wood
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
MaxHeightDelta: 3
|
MaxHeightDelta: 3
|
||||||
@@ -1390,7 +1390,7 @@ GALITE:
|
|||||||
-WithMakeAnimation:
|
-WithMakeAnimation:
|
||||||
-WithDeathAnimation:
|
-WithDeathAnimation:
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -1426,7 +1426,7 @@ GAICBM:
|
|||||||
Name: Deployed ICBM
|
Name: Deployed ICBM
|
||||||
-GivesBuildableArea:
|
-GivesBuildableArea:
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -1453,7 +1453,7 @@ NAMNTK:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 1500
|
HP: 150000
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Palette: player
|
Palette: player
|
||||||
WithIdleOverlay@LIGHTS:
|
WithIdleOverlay@LIGHTS:
|
||||||
@@ -1472,7 +1472,7 @@ NTPYRA:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 1500
|
HP: 150000
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Palette: player
|
Palette: player
|
||||||
WithIdleOverlay@LIGHTS:
|
WithIdleOverlay@LIGHTS:
|
||||||
@@ -1496,7 +1496,7 @@ UFO:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Scrin Ship
|
Name: Scrin Ship
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
|
|||||||
@@ -12,7 +12,7 @@
|
|||||||
TurnSpeed: 5
|
TurnSpeed: 5
|
||||||
Crushes: wall, crate, infantry
|
Crushes: wall, crate, infantry
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -36,6 +36,7 @@
|
|||||||
Delay: 10
|
Delay: 10
|
||||||
HealIfBelow: 50
|
HealIfBelow: 50
|
||||||
DamageCooldown: 200
|
DamageCooldown: 200
|
||||||
|
Step: 500
|
||||||
WithVoxelTurret:
|
WithVoxelTurret:
|
||||||
WithVoxelBarrel:
|
WithVoxelBarrel:
|
||||||
WithMuzzleOverlay:
|
WithMuzzleOverlay:
|
||||||
@@ -47,7 +48,7 @@
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Truck
|
Name: Truck
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
@@ -70,7 +71,7 @@ ICBM:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Ballistic Missile Launcher
|
Name: Ballistic Missile Launcher
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
@@ -99,7 +100,7 @@ BUS:
|
|||||||
Speed: 113
|
Speed: 113
|
||||||
RequiresCondition: !empdisable && !loading
|
RequiresCondition: !empdisable && !loading
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 10000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -125,7 +126,7 @@ PICK:
|
|||||||
Speed: 113
|
Speed: 113
|
||||||
RequiresCondition: !empdisable && !loading
|
RequiresCondition: !empdisable && !loading
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 10000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -151,7 +152,7 @@ CAR:
|
|||||||
Speed: 113
|
Speed: 113
|
||||||
RequiresCondition: !empdisable && !loading
|
RequiresCondition: !empdisable && !loading
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 10000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -177,7 +178,7 @@ WINI:
|
|||||||
Speed: 113
|
Speed: 113
|
||||||
RequiresCondition: !empdisable && !loading
|
RequiresCondition: !empdisable && !loading
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ DOGGIE:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Tiberian Fiend
|
Name: Tiberian Fiend
|
||||||
Health:
|
Health:
|
||||||
HP: 250
|
HP: 25000
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 24,24
|
Bounds: 24,24
|
||||||
Valued:
|
Valued:
|
||||||
@@ -43,7 +43,7 @@ VISC_SML:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Baby Visceroid
|
Name: Baby Visceroid
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
AttackWander:
|
AttackWander:
|
||||||
WanderMoveRadius: 2
|
WanderMoveRadius: 2
|
||||||
MinMoveDelay: 30
|
MinMoveDelay: 30
|
||||||
@@ -58,7 +58,7 @@ VISC_LRG:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Adult Visceroid
|
Name: Adult Visceroid
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -88,7 +88,7 @@ JFISH:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Tiberium Floater
|
Name: Tiberium Floater
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Mobile:
|
Mobile:
|
||||||
|
|||||||
@@ -51,7 +51,7 @@
|
|||||||
RequiresCondition: rank-elite
|
RequiresCondition: rank-elite
|
||||||
Modifier: 75
|
Modifier: 75
|
||||||
SelfHealing@ELITE:
|
SelfHealing@ELITE:
|
||||||
Step: 2
|
Step: 200
|
||||||
Delay: 100
|
Delay: 100
|
||||||
HealIfBelow: 100
|
HealIfBelow: 100
|
||||||
DamageCooldown: 125
|
DamageCooldown: 125
|
||||||
@@ -344,6 +344,7 @@
|
|||||||
RepairableBuilding:
|
RepairableBuilding:
|
||||||
IndicatorPalette: mouse
|
IndicatorPalette: mouse
|
||||||
PlayerExperience: 25
|
PlayerExperience: 25
|
||||||
|
RepairStep: 700
|
||||||
WithDeathAnimation:
|
WithDeathAnimation:
|
||||||
DeathSequence: dead
|
DeathSequence: dead
|
||||||
UseDeathTypeSuffix: false
|
UseDeathTypeSuffix: false
|
||||||
@@ -368,7 +369,7 @@
|
|||||||
Inherits: ^BasicBuilding
|
Inherits: ^BasicBuilding
|
||||||
-UpdatesPlayerStatistics:
|
-UpdatesPlayerStatistics:
|
||||||
Health:
|
Health:
|
||||||
HP: 900
|
HP: 90000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -388,7 +389,7 @@
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
-Palette:
|
-Palette:
|
||||||
-Cloak@EXTERNALCLOAK:
|
-Cloak@EXTERNALCLOAK:
|
||||||
@@ -403,7 +404,7 @@
|
|||||||
Armor:
|
Armor:
|
||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
ThrowsShrapnel@SMALL:
|
||||||
@@ -496,7 +497,7 @@
|
|||||||
Huntable:
|
Huntable:
|
||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
Health:
|
Health:
|
||||||
HP: 50
|
HP: 5000
|
||||||
Armor:
|
Armor:
|
||||||
Type: None
|
Type: None
|
||||||
Valued:
|
Valued:
|
||||||
@@ -546,7 +547,7 @@
|
|||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
