Kill PowerBarWidget. Fixes #3446.
This commit is contained in:
@@ -408,7 +408,6 @@
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<Compile Include="Widgets\ObserverProductionIconsWidget.cs" />
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<Compile Include="Widgets\ObserverSupportPowerIconsWidget.cs" />
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<Compile Include="Widgets\OrderButtonWidget.cs" />
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<Compile Include="Widgets\PowerBinWidget.cs" />
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<Compile Include="Widgets\RadarWidget.cs" />
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<Compile Include="Widgets\StrategicProgressWidget.cs" />
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<Compile Include="Widgets\SupportPowerBinWidget.cs" />
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@@ -456,6 +455,8 @@
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<Compile Include="Render\WithResources.cs" />
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<Compile Include="Render\WithHarvestAnimation.cs" />
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<Compile Include="Widgets\SlidingContainerWidget.cs" />
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<Compile Include="Widgets\ResourceBarWidget.cs" />
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<Compile Include="Widgets\Logic\SimpleTooltipLogic.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -11,6 +11,7 @@
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using System.Drawing;
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using System.Linq;
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using OpenRA.Network;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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@@ -119,6 +120,21 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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radarBin.Get<ImageWidget>("RADAR_BIN_BG").GetImageCollection = () => "chrome-"+world.LocalPlayer.Country.Race;
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var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
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var powerBar = radarBin.Get<ResourceBarWidget>("POWERBAR");
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powerBar.IndicatorCollection = "power-"+world.LocalPlayer.Country.Race;
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powerBar.GetProvided = () => powerManager.PowerProvided;
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powerBar.GetUsed = () => powerManager.PowerDrained;
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powerBar.TooltipFormat = "Power Usage: {0}/{1}";
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powerBar.GetBarColor = () =>
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{
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if (powerManager.PowerState == PowerState.Critical)
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return Color.Red;
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if (powerManager.PowerState == PowerState.Low)
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return Color.Orange;
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return Color.LimeGreen;
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};
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var sidebarTicker = playerWidgets.Get<LogicTickerWidget>("SIDEBAR_TICKER");
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sidebarTicker.OnTick = () =>
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{
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41
OpenRA.Mods.RA/Widgets/Logic/SimpleTooltipLogic.cs
Normal file
41
OpenRA.Mods.RA/Widgets/Logic/SimpleTooltipLogic.cs
Normal file
@@ -0,0 +1,41 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class SimpleTooltipLogic
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{
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[ObjectCreator.UseCtor]
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public SimpleTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, Func<string> getText)
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{
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var label = widget.Get<LabelWidget>("LABEL");
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var font = Game.Renderer.Fonts[label.Font];
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var cachedWidth = 0;
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var labelText = "";
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tooltipContainer.BeforeRender = () =>
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{
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labelText = getText();
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var textWidth = font.Measure(labelText).X;
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if (textWidth != cachedWidth)
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{
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label.Bounds.Width = textWidth;
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widget.Bounds.Width = 2*label.Bounds.X + textWidth;
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}
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};
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label.GetText = () => labelText;
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}
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}
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}
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@@ -1,119 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets
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{
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public class PowerBinWidget : Widget
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{
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// Power bar
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float2 powerOrigin = new float2(42, 205); // Relative to radarOrigin
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Size powerSize = new Size(138, 5);
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float? lastPowerProvidedPos;
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float? lastPowerDrainedPos;
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string powerCollection;
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readonly string RadarBin = "INGAME_RADAR_BIN";
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readonly PowerManager power;
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readonly World world;
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[ObjectCreator.UseCtor]
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public PowerBinWidget(World world)
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{
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this.world = world;
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if (world.LocalPlayer != null)
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power = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
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}
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static Color GetPowerColor(PowerManager pm)
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{
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if (pm.PowerState == PowerState.Critical) return Color.Red;
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if (pm.PowerState == PowerState.Low) return Color.Orange;
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return Color.LimeGreen;
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}
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const float PowerBarLerpFactor = .2f;
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public override void Draw()
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{
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if( world.LocalPlayer == null ) return;
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if( world.LocalPlayer.WinState != WinState.Undefined ) return;
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var radarBin = Ui.Root.Get<SlidingContainerWidget>(RadarBin);
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powerCollection = "power-" + world.LocalPlayer.Country.Race;
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// Nothing to draw
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if (power.PowerProvided == 0 && power.PowerDrained == 0)
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return;
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// Draw bar horizontally
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var barStart = powerOrigin + radarBin.ChildOrigin;
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var barEnd = barStart + new float2(powerSize.Width, 0);
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float powerScaleBy = 100;
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var maxPower = Math.Max(power.PowerProvided, power.PowerDrained);
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while (maxPower >= powerScaleBy) powerScaleBy *= 2;
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// Current power supply
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var powerLevelTemp = barStart.X + (barEnd.X - barStart.X) * (power.PowerProvided / powerScaleBy);
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lastPowerProvidedPos = float2.Lerp(lastPowerProvidedPos.GetValueOrDefault(powerLevelTemp), powerLevelTemp, PowerBarLerpFactor);
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var powerLevel = new float2(lastPowerProvidedPos.Value, barStart.Y);
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var color = GetPowerColor(power);
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var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
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for (int i = 0; i < powerSize.Height; i++)
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{
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color = (i - 1 < powerSize.Height / 2) ? color : colorDark;
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var leftOffset = new float2(0, i);
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var rightOffset = new float2(0, i);
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// Indent corners
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if ((i == 0 || i == powerSize.Height - 1) && powerLevel.X - barStart.X > 1)
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{
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leftOffset.X += 1;
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rightOffset.X -= 1;
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}
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Game.Renderer.LineRenderer.DrawLine(barStart + leftOffset, powerLevel + rightOffset, color, color);
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}
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// Power usage indicator
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var indicator = ChromeProvider.GetImage( powerCollection, "power-indicator");
