Moves Upgrades and Invulnerable trait to Mods.Common
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34
OpenRA.Mods.RA/Traits/InvulnerabilityUpgrade.cs
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34
OpenRA.Mods.RA/Traits/InvulnerabilityUpgrade.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.GameRules;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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public class InvulnerabilityUpgradeInfo : UpgradableTraitInfo, ITraitInfo
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{
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public object Create(ActorInitializer init) { return new InvulnerabilityUpgrade(this); }
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}
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public class InvulnerabilityUpgrade : UpgradableTrait<InvulnerabilityUpgradeInfo>, IDamageModifier
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{
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public InvulnerabilityUpgrade(InvulnerabilityUpgradeInfo info)
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: base(info) { }
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public int GetDamageModifier(Actor attacker, DamageWarhead warhead)
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{
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return IsTraitDisabled ? 100 : 0;
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}
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}
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}
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