DamagedByTerrain:
|
DamagedByTerrain:
|
||||||
Terrain: Tiberium, BlueTiberium
|
Terrain: Tiberium, BlueTiberium
|
||||||
Damage: 2
|
Damage: 200
|
||||||
DamageInterval: 16
|
DamageInterval: 16
|
||||||
DamageTypes: ExplosionDeath, TriggerVisceroid
|
DamageTypes: ExplosionDeath, TriggerVisceroid
|
||||||
RequiresCondition: !inside-tunnel
|
RequiresCondition: !inside-tunnel
|
||||||
@@ -554,7 +555,7 @@
|
|||||||
Voice: Move
|
Voice: Move
|
||||||
Guardable:
|
Guardable:
|
||||||
SelfHealing@HOSPITAL:
|
SelfHealing@HOSPITAL:
|
||||||
Step: 5
|
Step: 500
|
||||||
Delay: 100
|
Delay: 100
|
||||||
HealIfBelow: 100
|
HealIfBelow: 100
|
||||||
DamageCooldown: 125
|
DamageCooldown: 125
|
||||||
@@ -864,7 +865,7 @@
|
|||||||
CameraPitch: 90
|
CameraPitch: 90
|
||||||
Aircraft:
|
Aircraft:
|
||||||
Health:
|
Health:
|
||||||
HP: 280
|
HP: 28000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
@@ -1050,7 +1051,7 @@
|
|||||||
Types: Infantry
|
Types: Infantry
|
||||||
UnloadVoice: Unload
|
UnloadVoice: Unload
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 10000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -1131,7 +1132,7 @@
|
|||||||
Valued:
|
Valued:
|
||||||
Cost: 250
|
Cost: 250
|
||||||
Health:
|
Health:
|
||||||
HP: 350
|
HP: 35000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
LineBuildNode:
|
LineBuildNode:
|
||||||
@@ -1185,7 +1186,7 @@
|
|||||||
|
|
||||||
^HealsOnTiberium:
|
^HealsOnTiberium:
|
||||||
DamagedByTerrain:
|
DamagedByTerrain:
|
||||||
Damage: -2
|
Damage: -200
|
||||||
DamageInterval: 16
|
DamageInterval: 16
|
||||||
Terrain: Tiberium, BlueTiberium
|
Terrain: Tiberium, BlueTiberium
|
||||||
RequiresCondition: !inside-tunnel
|
RequiresCondition: !inside-tunnel
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ E2:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Disc Thrower
|
Name: Disc Thrower
|
||||||
Health:
|
Health:
|
||||||
HP: 150
|
HP: 15000
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
Speed: 56
|
||||||
Armament:
|
Armament:
|
||||||
@@ -49,7 +49,7 @@ MEDIC:
|
|||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 125
|
HP: 12500
|
||||||
Crushable:
|
Crushable:
|
||||||
CrushSound: squishy2.aud
|
CrushSound: squishy2.aud
|
||||||
Armament:
|
Armament:
|
||||||
@@ -66,6 +66,7 @@ MEDIC:
|
|||||||
DefaultAttackSequence: heal
|
DefaultAttackSequence: heal
|
||||||
SelfHealing:
|
SelfHealing:
|
||||||
Delay: 60
|
Delay: 60
|
||||||
|
Step: 500
|
||||||
Passenger:
|
Passenger:
|
||||||
PipType: Red
|
PipType: Red
|
||||||
|
|
||||||
@@ -92,7 +93,7 @@ JUMPJET:
|
|||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Jumpjet: 110
|
Jumpjet: 110
|
||||||
Health:
|
Health:
|
||||||
HP: 120
|
HP: 12000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Passenger:
|
Passenger:
|
||||||
@@ -211,7 +212,7 @@ GHOST:
|
|||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
Passenger:
|
Passenger:
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ GAPOWR:
|
|||||||
Footprint: xx xx
|
Footprint: xx xx
|
||||||
Dimensions: 2,2
|
Dimensions: 2,2
|
||||||
Health:
|
Health:
|
||||||
HP: 750
|
HP: 75000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -84,7 +84,7 @@ GAPILE:
|
|||||||
Bounds: 88, 48, 0, -8
|
Bounds: 88, 48, 0, -8
|
||||||
DecorationBounds: 88, 56, 0, -8
|
DecorationBounds: 88, 56, 0, -8
|
||||||
Health:
|
Health:
|
||||||
HP: 800
|
HP: 80000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -143,7 +143,7 @@ GAWEAP:
|
|||||||
Bounds: 154, 96, -2, -12
|
Bounds: 154, 96, -2, -12
|
||||||
DecorationBounds: 154, 100, -2, -12
|
DecorationBounds: 154, 100, -2, -12
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
MaxHeightDelta: 3
|
MaxHeightDelta: 3
|
||||||
@@ -203,7 +203,7 @@ GAHPAD:
|
|||||||
Footprint: xx xx
|
Footprint: xx xx
|
||||||
Dimensions: 2,2
|
Dimensions: 2,2
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
MaxHeightDelta: 3
|
MaxHeightDelta: 3
|
||||||
@@ -222,6 +222,7 @@ GAHPAD:
|
|||||||
RepairsUnits:
|
RepairsUnits:
|
||||||
PauseOnCondition: empdisable
|
PauseOnCondition: empdisable
|
||||||
PlayerExperience: 15
|
PlayerExperience: 15
|
||||||
|
HpPerStep: 1000
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
WithIdleOverlay@PLATFORM:
|
WithIdleOverlay@PLATFORM:
|
||||||
Sequence: idle-platform
|
Sequence: idle-platform
|
||||||
@@ -264,7 +265,7 @@ GADEPT:
|
|||||||
Bounds: 96, 64, -6, -6
|
Bounds: 96, 64, -6, -6
|
||||||
DecorationBounds: 98, 68, -6, -6
|
DecorationBounds: 98, 68, -6, -6
|
||||||
Health:
|
Health:
|
||||||
HP: 1100
|
HP: 110000
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
MaxHeightDelta: 3
|
MaxHeightDelta: 3
|
||||||
@@ -272,6 +273,7 @@ GADEPT:
|
|||||||
RepairsUnits:
|
RepairsUnits:
|
||||||
PauseOnCondition: empdisable
|
PauseOnCondition: empdisable
|
||||||
PlayerExperience: 15
|
PlayerExperience: 15
|
||||||
|
HpPerStep: 1000
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
Palette: mouse
|
Palette: mouse
|
||||||
IsPlayerPalette: false
|
IsPlayerPalette: false
|
||||||
@@ -324,7 +326,7 @@ GARADR:
|
|||||||
Bounds: 96, 48, 0, -6
|
Bounds: 96, 48, 0, -6
|
||||||
DecorationBounds: 96, 118, 0, -38
|
DecorationBounds: 96, 118, 0, -38
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
ProvidesRadar:
|
ProvidesRadar:
|
||||||
@@ -368,7 +370,7 @@ GATECH:
|
|||||||
Bounds: 110, 60, 3, -4
|
Bounds: 110, 60, 3, -4
|
||||||
DecorationBounds: 110, 60, 3, -4
|
DecorationBounds: 110, 60, 3, -4
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -411,7 +413,7 @@ GAPLUG:
|
|||||||
