Temporary fix for TD shellmap

Can be removed once "Requires<WithSpriteBody>" has been added to WithTurret (not possible until RenderBuilding has been replaced with With*Body, due to d2k & TS defense turrets).
This commit is contained in:
reaperrr
2015-06-19 16:42:46 +02:00
parent 1814c4c4cc
commit f0905c5fe2

View File

@@ -404,6 +404,7 @@ HTNK:
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithFacingSpriteBody:
WithTurret:
AutoTarget:
SelfHealing: