Merge pull request #11447 from obrakmann/fix11446_fix-disabled-aa-tracking-targets

Fix disabled AA gun continuing to track targets
This commit is contained in:
Curtis Shmyr
2016-06-13 18:08:51 -06:00
committed by GitHub

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@@ -110,6 +110,9 @@ namespace OpenRA.Mods.Common.Traits
public bool FaceTarget(Actor self, Target target)
{
if (self.IsDisabled())
return false;
var delta = target.CenterPosition - self.CenterPosition;
DesiredFacing = delta.HorizontalLengthSquared != 0 ? delta.Yaw.Facing : TurretFacing;
MoveTurret();