RequiresCondition: !disabled && !empdisable
|
RequiresCondition: !disabled && !empdisable
|
||||||
Sequence: idle-strip
|
Sequence: idle-strip
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ GAWALL:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Concrete Wall
|
Name: Concrete Wall
|
||||||
Health:
|
Health:
|
||||||
HP: 225
|
HP: 22500
|
||||||
Armor:
|
Armor:
|
||||||
Type: Concrete
|
Type: Concrete
|
||||||
Crushable:
|
Crushable:
|
||||||
@@ -56,7 +56,7 @@ GACTWR:
|
|||||||
Bounds: 48, 36, 0, -6
|
Bounds: 48, 36, 0, -6
|
||||||
DecorationBounds: 48, 48, 0, -12
|
DecorationBounds: 48, 48, 0, -12
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
BlocksProjectiles:
|
BlocksProjectiles:
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ APC:
|
|||||||
Water: 80
|
Water: 80
|
||||||
RequiresCondition: !empdisable && !loading
|
RequiresCondition: !empdisable && !loading
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -75,7 +75,7 @@ HVR:
|
|||||||
BlueTiberium: 100
|
BlueTiberium: 100
|
||||||
Veins: 100
|
Veins: 100
|
||||||
Health:
|
Health:
|
||||||
HP: 230
|
HP: 23000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -121,7 +121,7 @@ SMECH:
|
|||||||
TurnSpeed: 5
|
TurnSpeed: 5
|
||||||
Speed: 99
|
Speed: 99
|
||||||
Health:
|
Health:
|
||||||
HP: 175
|
HP: 17500
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -166,7 +166,7 @@ MMCH:
|
|||||||
Speed: 56
|
Speed: 56
|
||||||
Crushes: wall, crate, infantry
|
Crushes: wall, crate, infantry
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -227,8 +227,9 @@ HMEC:
|
|||||||
Speed: 42
|
Speed: 42
|
||||||
Crushes: wall, crate, infantry
|
Crushes: wall, crate, infantry
|
||||||
Health:
|
Health:
|
||||||
HP: 800
|
HP: 80000
|
||||||
SelfHealing:
|
SelfHealing:
|
||||||
|
Step: 500
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -273,7 +274,7 @@ SONIC:
|
|||||||
Speed: 56
|
Speed: 56
|
||||||
Crushes: wall, crate, infantry
|
Crushes: wall, crate, infantry
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -315,7 +316,7 @@ JUGG:
|
|||||||
Prerequisites: ~gaweap, garadr, ~techlevel.high
|
Prerequisites: ~gaweap, garadr, ~techlevel.high
|
||||||
Description: Mobile Artillery Mech.\nNeeds to deploy in order to shoot.\n Strong vs Ground units\n Weak vs Aircraft
|
Description: Mobile Artillery Mech.\nNeeds to deploy in order to shoot.\n Strong vs Ground units\n Weak vs Aircraft
|
||||||
Health:
|
Health:
|
||||||
HP: 350
|
HP: 35000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ E3:
|
|||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: Rocket
|
VoiceSet: Rocket
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 10000
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
Speed: 56
|
||||||
Armament@PRIMARY:
|
Armament@PRIMARY:
|
||||||
@@ -54,7 +54,7 @@ CYBORG:
|
|||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
Passenger:
|
Passenger:
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
@@ -90,7 +90,7 @@ CYC2:
|
|||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
Passenger:
|
Passenger:
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
@@ -119,7 +119,7 @@ MHIJACK:
|
|||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: Hijacker
|
VoiceSet: Hijacker
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 99
|
Speed: 99
|
||||||
-Crushable:
|
-Crushable:
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ NAPOWR:
|
|||||||
Bounds: 88, 48, 2, -6
|
Bounds: 88, 48, 2, -6
|
||||||
DecorationBounds: 88, 80, 2, -12
|
DecorationBounds: 88, 80, 2, -12
|
||||||
Health:
|
Health:
|
||||||
HP: 750
|
HP: 75000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -58,7 +58,7 @@ NAAPWR:
|
|||||||
Bounds: 100, 54, 0, -4
|
Bounds: 100, 54, 0, -4
|
||||||
DecorationBounds: 100, 74, 0, -12
|
DecorationBounds: 100, 74, 0, -12
|
||||||
Health:
|
Health:
|
||||||
HP: 750
|
HP: 75000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -98,7 +98,7 @@ NAHAND:
|
|||||||
Bounds: 116, 60, 3, -6
|
Bounds: 116, 60, 3, -6
|
||||||
DecorationBounds: 116, 78, 3, -8
|
DecorationBounds: 116, 78, 3, -8
|
||||||
Health:
|
Health:
|
||||||
HP: 800
|
HP: 80000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -155,7 +155,7 @@ NAWEAP:
|
|||||||
Bounds: 149, 80, -3, -10
|
Bounds: 149, 80, -3, -10
|
||||||
DecorationBounds: 149, 116, -3, -20
|
DecorationBounds: 149, 116, -3, -20
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -211,7 +211,7 @@ NAHPAD:
|
|||||||
Footprint: xx xx
|
Footprint: xx xx
|
||||||
Dimensions: 2,2
|
Dimensions: 2,2
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
MaxHeightDelta: 3
|
MaxHeightDelta: 3
|
||||||
@@ -230,6 +230,7 @@ NAHPAD:
|
|||||||
RepairsUnits:
|
RepairsUnits:
|
||||||
PauseOnCondition: empdisable
|
PauseOnCondition: empdisable
|
||||||
PlayerExperience: 15
|
PlayerExperience: 15
|
||||||
|
HpPerStep: 1000
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
WithIdleOverlay@PLATFORM:
|
WithIdleOverlay@PLATFORM:
|
||||||
Sequence: idle-platform
|
Sequence: idle-platform
|
||||||
@@ -275,7 +276,7 @@ NARADR:
|
|||||||
Bounds: 96, 48, 0, -6
|
Bounds: 96, 48, 0, -6
|
||||||
DecorationBounds: 96, 72, 0, -12
|
DecorationBounds: 96, 72, 0, -12
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
ProvidesRadar:
|
ProvidesRadar:
|
||||||
@@ -319,7 +320,7 @@ NATECH:
|
|||||||
Bounds: 86, 48, 0, -4
|
Bounds: 86, 48, 0, -4
|
||||||
DecorationBounds: 86, 58, 0, -4
|
DecorationBounds: 86, 58, 0, -4
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -357,7 +358,7 @@ NATMPL:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 134, 120, 12, -12
|
Bounds: 134, 120, 12, -12
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ NAWALL:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Concrete Wall
|
Name: Concrete Wall
|
||||||
Health:
|
Health:
|
||||||
HP: 225
|
HP: 22500
|
||||||
Armor:
|
Armor:
|
||||||
Type: Concrete
|
Type: Concrete
|
||||||
Crushable:
|
Crushable:
|
||||||
@@ -48,7 +48,7 @@ NAPOST:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Laser Fence
|
Name: Laser Fence
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Concrete
|
Type: Concrete
|
||||||
LineBuild:
|
LineBuild:
|
||||||
@@ -147,7 +147,7 @@ NALASR:
|
|||||||
Bounds: 40, 30, -8, -6
|
Bounds: 40, 30, -8, -6
|
||||||
DecorationBounds: 40, 36, -8, -8
|
DecorationBounds: 40, 36, -8, -8
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -192,7 +192,7 @@ NAOBEL:
|
|||||||
Bounds: 88, 42, 0, -6
|
Bounds: 88, 42, 0, -6
|
||||||
DecorationBounds: 88, 72, 0, -12
|
DecorationBounds: 88, 72, 0, -12
|
||||||
Health:
|
Health:
|
||||||
HP: 725
|
HP: 72500
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -235,7 +235,7 @@ NASAM:
|
|||||||
Bounds: 40, 30, -3, -8
|
Bounds: 40, 30, -3, -8
|
||||||
DecorationBounds: 40, 36, -3, -8
|
DecorationBounds: 40, 36, -3, -8
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
@@ -275,7 +275,7 @@ NASTLH:
|
|||||||
Footprint: xxx XXX
|
Footprint: xxx XXX
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -324,7 +324,7 @@ NAMISL:
|
|||||||
Bounds: 75,48
|
Bounds: 75,48
|
||||||
DecorationBounds: 75,48
|
DecorationBounds: 75,48
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -380,7 +380,7 @@ NAWAST:
|
|||||||
Bounds: 100, 60, 5, -5
|
Bounds: 100, 60, 5, -5
|
||||||
DecorationBounds: 100, 60, 5, -5
|
DecorationBounds: 100, 60, 5, -5
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 40000
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
MaxHeightDelta: 3
|
MaxHeightDelta: 3
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ BGGY:
|
|||||||
TurnSpeed: 8
|
TurnSpeed: 8
|
||||||
Speed: 142
|
Speed: 142
|
||||||
Health:
|
Health:
|
||||||
HP: 220
|
HP: 22000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -54,7 +54,7 @@ BIKE:
|
|||||||
TurnSpeed: 8
|
TurnSpeed: 8
|
||||||
Speed: 170
|
Speed: 170
|
||||||
Health:
|
Health:
|
||||||
HP: 150
|
HP: 15000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -101,7 +101,7 @@ TTNK:
|
|||||||
Crushes: wall, crate, infantry
|
Crushes: wall, crate, infantry
|
||||||
RequiresCondition: !empdisable && undeployed
|
RequiresCondition: !empdisable && undeployed
|
||||||
Health:
|
Health:
|
||||||
HP: 350
|
HP: 35000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RequiresCondition: undeployed
|
RequiresCondition: undeployed
|
||||||
@@ -210,7 +210,7 @@ ART2:
|
|||||||
Prerequisites: ~naweap, naradr, ~techlevel.high
|
Prerequisites: ~naweap, naradr, ~techlevel.high
|
||||||
Description: Mobile Artillery.\nNeeds to deploy in order to shoot.\n Strong vs Ground units\n Weak vs Aircraft
|
Description: Mobile Artillery.\nNeeds to deploy in order to shoot.\n Strong vs Ground units\n Weak vs Aircraft
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
@@ -286,7 +286,7 @@ REPAIR:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Mobile Repair Vehicle
|
Name: Mobile Repair Vehicle
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 20000
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 85
|
Speed: 85
|
||||||
TurnSpeed: 5
|
TurnSpeed: 5
|
||||||
@@ -333,11 +333,12 @@ WEED:
|
|||||||
Speed: 71
|
Speed: 71
|
||||||
TurnSpeed: 5
|
TurnSpeed: 5
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
SelfHealing:
|
SelfHealing:
|
||||||
Delay: 10
|
Delay: 10
|
||||||
HealIfBelow: 50
|
HealIfBelow: 50
|
||||||
DamageCooldown: 200
|
DamageCooldown: 200
|
||||||
|
Step: 500
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -375,7 +376,7 @@ SAPC:
|
|||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Subterranean: 120
|
Subterranean: 120
|
||||||
Health:
|
Health:
|
||||||
HP: 175
|
HP: 17500
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -422,7 +423,7 @@ SUBTANK:
|
|||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Subterranean: 120
|
Subterranean: 120
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -458,7 +459,7 @@ STNK:
|
|||||||
Speed: 85
|
Speed: 85
|
||||||
Crushes: wall, crate, infantry
|
Crushes: wall, crate, infantry
|
||||||
Health:
|
Health:
|
||||||
HP: 180
|
HP: 18000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ E1:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Light Infantry
|
Name: Light Infantry
|
||||||
Health:
|
Health:
|
||||||
HP: 125
|
HP: 12500
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 71
|
Speed: 71
|
||||||
Armament@PRIMARY:
|
Armament@PRIMARY:
|
||||||
@@ -51,7 +51,7 @@ ENGINEER:
|
|||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 10000
|
||||||
Passenger:
|
Passenger:
|
||||||
PipType: Yellow
|
PipType: Yellow
|
||||||
EngineerRepair:
|
EngineerRepair:
|
||||||
@@ -88,9 +88,9 @@ FLAMEGUY:
|
|||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
IdleSequences: run
|
IdleSequences: run
|
||||||
Health:
|
Health:
|
||||||
HP: 160
|
HP: 16000
|
||||||
SelfHealing:
|
SelfHealing:
|
||||||
Step: -10
|
Step: -1000
|
||||||
HealIfBelow: 101
|
HealIfBelow: 101
|
||||||
ScaredyCat:
|
ScaredyCat:
|
||||||
PanicSequencePrefix:
|
PanicSequencePrefix:
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ GACNST:
|
|||||||
Prerequisites: ~disabled
|
Prerequisites: ~disabled
|
||||||
Description: Builds base structures.
