ImpactSound overhaul.
Nearly all cannons and missiles now have ImpactSounds. Rule of thumb: kaboom12 for cannons (tanks, gun turret), kaboom15 for artillery weapons (cruiser, missile sub, artillery), kaboom25 for missiles. Exceptions are the Flak Truck and Light Tank, due to their high rate of fire.
This commit is contained in:
@@ -140,6 +140,7 @@ Maverick:
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Concrete: 50%
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Explosion: med_explosion
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WaterExplosion: med_splash
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ImpactSound: kaboom25.aud
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WaterImpactSound: splash9.aud
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InfDeath: 4
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SmudgeType: Crater
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@@ -300,7 +301,7 @@ Dragon:
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InfDeath: 4
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SmudgeType: Crater
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Damage: 50
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ImpactSound: kaboom12.aud
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ImpactSound: kaboom25.aud
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WaterImpactSound: splash9.aud
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HellfireAG:
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@@ -333,6 +334,7 @@ HellfireAG:
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InfDeath: 4
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SmudgeType: Crater
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Damage: 40
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ImpactSound: kaboom25.aud
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WaterImpactSound: splash9.aud
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HellfireAA:
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@@ -388,7 +390,7 @@ Grenade:
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InfDeath: 3
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SmudgeType: Crater
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Damage: 60
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ImpactSound: kaboom12.aud
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ImpactSound: kaboom25.aud
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WaterImpactSound: splash9.aud
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25mm:
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@@ -427,6 +429,7 @@ Grenade:
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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ImpactSound: kaboom12.aud
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WaterImpactSound: splash9.aud
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InfDeath: 4
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SmudgeType: Crater
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@@ -450,6 +453,7 @@ Grenade:
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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ImpactSound: kaboom12.aud
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WaterImpactSound: splash9.aud
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InfDeath: 4
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SmudgeType: Crater
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@@ -472,6 +476,7 @@ Grenade:
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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ImpactSound: kaboom12.aud
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WaterImpactSound: splash9.aud
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InfDeath: 4
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SmudgeType: Crater
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@@ -493,6 +498,7 @@ TurretGun:
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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ImpactSound: kaboom12.aud
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WaterImpactSound: splash9.aud
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InfDeath: 4
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SmudgeType: Crater
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@@ -524,6 +530,7 @@ MammothTusk:
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Heavy: 25%
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Explosion: med_explosion_air
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WaterExplosion: med_splash
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ImpactSound: kaboom25.aud
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WaterImpactSound: splash9.aud
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InfDeath: 3
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SmudgeType: Crater
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@@ -551,6 +558,7 @@ MammothTusk:
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Concrete: 50%
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Explosion: artillery_explosion
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WaterExplosion: med_splash
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ImpactSound: kaboom15.aud
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WaterImpactSound: splash9.aud
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InfDeath: 3
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SmudgeType: Crater
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@@ -692,6 +700,7 @@ Nike:
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Heavy: 50%
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Concrete: 0%
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Explosion: med_explosion_air
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ImpactSound: kaboom25.aud
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InfDeath: 3
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SmudgeType: Crater
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Damage: 100
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@@ -719,6 +728,7 @@ RedEye:
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Light: 60%
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Heavy: 25%
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Explosion: med_explosion_air
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ImpactSound: kaboom25.aud
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InfDeath: 3
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SmudgeType: Crater
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Damage: 40
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@@ -747,7 +757,7 @@ RedEye:
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InfDeath: 3
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SmudgeType: Crater
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Damage: 250
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ImpactSound: kaboom12.aud
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ImpactSound: kaboom15.aud
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WaterImpactSound: splash9.aud
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SubMissile:
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@@ -774,7 +784,7 @@ SubMissile:
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InfDeath: 3
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SmudgeType: Crater
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Damage: 300
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ImpactSound: kaboom12.aud
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ImpactSound: kaboom15.aud
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WaterImpactSound: splash9.aud
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Stinger:
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@@ -804,6 +814,7 @@ Stinger:
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Concrete: 50%
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Explosion: med_explosion
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WaterExplosion: med_splash
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ImpactSound: kaboom25.aud
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WaterImpactSound: splash9.aud
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InfDeath: 4
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SmudgeType: Crater
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@@ -853,6 +864,7 @@ TorpTube:
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: med_splash
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ImpactSound: kaboom12.aud
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WaterImpactSound: splash9.aud
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InfDeath: 4
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SmudgeType: Crater
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@@ -1277,6 +1289,7 @@ ChronoTusk:
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Concrete: 50%
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Explosion: med_explosion
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WaterExplosion: med_splash
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ImpactSound: kaboom25.aud
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WaterImpactSound: splash9.aud
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InfDeath: 4
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SmudgeType: Crater
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