RA Parabombs balance fix

They're too over-powered on bleed due to the hitshap changes.
This commit is contained in:
reaperrr
2017-06-26 00:29:22 +02:00
committed by abcdefg30
parent 4afe9dd248
commit fa02c97111

View File

@@ -13,9 +13,9 @@ ParaBomb:
Damage: 300
Versus:
None: 30
Wood: 75
Wood: 40
Light: 75
Concrete: 50
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater