ore growth moved into ResourceLayer

This commit is contained in:
Chris Forbes
2010-03-03 20:54:06 +13:00
parent 0c9e628bf9
commit f133410977
3 changed files with 48 additions and 27 deletions

View File

@@ -61,24 +61,6 @@ namespace OpenRA
map.MapTiles[i, j].overlay = newOverlay[i, j];
}
public static void GrowOre(this World world)
{
var map = world.Map;
var mini = map.XOffset; var maxi = map.XOffset + map.Width;
var minj = map.YOffset; var maxj = map.YOffset + map.Height;
/* phase 2: increase density of existing areas */
var newDensity = new byte[128, 128];
for (int j = minj; j < maxj; j++)
for (int i = mini; i < maxi; i++)
if (map.ContainsOre(i, j)) newDensity[i, j] = map.GetOreDensity(i, j);
// for (int j = minj; j < maxj; j++)
// for (int i = mini; i < maxi; i++)
// if (map.MapTiles[i, j].density < newDensity[i, j])
// ++map.MapTiles[i, j].density;
}
static byte GetOreDensity(this Map map, int i, int j)
{
int sum = 0;

View File

@@ -18,6 +18,8 @@
*/
#endregion
using System.Linq;
namespace OpenRA.Traits
{
class OreGrowthInfo : ITraitInfo
@@ -39,14 +41,21 @@ namespace OpenRA.Traits
if (--remainingTicks <= 0)
{
var info = self.Info.Traits.Get<OreGrowthInfo>();
if (info.Spreads)
Ore.SpreadOre(self.World,
self.World.SharedRandom,
info.Chance);
if (info.Grows)
Ore.GrowOre(self.World);
// HACK HACK: we should push "grows" down to the resource.
var oreResource = self.World.WorldActor.Info.Traits.WithInterface<ResourceTypeInfo>()
.FirstOrDefault(r => r.Name == "Ore");
if (oreResource != null)
{
if (info.Spreads)
Ore.SpreadOre(self.World,
self.World.SharedRandom,
info.Chance);
if (info.Grows)
self.World.WorldActor.traits.Get<ResourceLayer>().Grow(oreResource);
}
self.World.Minimap.InvalidateOre();
remainingTicks = (int)(info.Interval * 60 * 25);

View File

@@ -83,8 +83,7 @@ namespace OpenRA.Traits
for (int y = map.YOffset; y < map.YOffset + map.Height; y++)
for (int x = map.XOffset; x < map.XOffset + map.Width; x++)
if (content[x, y].type != null)
content[x, y].density = (GetAdjacentCellsWith(content[x, y].type, x, y) *
content[x, y].image.Length) / 9;
content[x, y].density = GetIdealDensity(x, y);
}
public Sprite[] ChooseContent(ResourceTypeInfo info)
@@ -102,6 +101,12 @@ namespace OpenRA.Traits
return sum;
}
public int GetIdealDensity(int x, int y)
{
return (GetAdjacentCellsWith(content[x, y].type, x, y) *
content[x, y].image.Length) / 9;
}
public void AddResource(ResourceTypeInfo info, int i, int j, int n)
{
if (content[i, j].type == null)
@@ -129,6 +134,31 @@ namespace OpenRA.Traits
return type;
}
public void Destroy(int2 p)
{
content[p.X, p.Y].type = null;
content[p.X, p.Y].image = null;
content[p.X, p.Y].density = 0;
}
public void Grow(ResourceTypeInfo info)
{
var map = w.Map;
var mini = map.XOffset; var maxi = map.XOffset + map.Width;
var minj = map.YOffset; var maxj = map.YOffset + map.Height;
var newDensity = new byte[128, 128];
for (int j = minj; j < maxj; j++)
for (int i = mini; i < maxi; i++)
if (content[i, j].type == info)
newDensity[i, j] = (byte)GetIdealDensity(i, j);
for (int j = minj; j < maxj; j++)
for (int i = mini; i < maxi; i++)
if (content[i, j].type == info && content[i, j].density < newDensity[i, j])
++content[i, j].density;
}
public struct CellContents
{
public ResourceTypeInfo type;