|
Description: Builds base structures.
|
||||||
Health:
|
Health:
|
||||||
HP: 1500
|
HP: 150000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -75,7 +75,7 @@ PROC:
|
|||||||
Bounds: 134, 96, 0, -12
|
Bounds: 134, 96, 0, -12
|
||||||
DecorationBounds: 134, 122, 0, -18
|
DecorationBounds: 134, 122, 0, -18
|
||||||
Health:
|
Health:
|
||||||
HP: 900
|
HP: 90000
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
MaxHeightDelta: 3
|
MaxHeightDelta: 3
|
||||||
@@ -133,7 +133,7 @@ GASILO:
|
|||||||
DecorationBounds: 80, 48, -5, 0
|
DecorationBounds: 80, 48, -5, 0
|
||||||
-GivesBuildableArea:
|
-GivesBuildableArea:
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 30000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ NAPULS:
|
|||||||
Bounds: 78, 54, 0, -12
|
Bounds: 78, 54, 0, -12
|
||||||
DecorationBounds: 78, 54, 0, -12
|
DecorationBounds: 78, 54, 0, -12
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 50000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ MCV:
|
|||||||
Priority: 3
|
Priority: 3
|
||||||
DecorationBounds: 42,42
|
DecorationBounds: 42,42
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
@@ -80,11 +80,12 @@ HARV:
|
|||||||
BlueTiberium: 80
|
BlueTiberium: 80
|
||||||
Veins: 80
|
Veins: 80
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 100000
|
||||||
SelfHealing:
|
SelfHealing:
|
||||||
Delay: 10
|
Delay: 10
|
||||||
HealIfBelow: 50
|
HealIfBelow: 50
|
||||||
DamageCooldown: 200
|
DamageCooldown: 200
|
||||||
|
Step: 500
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -125,7 +126,7 @@ LPST:
|
|||||||
Name: Mobile Sensor Array (deployed)
|
Name: Mobile Sensor Array (deployed)
|
||||||
RequiresCondition: deployed
|
RequiresCondition: deployed
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 60000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
Mobile:
|
Mobile:
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 108
|
Spread: 108
|
||||||
Falloff: 100, 50, 25, 12, 6, 3, 0
|
Falloff: 100, 50, 25, 12, 6, 3, 0
|
||||||
Damage: 36
|
Damage: 3600
|
||||||
Versus:
|
Versus:
|
||||||
None: 25
|
None: 25
|
||||||
Wood: 65
|
Wood: 65
|
||||||
@@ -50,7 +50,7 @@
|
|||||||
Blockable: false
|
Blockable: false
|
||||||
LaunchAngle: 0
|
LaunchAngle: 0
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 70
|
Damage: 7000
|
||||||
|
|
||||||
120mmx:
|
120mmx:
|
||||||
Inherits: ^Cannon
|
Inherits: ^Cannon
|
||||||
@@ -58,7 +58,7 @@
|
|||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelays: 5
|
BurstDelays: 5
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 50
|
Damage: 5000
|
||||||
|
|
||||||
RPGTower:
|
RPGTower:
|
||||||
Inherits: ^Cannon
|
Inherits: ^Cannon
|
||||||
@@ -71,7 +71,7 @@ RPGTower:
|
|||||||
Image: canister
|
Image: canister
|
||||||
Palette: player
|
Palette: player
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 110
|
Damage: 11000
|
||||||
Versus:
|
Versus:
|
||||||
None: 30
|
None: 30
|
||||||
Wood: 75
|
Wood: 75
|
||||||
@@ -106,7 +106,7 @@ RPGTower:
|
|||||||
LaunchAngle: 165
|
LaunchAngle: 165
|
||||||
MinRange: 5c0
|
MinRange: 5c0
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 150
|
Damage: 15000
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: large_explosion
|
Explosions: large_explosion
|
||||||
ImpactSounds: expnew06.aud
|
ImpactSounds: expnew06.aud
|
||||||
@@ -125,7 +125,7 @@ Jugg90mm:
|
|||||||
LaunchAngle: 165
|
LaunchAngle: 165
|
||||||
Inaccuracy: 2c0
|
Inaccuracy: 2c0
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 75
|
Damage: 7500
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: small_explosion
|
Explosions: small_explosion
|
||||||
ImpactSounds: expnew13.aud
|
ImpactSounds: expnew13.aud
|
||||||
@@ -146,7 +146,7 @@ Grenade:
|
|||||||
BounceCount: 2
|
BounceCount: 2
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 154
|
Spread: 154
|
||||||
Damage: 40
|
Damage: 4000
|
||||||
Versus:
|
Versus:
|
||||||
Light: 70
|
Light: 70
|
||||||
Concrete: 28
|
Concrete: 28
|
||||||
|
|||||||
@@ -12,7 +12,7 @@
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Range: 0, 32
|
Range: 0, 32
|
||||||
Falloff: 100, 100
|
Falloff: 100, 100
|
||||||
Damage: 150
|
Damage: 15000
|
||||||
AffectsParent: false
|
AffectsParent: false
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
@@ -29,7 +29,7 @@ LtRail:
|
|||||||
Warhead@2Dam: SpreadDamage
|
Warhead@2Dam: SpreadDamage
|
||||||
Range: 0, 32
|
Range: 0, 32
|
||||||
Falloff: 50, 50 # Only does half damage to friendly units
|
Falloff: 50, 50 # Only does half damage to friendly units
|
||||||
Damage: 150
|
Damage: 15000
|
||||||
InfDeath: 6
|
InfDeath: 6
|
||||||
AffectsParent: false
|
AffectsParent: false
|
||||||
ValidStances: Ally
|
ValidStances: Ally
|
||||||
@@ -50,7 +50,7 @@ MechRailgun:
|
|||||||
Projectile: Railgun
|
Projectile: Railgun
|
||||||
BeamColor: 00FFFFC8
|
BeamColor: 00FFFFC8
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 200
|
Damage: 20000
|
||||||
Versus:
|
Versus:
|
||||||
None: 200
|
None: 200
|
||||||
Wood: 175
|
Wood: 175
|
||||||
@@ -76,7 +76,7 @@ SonicZap:
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Range: 0, 32
