Fix a compilation error in WithInfantryBody.cs

This commit is contained in:
abcdefg30
2020-06-19 19:34:48 +02:00
committed by abcdefg30
parent 67fd71ab92
commit f75afc6ee4

View File

@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Traits.Render
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), StandSequences.First()));
if (IsPlayerPalette)
p = init.WorldRenderer.Palette(Palette + init.Get<OwnerInit>().PlayerName);
p = init.WorldRenderer.Palette(Palette + init.Get<OwnerInit>().InternalName);
else if (Palette != null)
p = init.WorldRenderer.Palette(Palette);