Merge pull request #7771 from reaperrr/d2k-yaml-cleanup1
Fixes D2k muzzle/firing offsets and cleans sequences
This commit is contained in:
@@ -69,7 +69,7 @@ bazooka:
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Speed: 42
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Armament:
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Weapon: Bazooka
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LocalOffset: 0,0,555
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LocalOffset: 128,0,256
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AttackFrontal:
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TakeCover:
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AttractsWorms:
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@@ -542,13 +542,12 @@ guntower:
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QuantizedFacings: 32
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WithTurret:
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WithMuzzleFlash:
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IgnoreOffset: true
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Turreted:
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ROT: 6
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InitialFacing: 128
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Armament:
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Weapon: TurretGun
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LocalOffset: 672,0,480
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LocalOffset: 512,0,432
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MuzzleSequence: muzzle
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AttackTurreted:
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AutoTarget:
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@@ -292,10 +292,11 @@ devast:
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RenderUnit:
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Armament:
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Weapon: DevBullet
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LocalOffset: 256,0,32
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LocalOffset: 640,0,32
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MuzzleSequence: muzzle
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AttackFrontal:
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WithMuzzleFlash:
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IgnoreOffset: true
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AutoTarget:
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Explodes:
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Weapon: UnitExplodeScale
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@@ -332,7 +333,7 @@ raider:
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WithMuzzleFlash:
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Armament:
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Weapon: HMGo
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LocalOffset: 256,0,128
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LocalOffset: 170,0,0
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MuzzleSequence: muzzle
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AttackFrontal:
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AutoTarget:
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