|
Range: 0, 32
|
||||||
Falloff: 100, 100
|
Falloff: 100, 100
|
||||||
Damage: 8
|
Damage: 800
|
||||||
AffectsParent: false
|
AffectsParent: false
|
||||||
ValidStances: Neutral, Enemy
|
ValidStances: Neutral, Enemy
|
||||||
Versus:
|
Versus:
|
||||||
@@ -86,7 +86,7 @@ SonicZap:
|
|||||||
Warhead@2Dam: SpreadDamage
|
Warhead@2Dam: SpreadDamage
|
||||||
Range: 0, 32
|
Range: 0, 32
|
||||||
Falloff: 50, 50
|
Falloff: 50, 50
|
||||||
Damage: 8
|
Damage: 800
|
||||||
InvalidTargets: Disruptor # Does not affect friendly disruptors at all
|
InvalidTargets: Disruptor # Does not affect friendly disruptors at all
|
||||||
AffectsParent: false
|
AffectsParent: false
|
||||||
ValidStances: Ally
|
ValidStances: Ally
|
||||||
@@ -131,7 +131,7 @@ CyCannon:
|
|||||||
TerrainHeightAware: true
|
TerrainHeightAware: true
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 43
|
Spread: 43
|
||||||
Damage: 120
|
Damage: 12000
|
||||||
Versus:
|
Versus:
|
||||||
None: 350
|
None: 350
|
||||||
Wood: 260
|
Wood: 260
|
||||||
@@ -153,7 +153,7 @@ Proton:
|
|||||||
Image: TORPEDO
|
Image: TORPEDO
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 20
|
Damage: 2000
|
||||||
Versus:
|
Versus:
|
||||||
None: 25
|
None: 25
|
||||||
Wood: 65
|
Wood: 65
|
||||||
@@ -176,7 +176,7 @@ Proton:
|
|||||||
SecondaryBeamColor: FF000040
|
SecondaryBeamColor: FF000040
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 42
|
Spread: 42
|
||||||
Damage: 250
|
Damage: 25000
|
||||||
DamageTypes: Prone60Percent, TriggerProne, EnergyDeath
|
DamageTypes: Prone60Percent, TriggerProne, EnergyDeath
|
||||||
|
|
||||||
ObeliskLaserFire:
|
ObeliskLaserFire:
|
||||||
@@ -185,7 +185,7 @@ ObeliskLaserFire:
|
|||||||
Range: 10c512
|
Range: 10c512
|
||||||
Report: obelray1.aud
|
Report: obelray1.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 250
|
Damage: 25000
|
||||||
|
|
||||||
TurretLaserFire:
|
TurretLaserFire:
|
||||||
Inherits: ^Laser
|
Inherits: ^Laser
|
||||||
@@ -198,12 +198,12 @@ TurretLaserFire:
|
|||||||
SecondaryBeamWidth: 144
|
SecondaryBeamWidth: 144
|
||||||
SecondaryBeamColor: FF000030
|
SecondaryBeamColor: FF000030
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 30
|
Damage: 3000
|
||||||
|
|
||||||
LaserFence:
|
LaserFence:
|
||||||
TargetActorCenter: true
|
TargetActorCenter: true
|
||||||
Projectile: InstantHit
|
Projectile: InstantHit
|
||||||
Warhead@1Dam: TargetDamage
|
Warhead@1Dam: TargetDamage
|
||||||
DebugOverlayColor: FF0000
|
DebugOverlayColor: FF0000
|
||||||
Damage: 99999
|
Damage: 9999900
|
||||||
DamageTypes: FireDeath
|
DamageTypes: FireDeath
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 256
|
Spread: 256
|
||||||
Falloff: 100, 50, 25, 12, 6, 3, 0
|
Falloff: 100, 50, 25, 12, 6, 3, 0
|
||||||
Damage: 500
|
Damage: 50000
|
||||||
Versus:
|
Versus:
|
||||||
None: 90
|
None: 90
|
||||||
Wood: 75
|
Wood: 75
|
||||||
@@ -24,7 +24,7 @@ UnitExplodeSmall:
|
|||||||
Inherits: ^DamagingExplosion
|
Inherits: ^DamagingExplosion
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 192
|
Spread: 192
|
||||||
Damage: 40
|
Damage: 4000
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: medium_brnl
|
Explosions: medium_brnl
|
||||||
ImpactSounds: expnew13.aud
|
ImpactSounds: expnew13.aud
|
||||||
@@ -49,7 +49,7 @@ TiberiumExplosion:
|
|||||||
Inherits: ^DamagingExplosion
|
Inherits: ^DamagingExplosion
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 9
|
Spread: 9
|
||||||
Damage: 10
|
Damage: 1000
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||||
Warhead@Res: CreateResource
|
Warhead@Res: CreateResource
|
||||||
AddsResourceType: Tiberium
|
AddsResourceType: Tiberium
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
Projectile: InstantHit
|
Projectile: InstantHit
|
||||||
Warhead@1Dam: TargetDamage
|
Warhead@1Dam: TargetDamage
|
||||||
DebugOverlayColor: 00FF00
|
DebugOverlayColor: 00FF00
|
||||||
Damage: -50
|
Damage: -5000
|
||||||
ValidTargets: Infantry
|
ValidTargets: Infantry
|
||||||
|
|
||||||
Heal:
|
Heal:
|
||||||
|
|||||||
@@ -25,7 +25,7 @@
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 108
|
Spread: 108
|
||||||
Falloff: 100, 50, 25, 12, 6, 3, 0
|
Falloff: 100, 50, 25, 12, 6, 3, 0
|
||||||
Damage: 25
|
Damage: 2500
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 25
|
None: 25
|
||||||
@@ -62,7 +62,7 @@ HoverMissile:
|
|||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
RangeLimit: 11c0
|
RangeLimit: 11c0
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 30
|
Damage: 3000
|
||||||
|
|
||||||
MammothTusk:
|
MammothTusk:
|
||||||
Inherits: ^DefaultMissile
|
Inherits: ^DefaultMissile
|
||||||
@@ -75,7 +75,7 @@ MammothTusk:
|
|||||||
RangeLimit: 9c0
|
RangeLimit: 9c0
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 144
|
Spread: 144
|
||||||
Damage: 40
|
Damage: 4000
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
@@ -101,7 +101,7 @@ BikeMissile:
|
|||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
RangeLimit: 7c0
|
RangeLimit: 7c0
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 40
|
Damage: 4000
