Merge pull request #7771 from reaperrr/d2k-yaml-cleanup1

Fixes D2k muzzle/firing offsets and cleans sequences
This commit is contained in:
Paul Chote
2015-03-31 17:55:13 +01:00
7 changed files with 25 additions and 70 deletions

View File

@@ -69,7 +69,7 @@ bazooka:
Speed: 42
Armament:
Weapon: Bazooka
LocalOffset: 0,0,555
LocalOffset: 128,0,256
AttackFrontal:
TakeCover:
AttractsWorms:

View File

@@ -542,13 +542,12 @@ guntower:
QuantizedFacings: 32
WithTurret:
WithMuzzleFlash:
IgnoreOffset: true
Turreted:
ROT: 6
InitialFacing: 128
Armament:
Weapon: TurretGun
LocalOffset: 672,0,480
LocalOffset: 512,0,432
MuzzleSequence: muzzle
AttackTurreted:
AutoTarget:

View File

@@ -292,10 +292,11 @@ devast:
RenderUnit:
Armament:
Weapon: DevBullet
LocalOffset: 256,0,32
LocalOffset: 640,0,32
MuzzleSequence: muzzle
AttackFrontal:
WithMuzzleFlash:
IgnoreOffset: true
AutoTarget:
Explodes:
Weapon: UnitExplodeScale
@@ -332,7 +333,7 @@ raider:
WithMuzzleFlash:
Armament:
Weapon: HMGo
LocalOffset: 256,0,128
LocalOffset: 170,0,0
MuzzleSequence: muzzle
AttackFrontal:
AutoTarget: