Playtest-Balance-Tweaks Commit

This commit is contained in:
Orb
2021-01-07 20:51:57 -05:00
committed by reaperrr
parent 868736fe1a
commit f9a5669eb4
5 changed files with 14 additions and 13 deletions

View File

@@ -67,7 +67,7 @@ HELI:
TurnSpeed: 28 TurnSpeed: 28
Speed: 180 Speed: 180
Health: Health:
HP: 12000 HP: 12500
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:

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@@ -548,9 +548,9 @@
Inherits@selection: ^SelectableCombatUnit Inherits@selection: ^SelectableCombatUnit
Huntable: Huntable:
Health: Health:
HP: 30000 HP: 40000
Armor: Armor:
Type: Wood Type: Light
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 6c0
Mobile: Mobile:
@@ -992,9 +992,9 @@
Inherits@1: ^ClassicFacingSpriteActor Inherits@1: ^ClassicFacingSpriteActor
Interactable: Interactable:
Health: Health:
HP: 14000 HP: 28000
Armor: Armor:
Type: Light Type: Heavy
HiddenUnderFog: HiddenUnderFog:
Type: CenterPosition Type: CenterPosition
AlwaysVisibleRelationships: None AlwaysVisibleRelationships: None
@@ -1029,14 +1029,14 @@
Sequence: 1 Sequence: 1
IsDecoration: True IsDecoration: True
ChangesHealth: ChangesHealth:
Step: -100 Step: -200
StartIfBelow: 101 StartIfBelow: 101
Delay: 6 Delay: 6
^LightHusk: ^LightHusk:
Inherits: ^Husk Inherits: ^Husk
Health: Health:
HP: 2000 HP: 4000
^HelicopterHusk: ^HelicopterHusk:
Inherits: ^CommonHuskDefaults Inherits: ^CommonHuskDefaults

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@@ -110,7 +110,7 @@ APC:
Queue: Vehicle.GDI Queue: Vehicle.GDI
Description: Armed infantry transport.\nCan attack Aircraft.\n Strong vs Vehicles\n Weak vs Infantry Description: Armed infantry transport.\nCan attack Aircraft.\n Strong vs Vehicles\n Weak vs Infantry
Mobile: Mobile:
TurnSpeed: 20 TurnSpeed: 28
Speed: 132 Speed: 132
PauseOnCondition: notmobile PauseOnCondition: notmobile
Health: Health:
@@ -629,7 +629,7 @@ STNK:
Inherits@EXPERIENCE: ^GainsExperience Inherits@EXPERIENCE: ^GainsExperience
Inherits@AUTOTARGET: ^AutoTargetAllAssaultMove Inherits@AUTOTARGET: ^AutoTargetAllAssaultMove
Valued: Valued:
Cost: 1000 Cost: 900
Tooltip: Tooltip:
Name: Stealth Tank Name: Stealth Tank
UpdatesPlayerStatistics: UpdatesPlayerStatistics:
@@ -648,7 +648,7 @@ STNK:
Health: Health:
HP: 15000 HP: 15000
Repairable: Repairable:
HpPerStep: 682 HpPerStep: 758
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:

View File

@@ -65,6 +65,7 @@ Rockets:
BikeRockets: BikeRockets:
Inherits: ^MissileWeapon Inherits: ^MissileWeapon
ReloadDelay: 60
Burst: 2 Burst: 2
BurstDelays: 10 BurstDelays: 10
Projectile: Missile Projectile: Missile

View File

@@ -1,7 +1,7 @@
Sniper: Sniper:
Report: ramgun2.aud Report: ramgun2.aud
ValidTargets: Ground, Infantry ValidTargets: Ground, Infantry
InvalidTargets: Vehicle, Water, Structure, Wall, Husk InvalidTargets: Vehicle, Water, Structure, Wall, Husk, Creep
ReloadDelay: 40 ReloadDelay: 40
Range: 8c0 Range: 8c0
Projectile: Bullet Projectile: Bullet
@@ -72,7 +72,7 @@ HeliAGGun:
Damage: 2000 Damage: 2000
Versus: Versus:
None: 100 None: 100
Wood: 50 Wood: 75
Light: 75 Light: 75
Heavy: 25 Heavy: 25
DamageTypes: Prone80Percent, TriggerProne, RippedApartDeath DamageTypes: Prone80Percent, TriggerProne, RippedApartDeath
@@ -175,6 +175,6 @@ APCGun.AA:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
ValidTargets: Air ValidTargets: Air
Versus: Versus:
Light: 140 Light: 125
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosions: small_poof Explosions: small_poof