Kill PowerBarWidget. Fixes #3446.

This commit is contained in:
Paul Chote
2013-07-04 22:02:02 +12:00
parent 6fa4e54022
commit f8313672ff
15 changed files with 221 additions and 236 deletions

View File

@@ -408,7 +408,6 @@
<Compile Include="Widgets\ObserverProductionIconsWidget.cs" />
<Compile Include="Widgets\ObserverSupportPowerIconsWidget.cs" />
<Compile Include="Widgets\OrderButtonWidget.cs" />
<Compile Include="Widgets\PowerBinWidget.cs" />
<Compile Include="Widgets\RadarWidget.cs" />
<Compile Include="Widgets\StrategicProgressWidget.cs" />
<Compile Include="Widgets\SupportPowerBinWidget.cs" />
@@ -456,6 +455,8 @@
<Compile Include="Render\WithResources.cs" />
<Compile Include="Render\WithHarvestAnimation.cs" />
<Compile Include="Widgets\SlidingContainerWidget.cs" />
<Compile Include="Widgets\ResourceBarWidget.cs" />
<Compile Include="Widgets\Logic\SimpleTooltipLogic.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -11,6 +11,7 @@
using System.Drawing;
using System.Linq;
using OpenRA.Network;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Traits;
using OpenRA.Widgets;
@@ -119,6 +120,21 @@ namespace OpenRA.Mods.RA.Widgets.Logic
radarBin.Get<ImageWidget>("RADAR_BIN_BG").GetImageCollection = () => "chrome-"+world.LocalPlayer.Country.Race;
var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
var powerBar = radarBin.Get<ResourceBarWidget>("POWERBAR");
powerBar.IndicatorCollection = "power-"+world.LocalPlayer.Country.Race;
powerBar.GetProvided = () => powerManager.PowerProvided;
powerBar.GetUsed = () => powerManager.PowerDrained;
powerBar.TooltipFormat = "Power Usage: {0}/{1}";
powerBar.GetBarColor = () =>
{
if (powerManager.PowerState == PowerState.Critical)
return Color.Red;
if (powerManager.PowerState == PowerState.Low)
return Color.Orange;
return Color.LimeGreen;
};
var sidebarTicker = playerWidgets.Get<LogicTickerWidget>("SIDEBAR_TICKER");
sidebarTicker.OnTick = () =>
{

View File

@@ -0,0 +1,41 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class SimpleTooltipLogic
{
[ObjectCreator.UseCtor]
public SimpleTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, Func<string> getText)
{
var label = widget.Get<LabelWidget>("LABEL");
var font = Game.Renderer.Fonts[label.Font];
var cachedWidth = 0;
var labelText = "";
tooltipContainer.BeforeRender = () =>
{
labelText = getText();
var textWidth = font.Measure(labelText).X;
if (textWidth != cachedWidth)
{
label.Bounds.Width = textWidth;
widget.Bounds.Width = 2*label.Bounds.X + textWidth;
}
};
label.GetText = () => labelText;
}
}
}

View File

@@ -1,119 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class PowerBinWidget : Widget
{
// Power bar
float2 powerOrigin = new float2(42, 205); // Relative to radarOrigin
Size powerSize = new Size(138, 5);
float? lastPowerProvidedPos;
float? lastPowerDrainedPos;
string powerCollection;
readonly string RadarBin = "INGAME_RADAR_BIN";
readonly PowerManager power;
readonly World world;
[ObjectCreator.UseCtor]
public PowerBinWidget(World world)
{
this.world = world;
if (world.LocalPlayer != null)
power = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
}
static Color GetPowerColor(PowerManager pm)
{
if (pm.PowerState == PowerState.Critical) return Color.Red;
if (pm.PowerState == PowerState.Low) return Color.Orange;
return Color.LimeGreen;
}
const float PowerBarLerpFactor = .2f;
public override void Draw()
{
if( world.LocalPlayer == null ) return;
if( world.LocalPlayer.WinState != WinState.Undefined ) return;
var radarBin = Ui.Root.Get<SlidingContainerWidget>(RadarBin);
powerCollection = "power-" + world.LocalPlayer.Country.Race;
// Nothing to draw
if (power.PowerProvided == 0 && power.PowerDrained == 0)
return;
// Draw bar horizontally
var barStart = powerOrigin + radarBin.ChildOrigin;
var barEnd = barStart + new float2(powerSize.Width, 0);
float powerScaleBy = 100;
var maxPower = Math.Max(power.PowerProvided, power.PowerDrained);
while (maxPower >= powerScaleBy) powerScaleBy *= 2;
// Current power supply
var powerLevelTemp = barStart.X + (barEnd.X - barStart.X) * (power.PowerProvided / powerScaleBy);
lastPowerProvidedPos = float2.Lerp(lastPowerProvidedPos.GetValueOrDefault(powerLevelTemp), powerLevelTemp, PowerBarLerpFactor);
var powerLevel = new float2(lastPowerProvidedPos.Value, barStart.Y);
var color = GetPowerColor(power);
var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
for (int i = 0; i < powerSize.Height; i++)
{
color = (i - 1 < powerSize.Height / 2) ? color : colorDark;
var leftOffset = new float2(0, i);
var rightOffset = new float2(0, i);
// Indent corners
if ((i == 0 || i == powerSize.Height - 1) && powerLevel.X - barStart.X > 1)
{
leftOffset.X += 1;
rightOffset.X -= 1;
}
Game.Renderer.LineRenderer.DrawLine(barStart + leftOffset, powerLevel + rightOffset, color, color);
}
// Power usage indicator
var indicator = ChromeProvider.GetImage( powerCollection, "power-indicator");
var powerDrainedTemp = barStart.X + (barEnd.X - barStart.X) * (power.PowerDrained / powerScaleBy);
lastPowerDrainedPos = float2.Lerp(lastPowerDrainedPos.GetValueOrDefault(powerDrainedTemp), powerDrainedTemp, PowerBarLerpFactor);
var powerDrainLevel = new float2(lastPowerDrainedPos.Value - indicator.size.X / 2, barStart.Y - 1);
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, powerDrainLevel);
// Render the tooltip
var rect = new Rectangle((int) barStart.X, (int) barStart.Y, powerSize.Width, powerSize.Height);
if (rect.InflateBy(0, 5, 0, 5).Contains(Viewport.LastMousePos))
{
var pos = new int2(rect.Left + 5, rect.Top + 5);
var border = WidgetUtils.GetBorderSizes("dialog4");
WidgetUtils.DrawPanel("dialog4", rect.InflateBy(0, 0, 0, 50 + border[1]));
Game.Renderer.Fonts["Bold"].DrawText("Power", pos, Color.White);
pos += new int2(0, 20);
Game.Renderer.Fonts["Regular"].DrawText("Provided: {0}\nDrained: {1}".F(power.PowerProvided, power.PowerDrained), pos, Color.White);
}
}
}
}

View File

@@ -0,0 +1,138 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public enum ResourceBarOrientation { Vertical, Horizontal }
public enum ResourceBarStyle { Flat, Bevelled }
public class ResourceBarWidget : Widget
{
public readonly string TooltipTemplate = "SIMPLE_TOOLTIP";
public readonly string TooltipContainer;
Lazy<TooltipContainerWidget> tooltipContainer;
public string TooltipFormat = "";
public ResourceBarOrientation Orientation = ResourceBarOrientation.Vertical;
public ResourceBarStyle Style = ResourceBarStyle.Flat;
public string IndicatorCollection = "sidebar-bits";
public string IndicatorImage = "indicator";
public Func<float> GetProvided = () => 0;
public Func<float> GetUsed = () => 0;
public Func<Color> GetBarColor = () => Color.White;
EWMA providedLerp = new EWMA(0.3f);
EWMA usedLerp = new EWMA(0.3f);
[ObjectCreator.UseCtor]
public ResourceBarWidget(World world)
{
tooltipContainer = Lazy.New(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
public override void MouseEntered()
{
if (TooltipContainer == null)
return;
Func<string> getText = () => TooltipFormat.F(GetUsed(), GetProvided());
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() {{ "getText", getText }});
}
public override void MouseExited()
{
if (TooltipContainer == null)
return;
tooltipContainer.Value.RemoveTooltip();
}
public override void Draw()
{
var scaleBy = 100.0f;
var provided = GetProvided();
var used = GetUsed();
var max = Math.Max(provided, used);
while (max >= scaleBy)
scaleBy *= 2;
var providedFrac = providedLerp.Update(provided/scaleBy);
var usedFrac = usedLerp.Update(used/scaleBy);
var b = RenderBounds;
var indicator = ChromeProvider.GetImage(IndicatorCollection, IndicatorImage);
var color = GetBarColor();
if (Orientation == ResourceBarOrientation.Vertical)
{
if (Style == ResourceBarStyle.Bevelled)
{
var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
for (var i = 0; i < b.Height; i++)
{
color = (i - 1 < b.Height / 2) ? color : colorDark;
var bottom = new float2(b.Left + i, b.Bottom);
var top = new float2(b.Left + i, b.Bottom + providedFrac*b.Height);
// Indent corners
if ((i == 0 || i == b.Width - 1) && providedFrac*b.Height > 1)
{
bottom.Y += 1;
top.Y -= 1;
}
Game.Renderer.LineRenderer.DrawLine(bottom, top, color, color);
}
}
else
Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, (int)float2.Lerp(b.Bottom, b.Top, providedFrac),
b.Width, (int)(providedFrac*b.Height)), color);
var x = (b.Left + b.Right - indicator.size.X) / 2;
var y = float2.Lerp(b.Bottom, b.Top, usedFrac) - indicator.size.Y / 2;
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, new float2(x, y));
}
else
{
if (Style == ResourceBarStyle.Bevelled)
{
var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
for (var i = 0; i < b.Height; i++)
{
color = (i - 1 < b.Height / 2) ? color : colorDark;
var left = new float2(b.Left, b.Top + i);
var right = new float2(b.Left + providedFrac*b.Width, b.Top + i);
// Indent corners
if ((i == 0 || i == b.Height - 1) && providedFrac*b.Width > 1)
{
left.X += 1;
right.X -= 1;
}
Game.Renderer.LineRenderer.DrawLine(left, right, color, color);
}
}
else
Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, b.Y, (int)(providedFrac*b.Width), b.Height), color);
var x = float2.Lerp(b.Left, b.Right, usedFrac) - indicator.size.X / 2;
var y = (b.Bottom + b.Top - indicator.size.Y) / 2;
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, new float2(x, y));
}
}
}
}