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
|
|
||||||
Dragon:
|
Dragon:
|
||||||
@@ -110,7 +110,7 @@ Dragon:
|
|||||||
Burst: 2
|
Burst: 2
|
||||||
Report: misl1.aud
|
Report: misl1.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 30
|
Damage: 3000
|
||||||
|
|
||||||
Hellfire:
|
Hellfire:
|
||||||
Inherits: ^DefaultMissile
|
Inherits: ^DefaultMissile
|
||||||
@@ -120,7 +120,7 @@ Hellfire:
|
|||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 72
|
Spread: 72
|
||||||
Damage: 30
|
Damage: 3000
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 30
|
None: 30
|
||||||
@@ -143,7 +143,7 @@ RedEye2:
|
|||||||
Speed: 288
|
Speed: 288
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 33
|
Damage: 3300
|
||||||
ValidTargets: Air, Ground
|
ValidTargets: Air, Ground
|
||||||
DamageTypes: SmallExplosionDeath
|
DamageTypes: SmallExplosionDeath
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ FireballLauncher:
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 288
|
Spread: 288
|
||||||
Falloff: 100, 50, 25, 12, 6, 3, 0
|
Falloff: 100, 50, 25, 12, 6, 3, 0
|
||||||
Damage: 25
|
Damage: 2500
|
||||||
Versus:
|
Versus:
|
||||||
None: 600
|
None: 600
|
||||||
Wood: 148
|
Wood: 148
|
||||||
@@ -38,7 +38,7 @@ Bomb:
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 512
|
Spread: 512
|
||||||
Falloff: 100, 50, 25, 12, 6, 3, 0
|
Falloff: 100, 50, 25, 12, 6, 3, 0
|
||||||
Damage: 160
|
Damage: 16000
|
||||||
Versus:
|
Versus:
|
||||||
None: 200
|
None: 200
|
||||||
Wood: 90
|
Wood: 90
|
||||||
@@ -76,7 +76,7 @@ FiendShard:
|
|||||||
LaunchAngle: 60
|
LaunchAngle: 60
|
||||||
Palette: greentiberium
|
Palette: greentiberium
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 35
|
Damage: 3500
|
||||||
Versus:
|
Versus:
|
||||||
Light: 60
|
Light: 60
|
||||||
Heavy: 40
|
Heavy: 40
|
||||||
@@ -96,7 +96,7 @@ SlimeAttack:
|
|||||||
Projectile: InstantHit
|
Projectile: InstantHit
|
||||||
InvalidTargets: Wall, Bridge
|
InvalidTargets: Wall, Bridge
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 100
|
Damage: 10000
|
||||||
InvalidTargets: Wall, Bridge
|
InvalidTargets: Wall, Bridge
|
||||||
Versus:
|
Versus:
|
||||||
Light: 60
|
Light: 60
|
||||||
@@ -111,7 +111,7 @@ Tentacle:
|
|||||||
Projectile: InstantHit
|
Projectile: InstantHit
|
||||||
InvalidTargets: Wall, Bridge
|
InvalidTargets: Wall, Bridge
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 160
|
Damage: 16000
|
||||||
InvalidTargets: Wall, Bridge
|
InvalidTargets: Wall, Bridge
|
||||||
Versus:
|
Versus:
|
||||||
None: 60
|
None: 60
|
||||||
@@ -124,7 +124,7 @@ Tentacle:
|
|||||||
Veins:
|
Veins:
|
||||||
ReloadDelay: 16
|
ReloadDelay: 16
|
||||||
Warhead@Damage: TargetDamage
|
Warhead@Damage: TargetDamage
|
||||||
Damage: 5
|
Damage: 500
|
||||||
DamageTypes: BulletDeath
|
DamageTypes: BulletDeath
|
||||||
Warhead@Effect: CreateEffect
|
Warhead@Effect: CreateEffect
|
||||||
Explosions: veins
|
Explosions: veins
|
||||||
@@ -142,7 +142,7 @@ Veins:
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 200
|
Spread: 200
|
||||||
Falloff: 100, 100, 0
|
Falloff: 100, 100, 0
|
||||||
Damage: 10
|
Damage: 1000
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
Wood: 85
|
Wood: 85
|
||||||
@@ -174,7 +174,7 @@ LargeDebris:
|
|||||||
Sequences: 2, 3, 4, 6, 7, 9, 10
|
Sequences: 2, 3, 4, 6, 7, 9, 10
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 320
|
Spread: 320
|
||||||
Damage: 20
|
Damage: 2000
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: small_twlt
|
Explosions: small_twlt
|
||||||
ImpactSounds: expnew06.aud
|
ImpactSounds: expnew06.aud
|
||||||
|
|||||||
@@ -5,7 +5,7 @@
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 108
|
Spread: 108
|
||||||
Falloff: 100, 50, 25, 12, 6, 3, 0
|
Falloff: 100, 50, 25, 12, 6, 3, 0
|
||||||
Damage: 15
|
Damage: 1500
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
Wood: 60
|
Wood: 60
|
||||||
@@ -27,7 +27,7 @@ Minigun:
|
|||||||
ReloadDelay: 21
|
ReloadDelay: 21
|
||||||
Report: infgun3.aud, gostgun1.aud, slvkgun1.aud
|
Report: infgun3.aud, gostgun1.aud, slvkgun1.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 8
|
Damage: 800
|
||||||
|
|
||||||
M1Carbine:
|
M1Carbine:
|
||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
@@ -37,7 +37,7 @@ Vulcan:
|
|||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
Report: chaingn1.aud
|
Report: chaingn1.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 20
|
Damage: 2000
|
||||||
|
|
||||||
Vulcan2:
|
Vulcan2:
|
||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
@@ -46,7 +46,7 @@ Vulcan2:
|
|||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: tsgun4.aud
|
Report: tsgun4.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 50
|
Damage: 5000
|
||||||
|
|
||||||
Vulcan3:
|
Vulcan3:
|
||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
@@ -54,7 +54,7 @@ Vulcan3:
|
|||||||
Burst: 3
|
Burst: 3
|
||||||
Report: cygun1.aud
|
Report: cygun1.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 10
|
Damage: 1000
|
||||||
|
|
||||||
VulcanTower:
|
VulcanTower:
|
||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