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var powerDrainedTemp = barStart.X + (barEnd.X - barStart.X) * (power.PowerDrained / powerScaleBy);
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lastPowerDrainedPos = float2.Lerp(lastPowerDrainedPos.GetValueOrDefault(powerDrainedTemp), powerDrainedTemp, PowerBarLerpFactor);
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var powerDrainLevel = new float2(lastPowerDrainedPos.Value - indicator.size.X / 2, barStart.Y - 1);
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Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, powerDrainLevel);
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// Render the tooltip
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var rect = new Rectangle((int) barStart.X, (int) barStart.Y, powerSize.Width, powerSize.Height);
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if (rect.InflateBy(0, 5, 0, 5).Contains(Viewport.LastMousePos))
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{
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var pos = new int2(rect.Left + 5, rect.Top + 5);
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var border = WidgetUtils.GetBorderSizes("dialog4");
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WidgetUtils.DrawPanel("dialog4", rect.InflateBy(0, 0, 0, 50 + border[1]));
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Game.Renderer.Fonts["Bold"].DrawText("Power", pos, Color.White);
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pos += new int2(0, 20);
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Game.Renderer.Fonts["Regular"].DrawText("Provided: {0}\nDrained: {1}".F(power.PowerProvided, power.PowerDrained), pos, Color.White);
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}
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}
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}
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}
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138
OpenRA.Mods.RA/Widgets/ResourceBarWidget.cs
Executable file
138
OpenRA.Mods.RA/Widgets/ResourceBarWidget.cs
Executable file
@@ -0,0 +1,138 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Drawing;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets
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{
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public enum ResourceBarOrientation { Vertical, Horizontal }
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public enum ResourceBarStyle { Flat, Bevelled }
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public class ResourceBarWidget : Widget
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{
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public readonly string TooltipTemplate = "SIMPLE_TOOLTIP";
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public readonly string TooltipContainer;
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Lazy<TooltipContainerWidget> tooltipContainer;
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public string TooltipFormat = "";
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public ResourceBarOrientation Orientation = ResourceBarOrientation.Vertical;
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public ResourceBarStyle Style = ResourceBarStyle.Flat;
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public string IndicatorCollection = "sidebar-bits";
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public string IndicatorImage = "indicator";
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public Func<float> GetProvided = () => 0;
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public Func<float> GetUsed = () => 0;
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public Func<Color> GetBarColor = () => Color.White;
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EWMA providedLerp = new EWMA(0.3f);
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EWMA usedLerp = new EWMA(0.3f);
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[ObjectCreator.UseCtor]
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public ResourceBarWidget(World world)
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{
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tooltipContainer = Lazy.New(() =>
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Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
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}
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public override void MouseEntered()
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{
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if (TooltipContainer == null)
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return;
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Func<string> getText = () => TooltipFormat.F(GetUsed(), GetProvided());
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tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() {{ "getText", getText }});
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}
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public override void MouseExited()
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{
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if (TooltipContainer == null)
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return;
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tooltipContainer.Value.RemoveTooltip();
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}
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public override void Draw()
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{
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var scaleBy = 100.0f;
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var provided = GetProvided();
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var used = GetUsed();
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var max = Math.Max(provided, used);
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while (max >= scaleBy)
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scaleBy *= 2;
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var providedFrac = providedLerp.Update(provided/scaleBy);
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var usedFrac = usedLerp.Update(used/scaleBy);
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var b = RenderBounds;
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var indicator = ChromeProvider.GetImage(IndicatorCollection, IndicatorImage);
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var color = GetBarColor();
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if (Orientation == ResourceBarOrientation.Vertical)
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{
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if (Style == ResourceBarStyle.Bevelled)
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{
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var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
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for (var i = 0; i < b.Height; i++)
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{
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color = (i - 1 < b.Height / 2) ? color : colorDark;
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var bottom = new float2(b.Left + i, b.Bottom);
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var top = new float2(b.Left + i, b.Bottom + providedFrac*b.Height);
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// Indent corners
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if ((i == 0 || i == b.Width - 1) && providedFrac*b.Height > 1)
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{
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bottom.Y += 1;
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top.Y -= 1;
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}
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Game.Renderer.LineRenderer.DrawLine(bottom, top, color, color);
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}
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}
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else
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Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, (int)float2.Lerp(b.Bottom, b.Top, providedFrac),
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b.Width, (int)(providedFrac*b.Height)), color);
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var x = (b.Left + b.Right - indicator.size.X) / 2;
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var y = float2.Lerp(b.Bottom, b.Top, usedFrac) - indicator.size.Y / 2;
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Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, new float2(x, y));
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}
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else
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{
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if (Style == ResourceBarStyle.Bevelled)
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{
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var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
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for (var i = 0; i < b.Height; i++)
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{
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color = (i - 1 < b.Height / 2) ? color : colorDark;
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var left = new float2(b.Left, b.Top + i);
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var right = new float2(b.Left + providedFrac*b.Width, b.Top + i);
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// Indent corners
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if ((i == 0 || i == b.Height - 1) && providedFrac*b.Width > 1)
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{
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left.X += 1;
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right.X -= 1;
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}
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Game.Renderer.LineRenderer.DrawLine(left, right, color, color);
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}
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}
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else
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Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, b.Y, (int)(providedFrac*b.Width), b.Height), color);
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var x = float2.Lerp(b.Left, b.Right, usedFrac) - indicator.size.X / 2;
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var y = (b.Bottom + b.Top - indicator.size.Y) / 2;
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Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, new float2(x, y));
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}
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}
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}
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}
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