@@ -62,7 +62,7 @@ VulcanTower:
|
|||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: chaingn1.aud
|
Report: chaingn1.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 18
|
Damage: 1800
|
||||||
|
|
||||||
JumpCannon:
|
JumpCannon:
|
||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
@@ -71,7 +71,7 @@ JumpCannon:
|
|||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: jumpjet1.aud
|
Report: jumpjet1.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 15
|
Damage: 1500
|
||||||
|
|
||||||
AssaultCannon:
|
AssaultCannon:
|
||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
@@ -79,7 +79,7 @@ AssaultCannon:
|
|||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: tsgun4.aud
|
Report: tsgun4.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 40
|
Damage: 4000
|
||||||
|
|
||||||
RaiderCannon:
|
RaiderCannon:
|
||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
@@ -89,7 +89,7 @@ RaiderCannon:
|
|||||||
BurstDelays: 55
|
BurstDelays: 55
|
||||||
Report: chaingn1.aud
|
Report: chaingn1.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 40
|
Damage: 4000
|
||||||
|
|
||||||
HarpyClaw:
|
HarpyClaw:
|
||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
@@ -97,14 +97,14 @@ HarpyClaw:
|
|||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: cygun1.aud
|
Report: cygun1.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 60
|
Damage: 6000
|
||||||
|
|
||||||
Pistola:
|
Pistola:
|
||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
Report: gun18.aud
|
Report: gun18.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 2
|
Damage: 200
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: piff
|
Explosions: piff
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
@@ -117,7 +117,7 @@ Sniper:
|
|||||||
Report: silencer.aud
|
Report: silencer.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 36
|
Spread: 36
|
||||||
Damage: 150
|
Damage: 15000
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 5
|
Wood: 5
|
||||||
Light: 5
|
Light: 5
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ MultiCluster:
|
|||||||
TerrainHeightAware: true
|
TerrainHeightAware: true
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 65
|
Damage: 6500
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 25
|
None: 25
|
||||||
@@ -46,7 +46,7 @@ SuicideBomb:
|
|||||||
Report: hunter2.aud
|
Report: hunter2.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 256
|
Spread: 256
|
||||||
Damage: 110
|
Damage: 11000
|
||||||
Falloff: 10000, 3680, 1350, 500, 180, 70, 0
|
Falloff: 10000, 3680, 1350, 500, 180, 70, 0
|
||||||
Versus:
|
Versus:
|
||||||
None: 90
|
None: 90
|
||||||
@@ -60,13 +60,13 @@ IonCannon:
|
|||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Warhead@1Dam_impact: SpreadDamage
|
Warhead@1Dam_impact: SpreadDamage
|
||||||
Spread: 1c0
|
Spread: 1c0
|
||||||
Damage: 100
|
Damage: 10000
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
DamageTypes: Prone100Percent, TriggerProne, EnergyDeath
|
DamageTypes: Prone100Percent, TriggerProne, EnergyDeath
|
||||||
Warhead@2Dam_area: SpreadDamage
|
Warhead@2Dam_area: SpreadDamage
|
||||||
Spread: 1c0
|
Spread: 1c0
|
||||||
Damage: 250
|
Damage: 25000
|
||||||
Falloff: 100, 50, 25, 0
|
Falloff: 100, 50, 25, 0
|
||||||
Delay: 3
|
Delay: 3
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
@@ -125,7 +125,7 @@ ClusterMissile:
|
|||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Warhead@ImpactDamage0: SpreadDamage
|
Warhead@ImpactDamage0: SpreadDamage
|
||||||
Spread: 1c0
|
Spread: 1c0
|
||||||
Damage: 150
|
Damage: 15000
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
@@ -144,7 +144,7 @@ ClusterMissile:
|
|||||||
Size: 1
|
Size: 1
|
||||||
Warhead@ClusterDamage1: SpreadDamage
|
Warhead@ClusterDamage1: SpreadDamage
|
||||||
Spread: 2c0
|
Spread: 2c0
|
||||||
Damage: 60
|
Damage: 6000
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
Delay: 5
|
Delay: 5
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
@@ -161,7 +161,7 @@ ClusterMissile:
|
|||||||
Delay: 5
|
Delay: 5
|
||||||
Warhead@ClusterDamage2: SpreadDamage
|
Warhead@ClusterDamage2: SpreadDamage
|
||||||
Spread: 3c0
|
Spread: 3c0
|
||||||
Damage: 60
|
Damage: 6000
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
Delay: 10
|
Delay: 10
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
@@ -178,7 +178,7 @@ ClusterMissile:
|
|||||||
Delay: 10
|
Delay: 10
|
||||||
Warhead@ClusterDamage3: SpreadDamage
|
Warhead@ClusterDamage3: SpreadDamage
|
||||||
Spread: 4c0
|
Spread: 4c0
|
||||||
Damage: 60
|
Damage: 6000
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
Delay: 15
|
Delay: 15
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
@@ -195,7 +195,7 @@ ClusterMissile:
|
|||||||
Delay: 15
|
Delay: 15
|
||||||
Warhead@ClusterDamage4: SpreadDamage
|
Warhead@ClusterDamage4: SpreadDamage
|
||||||
Spread: 5c0
|
Spread: 5c0
|
||||||
Damage: 60
|
Damage: 6000
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
Delay: 20
|
Delay: 20
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
|
|||||||
Reference in New Issue
Block a user